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Mefarious

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  1. No, i think its just visual. bad calculations or smth like that. Without changes mob hp glitches if its over 23mln. now hp is shown normally until i hit target then it get back to be glitched. maybe i changed it in bad way.
  2. I have problem that my horse losing stamina too fast. I dont know how to balance stamina draining and hp loss by horse.
  3. Hi, is there any way to disable refreshing hp to max after relog/tp? If player relog with less then full hp then he should log in with same hp as he log out. Same for cd skills. after relog/tp skills cd are refreshed. Is there any way to disable it?
  4. I refresh topic cuz i dont want make new. After these changes i see their full hp. But as soon as i hit once mob their hp is shown as 0.
  5. Unfortunately, yes,.. i am stupid but now i know something more. Thanks guys
  6. Mob dex is 0 and i set mine to 0, still same weird numbers
  7. Hi, How damage on mobs is calculated? I tested with couple of mobs and i got weird numbers like: Mob 1lvl 0 deff 0 status When i have 10att i hit dog for 9 when i have 20att i hit dog for 15 when i have 50att i hit dog gor 29 when i have 100att i hit dog for 69 how the hell dog reduces so much dmg, i tested with several mobs and the numbers are the same. I want simple math, my dmg 50, mob def 10 so i hit 40. It seems like % dmg reduction but all resists/deff etc are set to 0. how dmg is calculated? is there anything i can change in source? i just cant balance my server if i cant figure out how dmg works
  8. Hi, would somebody help me find in Client Source where to remove movement limit speed? I made changes in server sides changing all bytes to int, compiled with success, now im looking same thing in client source. Thanks in advance.
  9. I have another question, where can i find damage from poison? there is bonus for reducing damage recieving from poison, but how to set that poison damage?
  10. How to set folding in "when, state, if, elseif else" etc? with your code only "if" can be folded
  11. Oh thanks.. didnt know it is that simple.. seeing this syserr: I thought i fu**ed up something thanks alot
  12. Hello, is there anyone who knows what can cause a problem with mob animation? I mean, when i attack mob hes visibkle model doesnt move but i recieve damage, its like his invisible object chasing me but his visible model/animation stays in place. It started to occur today, i never had such a problem. I deleted all quest because i thought they could caused it but even reboot/restart server wont help me.
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