Hi,
How damage on mobs is calculated?
I tested with couple of mobs and i got weird numbers like:
Mob 1lvl 0 deff 0 status
When i have 10att i hit dog for 9
when i have 20att i hit dog for 15
when i have 50att i hit dog gor 29
when i have 100att i hit dog for 69
how the hell dog reduces so much dmg, i tested with several mobs and the numbers are the same.
I want simple math, my dmg 50, mob def 10 so i hit 40. It seems like % dmg reduction but all resists/deff etc are set to 0.
how dmg is calculated? is there anything i can change in source?
i just cant balance my server if i cant figure out how dmg works