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    1. 0

      Mob group problem

    2. 1

      Horus - Christmas Kingdoms 2023

  • Questions & Answers

    • Hello. Recently I bought a serverfile as I want something stable to move my work to. While moving staff I encountered a problem with the mob groups(I remember it happened before when I worked with older sources). The problem is the regen only spawns the leader of the group(the same happens when I spawn it in game with /group command). Regen files and group.txt files shouldn't have any problems as I took the files from my server and they worked perfectly fine there. So I suspect that it has to deal with something from the source, but I compared mob_manager.cpp/.h and regen.cpp/.h with my sources and I didn't find differences. Any clues on what it could be? Thank you, Regards   Group example Group Summer_beach1 { Vnum 6175 Leader beach_leader 115 1 beach_monster1 115 2 beach_monster2 117 3 beach_monster3 119 } Group Summer_beach { Vnum 6176 Leader beach_leader 114 1 beach_monster1 114 2 beach_monster2 116 3 beach_monster3 118 } REGEN EXAMPLE g 822 496 1 1 0 0 25s 100 1 6176 g 806 500 1 1 0 0 25s 100 1 6176 g 805 524 1 1 0 0 25s 100 1 6175 g 764 521 1 1 0 0 25s 100 1 6175 g 790 563 1 1 0 0 25s 100 1 6176 g 812 570 1 1 0 0 25s 100 1 6176 g 835 593 1 1 0 0 25s 100 1 6175 g 816 601 1 1 0 0 25s 100 1 6176 g 890 597 1 1 0 0 25s 100 1 6176 g 767 612 1 1 0 0 25s 100 1 6175 g 737 622 1 1 0 0 25s 100 1 6175 g 719 653 1 1 0 0 25s 100 1 6176 g 690 654 1 1 0 0 25s 100 1 6175 g 668 662 1 1 0 0 25s 100 1 6176 g 625 671 1 1 0 0 25s 100 1 6175 g 619 697 1 1 0 0 25s 100 1 6176 g 624 733 1 1 0 0 25s 100 1 6175 g 606 765 1 1 0 0 25s 100 1 6176 g 661 785 1 1 0 0 25s 100 1 6175 g 755 753 1 1 0 0 25s 100 1 6176 g 777 714 1 1 0 0 25s 100 1 6175 g 567 805 1 1 0 0 25s 100 1 6176  
    • I Have a problem when my horse level is 20+. Level 1~19 is working, but after no. 1209 12:26:14149 :: Traceback (most recent call last): 1209 12:26:14149 :: File "introSelect.py", line 524, in OnUpdate 1209 12:26:14149 :: TypeError 1209 12:26:14149 :: : 1209 12:26:14149 :: an integer is required 1209 12:26:14149 :: Line 524 is        for i in xrange(self.LEN_STATPOINT):             self.GaugeList[i].SetPercentage(self.curGauge[i], 1.0)
    • Hi guys, I'm a beginner dev who is aiming to design a fun farm server and I need big numbers for that. I was playing with values in item_proto. Tried to set an item's strong against stone and strong against monster value to 10.000 and I got a syserr " Damage is equal or below 0."  I know damage limit and I've already changed it to int64_t aswell as Hp. When I have a costume that has strong against stone +%2000 strong against monster  +%2000 bonuses everything is fine, but when I try 10.000, 15.000. I get that syserr. What am i missing here ?
    • Hello guys,   Is a lot of hours that I lost to find a solution for thats errors : With that syser : I didn't found anything to do to solve them, that is my last chance to see if someone have any fix for that.   Thanks!
    • bump. i know this is a old theard, but i have the same problem sometimes. some random players get their exp locked and they have to close the client and enter the game again, the exp gain blocks out of nowhere
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