Jump to content

Forums

  1. Metin2 Dev

    1. Announcements

      Community updates and announcements...

      468
      posts
    2. Community Rules Marketplace Rules Ranks Top Metin2 Github Docs Pillory Discord
  2. Community

    1. Member Representations

      Here is the area where you can talk about yourself...

      248
      posts
    2. Off Topic

      Is there life beyond Metin2?

      2.4k
      posts
  3. Miscellaneous

    1. Metin2

      Everything about Metin2...

      1.5k
      posts
    2. Showcase

      Showcase allows you to post your latest works in this forum.
      This isn't the Marketplace / Third Party - Providers Directory.
      No sales attempt or your contact details are tolerated!

      1.8k
      posts
    3. File Requests

      Looking for files?
      Tell us your request in this forum...

      568
      posts
    4. Community Support - Questions & Answers

      You need help? Post your problems in this forum.
      Help is offered for free by members of the community.
      No paid service and you must explain how your problem was resolved!

      81.2k
      posts
    5. Paid Support / Searching / Recruiting

      Post your problems or searches in this forum, only if you want to pay.
      Are you looking for a collaborator in your team? Tell us your request in this forum.
      Also, consult our sellers within the Marketplace to search for a third-party service.

      4.8k
      posts
    6. Marketplace - Sales & Services Community Rules Marketplace Rules Untrusted Users Marketplace Dashboard
  4. Metin2 Development

    1. Basic Tutorials / Beginners

      Basic Tutorials for Beginners on Metin2!

      240
      posts
    2. Guides & HowTo

      Guides on Metin2!

      3.1k
      posts
    3. Binaries

      Binaries, Source Files, Client Files, Server Files...

      3.9k
      posts
    4. 15.4k
      posts
    5. Web Development & Scripts / Systems

      Share your scripts here: PHP, JS, CMS, Websites... All about the World Wide Web

      429
      posts
    6. Tools & Programs

      You created a tool that could be usefull for others? Share it to them to improve their experience with Metin2!

      2.1k
      posts
    7. Maps

      1 Map, 2 Maps, 3 Maps...
      You have enough maps to dress up your server!

      570
      posts
    8. Quests

      The quest that will make all the difference?
      She is here!

      708
      posts
    9. 1.7k
      posts
    10. 2D Graphics

      A facelift, what do you think?

      776
      posts
    11. Operating Systems

      FreeBSD, Windows...

      282
      posts
    12. Miscellaneous

      Resources & Stuff

      80
      posts
  5. Private Servers

    1. Private Servers

      Introduce us to your Metin2 p-server!
      You can also register your Metin2 private server on our top list → Top Metin2!

      281
      posts
    2. 37
      votes
    3. 18
      votes
    4. 16
      votes
  6. Uncategorized

    1. Drafts

      This forum allows you to create draft topics without being visible to other members of the community.

      • No posts here yet
    2. Trash

      Topics are visible only to team members and if you are the author.
      Deletion requests will therefore be ignored.

      • No posts here yet
    3. Archive

      Topics are visible only to team members and if you are the author.
      Deletion requests will therefore be ignored.

    4. Temporary

      This forum will be used to temporarily move unusable releases... Dead links...

      4.8k
      posts
    5. Metin2 Download

      This forum is dedicated to the automatic publication of @Metin2 Download.

