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tomika1997

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About tomika1997

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    Male
  • Country
    Slovakia
  • Nationality
    Hungarian

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  1. Hello what solution? Can anyone help me? the same my problem after reboot or kill the core and lost my skills thank you for your answear
  2. Hello anyone have one mount item_proto code because i add this 71124 백사자이용권 ITEM_COSTUME COSTUME_MOUNT 1 ANTI_DROP | ANTI_SELL | ANTI_GIVE | ANTI_MYSHOP QUEST_USE_MULTIPLE | LOG WEAR_SHIELD NONE 0 0 0 0 0 LEVEL 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 2400 0 0 0 0 0 0 0 0 but not working?! @ Mitachi
  3. Hello everyone where is total full system? This is not full No working mounts
  4. Can anyone help me add this system in k evanter?
  5. Anyone have solution?
  6. Lol i add this system on TMP4 serverfile and i shift and right klick and quit the game Client sysser no have
  7. Hy can anyone help me? All ok without change channel no working
  8. Hi all works fine without this no select id and password in line Can anyone help me or who have solution this? Thanks in advance
  9. I change lua_pushboolean to lua_pushnumber?
  10. Hi who have solution this error? ?
  11. 0206 10:47:17406 :: networkModule.py(line:208) SetSelectCharacterPhase system.py(line:130) __pack_import system.py(line:110) _process_result introSelect.py(line:23) <module> system.py(line:130) __pack_import system.py(line:110) _process_result uiAffectShower.py(line:8) <module> system.py(line:130) __pack_import networkModule.SetSelectCharacterPhase - <type 'exceptions.SyntaxError'>:invalid syntax (uiToolTip.py, line 574) 0206 10:47:17406 :: ============================================================================================================ 0206 10:47:17406 :: Abort!!!! My 574, line What is wrong? item.APPLY_CON : localeInfo.TOOLTIP_CON, 15,
  12. Is it supposed to look like this? void CPythonApplication::RenderGame() { if (!PERF_CHECKER_RENDER_GAME) { m_kRenderTargetManager.RenderBackgrounds(); float fAspect=m_kWndMgr.GetAspect(); float fFarClip=m_pyBackground.GetFarClip(); [...] } Sloved is working tank you very much
  13. I check this cpp I have only this: CPythonTextTail::Instance().Initialize();
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