Jump to content

Denizeri24

Member
  • Posts

    206
  • Joined

  • Last visited

  • Feedback

    0%

2 Followers

About Denizeri24

Informations

  • Gender
    Male

Recent Profile Visitors

3462 profile views

Denizeri24's Achievements

Proficient

Proficient (10/16)

  • Very Popular Rare
  • Reacting Well
  • Dedicated
  • First Post
  • Collaborator Rare

Recent Badges

43

Reputation

  1. shared 9.3b libs are buggy. some ppl have 9.4d sources with decoders, maybe someone can share..
  2. what you mean with "modern" bro, editing sqls - txts from website? many dev already have that, they can edit every sql and txt file from web. metin2 sources (atleast server) already have windows port and made for unix so can be run on linux too.
  3. Is it still mandatory for the files to be located on the D drive?
  4. no ss, no trust
  5. If I'm not mistaken, matysama died after being hit in the head by a pepper spray cartridge during anti-gooning protests in UK.
  6. I don't think particle batching will work, some effects using different D3DRS_SRCBLEND / D3DRS_DESTBLEND / D3DTSS_COLOROP states. using diffuse with static color op states probably destroy colors.
  7. idk, i get 240 fps when just one car also i using shader for rendering..
  8. I think py 3's overhead is higher than py 2.7 one of my clients was using python 3 latest version and when I did a performance analysis I found that the overhead was significantly higher than my 2.7 files..
  9. no. cache vector is small so its caching precision is not good. if you play like 240 fps, height updates will stutter. its look like warping..
  10. thats will create 'stutter' problem for higher fps.
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.