Changelog 08.08.2024 - The Autofarm update
:: Fixed Stone of Haste +3 and +4
:: Increased the bonuses for Stone of Vitality +3 and +4
:: Corrected the bonus for Stone of Magic +3 and +4
:: Adjusted some bonuses on equipment
:: Costmetic Armors now work with PvP Armor
:: Fixed the icons for "Agate" and "Evolution Stone"
:: Enabled InGame Wiki [F10]
:: Solved a skill damage bug for some skills
:: Added Day/Night System
:: Maximum stack limit is not 50,000 instead of 5,000
:: Anti-exp ring has been fixed, if it is active and you're teleporting, it will remain active
:: Biologist items are no longer taken 100%, the delivery chance is now 50%, you can increase it to 100% with Biologist's Elixir
:: Dungeon Info system is now on minimap withe some small features added
:: In-Game Wikipedia has received some fixes, render target and removed the unused items from it also the weapon costumes are now displayed only on the characters that can use them rather than a random character
:: Map Bosses now appear on the big map (M) along with their respawn times
:: The modified interface was removed - later on will be added a nicer, cleaner one
Added [PM] option directly in the global chat
:: Alchemy attribute change window has been fixed, it won't open up anymore for everyone around the player
:: The gold ammount required for alchemy actions is withdrawn correctly
:: Added Auto-Attack on F6 (free for everyone), it will automatically attack any Metin Stone (up to 3,000 range)
:: Auto-Pickup added, to activate and deactivate it, press F8 (it's free for everyone with unlimited use)
:: Adjusted the PvM damage for Ninja, Sura and Shaman by adding a strong vs monsters bonus to each class (a default bonus, not a specific skill bonus)
:: Added 1 new PvM set for Armor and weapon
:: Added 1 new PvP accessory set
:: Added 2 new PvP sets for Armor and Weapon
:: Added a new dungeon
:: Added Cards rewards for some bosses (dungeon bosses)
:: Increased the level limit for some dungeons and reduced the waiting time