Razer74
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About Razer74
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Gender
Male
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Country
Germany
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Nationality
Turkish
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Razer74's Achievements
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Razer74 started following Official Transmutation / Change Look , Official Level Update Fix [REVERSED] , uicharacter.py buttons showing and 2 others
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uicharacter.py buttons showing
Razer74 replied to ReFresh's topic in Community Support - Questions & Answers
Same Problem, can someone help? -
official Official Pickup Slot Effect [REVERSED]
Razer74 replied to Mali's topic in Features & Metin2 Systems
[Hidden Content] -
official Official Pickup Slot Effect [REVERSED]
Razer74 replied to Mali's topic in Features & Metin2 Systems
How can i add this System to the Auto Potion and Blend? Anyone a solution? -
Can u update the without LZO with Item Count?
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[Hidden Content] Thanks
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How can add this for Fisherchests or Chests with 3x openings? [Hidden Content]
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official Official Transmutation / Change Look
Razer74 replied to Mali's topic in Features & Metin2 Systems
Same problem but with costumes. -
official Official Transmutation / Change Look
Razer74 replied to Mali's topic in Features & Metin2 Systems
Thanks i forgot some tabs -
official Official Transmutation / Change Look
Razer74 replied to Mali's topic in Features & Metin2 Systems
Whats wrong? syserr: 0923 17:23:06846 :: networkModule.py(line:195) SetSelectCharacterPhase system.py(line:131) __pack_import system.py(line:110) _process_result introSelect.py(line:20) <module> system.py(line:131) __pack_import system.py(line:110) _process_result uiCharacter.py(line:18) <module> system.py(line:131) __pack_import system.py(line:110) _process_result uiCharacterDetails.py(line:8) <module> system.py(line:131) __pack_import networkModule.SetSelectCharacterPhase - <type 'exceptions.IndentationError'>:unindent does not match any outer indentation level (interfaceModule.py, line 602) 0923 17:23:06846 :: ============================================================================================================ 0923 17:23:06846 :: Abort!!!! interfaceModule.py the textline 602: def RefreshInventory(self): self.wndTaskBar.RefreshQuickSlot() self.wndInventory.RefreshItemSlot() self.wndDragonSoul.RefreshItemSlot() if app.BL_TRANSMUTATION_SYSTEM: if player.GetChangeLookWindowOpen() == 1: self.wndChangeLook.RefreshChangeLookWindow() if app.BL_TRANSMUTATION_SYSTEM: ## HilightSlot Change def DeactivateSlot(self, slotindex, type): self.wndInventory.DeactivateSlot(slotindex, type) ## HilightSlot Change def ActivateSlot(self, slotindex, type): self.wndInventory.ActivateSlot(slotindex, type) def ChangeWindowOpen(self, type): if self.wndChangeLook: self.wndChangeLook.Open(type)