      • No posts here yet

Announcements



  • Current Donation Goals

    • Raised 113.56 EUR of 800.00 EUR target
    • Raised 2,151.00 EUR
  • News

  • Releases

  • Activity

    1. 1

      Problem with sidebar by vegas

    2. 4

      [Discussion] Rain - The First Person that leaked the M2 Files

    3. 4

      [Discussion] Rain - The First Person that leaked the M2 Files

    4. 0

      [Client] All tabs opening after quest/npc talk or even shop // PORTS

    5. 0

      Arrow does not hide at warp

  • Questions & Answers

    • bump and new: https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif Currently the buttons are working for me, but the background of the inventory has moved. The paradox is that if I shrink the crossed out field, the inventory slots will shrink and it is not possible to put items on those fields. But the buttons work (sidebar). import item import app TEXT_VEGAS_1 = "Description button 1" TEXT_VEGAS_2 = "Description button 2" TEXT_VEGAS_3 = "Description button 3" TEXT_VEGAS_4 = "Description button 4" TEXT_VEGAS_5 = "Description button 5" TEXT_VEGAS_6 = "Description button 6" ######################################## GET_IMAGE_BUTTON = "d:/ymir work/item/quest/" ######################################## INV_FUNC_X = 9 INV_FUNC_Y = 10 INV_FUNC_ADD = 32 VEGAS_BOARD = 40 EQUIPMENT_START_INDEX = False if app.ENABLE_ADDITIONAL_EQUIPMENT_PAGE:     BOARD_HEIGHT = 375     window = {         "name" : "InventoryWindow",         ## 600 - (width + żŔ¸ĄÂĘŔ¸·Î şÎĹÍ ¶çżě±â 24 px)         "x" : SCREEN_WIDTH - 176 - VEGAS_BOARD - 5,         "y" : SCREEN_HEIGHT - 37 - BOARD_HEIGHT,         "style" : ("movable", "float",),         "width" : 176 + VEGAS_BOARD,         "height" : BOARD_HEIGHT,         "children" :         [             {                 "name" : "vegas_board",                 "type" : "board",                 "style" : ("attach",),                 "x" : 0,                 "y" : 0,                 #"vertical_align":"center",                 "width" : VEGAS_BOARD,                 "height" : 210,                 "children" :                 (                     {                         "name" : "Button_Function_1",                         "type" : "button",                         "x" : INV_FUNC_X,                         "y" : INV_FUNC_Y,                         "tooltip_text" : TEXT_VEGAS_1,                         "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga",                         "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga",                         "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga",                     },                     {                         "name" : "Button_Function_2",                         "type" : "button",                         "x" : INV_FUNC_X,                         "y" : INV_FUNC_Y + INV_FUNC_ADD,                         "tooltip_text" : TEXT_VEGAS_2,                         "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga",                         "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga",                         "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga",                     },                         {                         "name" : "Button_Function_3",                         "type" : "button",                         "x" : INV_FUNC_X,                         "y" : INV_FUNC_Y + INV_FUNC_ADD * 2,                         "tooltip_text" : TEXT_VEGAS_3,                         "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga",                         "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga",                         "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga",                     },                         {                         "name" : "Button_Function_4",                         "type" : "button",                         "x" : INV_FUNC_X,                         "y" : INV_FUNC_Y + INV_FUNC_ADD * 3,                         "tooltip_text" : TEXT_VEGAS_4,                         "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga",                         "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga",                         "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga",                     },                         {                         "name" : "Button_Function_5",                         "type" : "button",                         "x" : INV_FUNC_X,                         "y" : INV_FUNC_Y + INV_FUNC_ADD * 4,                         "tooltip_text" : TEXT_VEGAS_5,                         "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga",                         "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga",                         "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga",                     },                         {                         "name" : "Button_Function_6",                         "type" : "button",                         "x" : INV_FUNC_X,                         "y" : INV_FUNC_Y + INV_FUNC_ADD * 5,                         "tooltip_text" : TEXT_VEGAS_6,                         "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga",                         "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga",                         "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga",                     },                     ),             },             ## Inventory, Equipment Slots             {                 "name" : "board",                 "type" : "board",                 "style" : ("attach",),                 "x" : VEGAS_BOARD,                 "y" : 0,                 "width" : 176,                 "height" : BOARD_HEIGHT,                 "children" :                 [                     ## Title                     {                         "name" : "TitleBar",                         "type" : "titlebar",                         "style" : ("attach",),                         "x" : 8,                         "y" : 7,                         "width" : 161,                         "color" : "yellow",                         "children" :                         (                             { "name":"TitleName", "type":"text", "x":77, "y":3, "text":uiScriptLocale.INVENTORY_TITLE, "text_horizontal_align":"center" },                         ),                     },                     {                         "name" : "Inventory_Tab_01",                         "type" : "radio_button",                         "x" : 10,                         "y" : 33,                         "default_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_01.sub",                         "over_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_02.sub",                         "down_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_03.sub",                         "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_1,                         "children" :                         (                             {                                 "name" : "Inventory_Tab_01_Print",                                 "type" : "text",                                 "x" : 0,                                 "y" : 0,                                 "all_align" : "center",                                 "text" : "I",                             },                         ),                     },  
    • Hi! I'm using TMP4 serverfiles,   I've done only few adjustments on client side such as belt slot on inventory and dragon soul. I have changed the ports both client side and server side (DB,AUTH,GAME99,CH) - since then the client does not show the channel on (it shows ...) BUT the channel works. Which port i may have made a mistake? The port number were randomly generated Few days ago i tested the game and looks like every time i close a quest or a npc talk or even if i open a shop, apparently my click activates ALL the tabs of the game such as (inventory,guild,friends,stats even group arrow show up!) Any idea where i should start looking?  I checked into interfacemodule.py but everything seems to be perfectly fine there.  Where the command of clicking/opening comes?   Below i'm attaching a short video https://metin2.download/picture/W8S4tt6kE0YgYlxgmR42AujS9Z2S23df/.gif   Even paid support if i can get and solve this matter asap. Thank you!
    • Hi community,  i have the following problem. When i warp, this button is not hidden. As you can see from the image: Its the arrow next to inventory. Here is my uiinventory.py: https://pastebin.com/jgyWDnyC Can anyone help me ?
    • Hello, I am trying to implement this system:    But I have a problem that I can't click on the icons. At the same time, when I first open the inventory and click on "inventory" the sidebar moves. import item import app TEXT_VEGAS_1 = "Description button 1" TEXT_VEGAS_2 = "Description button 2" TEXT_VEGAS_3 = "Description button 3" TEXT_VEGAS_4 = "Description button 4" TEXT_VEGAS_5 = "Description button 5" TEXT_VEGAS_6 = "Description button 6" ######################################## GET_IMAGE_BUTTON = "d:/ymir work/item/quest/" ######################################## position_button_1_x = 10 position_button_1_y = 10 position_button_2_x = 10 position_button_2_y = 42 position_button_3_x = 10 position_button_3_y = 72 position_button_4_x = 10 position_button_4_y = 102 position_button_5_x = 10 position_button_5_y = 134 position_button_6_x = 10 position_button_6_y = 166 EQUIPMENT_START_INDEX = False if app.ENABLE_ADDITIONAL_EQUIPMENT_PAGE: BOARD_HEIGHT = 375 window = { "name" : "InventoryWindow", ## 600 - (width + żŔ¸ĄÂĘŔ¸·Î şÎĹÍ ¶çżě±â 24 px) "x" : SCREEN_WIDTH - 176, "y" : SCREEN_HEIGHT - 37 - BOARD_HEIGHT, "style" : ("movable", "float",), "width" : 176, "height" : BOARD_HEIGHT, "children" : [ { "name" : "vegas_board", "type" : "board", "style" : ("attach",), "x" : -45, "y" : +15, "vertical_align":"center", "width" : 40, "height" : 210, "children" : ( { "name" : "Button_Function_1", "type" : "button", "x" : position_button_1_x, "y" : position_button_1_y, "tooltip_text" : TEXT_VEGAS_1, "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga", "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga", "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga", }, { "name" : "Button_Function_2", "type" : "button", "x" : position_button_2_x, "y" : position_button_2_y, "tooltip_text" : TEXT_VEGAS_2, "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga", "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga", "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga", }, { "name" : "Button_Function_3", "type" : "button", "x" : position_button_3_x, "y" : position_button_3_y, "tooltip_text" : TEXT_VEGAS_3, "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga", "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga", "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga", }, { "name" : "Button_Function_4", "type" : "button", "x" : position_button_4_x, "y" : position_button_4_y, "tooltip_text" : TEXT_VEGAS_4, "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga", "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga", "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga", }, { "name" : "Button_Function_5", "type" : "button", "x" : position_button_5_x, "y" : position_button_5_y, "tooltip_text" : TEXT_VEGAS_5, "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga", "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga", "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga", }, { "name" : "Button_Function_6", "type" : "button", "x" : position_button_6_x, "y" : position_button_6_y, "tooltip_text" : TEXT_VEGAS_6, "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga", "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga", "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga", }, ), }, ## Inventory, Equipment Slots { "name" : "board", "type" : "board", "style" : ("attach",), "x" : 0, "y" : 0, "width" : 176, "height" : BOARD_HEIGHT, "children" : [ ## Title { "name" : "TitleBar", "type" : "titlebar", "style" : ("attach",), "x" : 8, "y" : 7, "width" : 161, "color" : "yellow", "children" : ( { "name":"TitleName", "type":"text", "x":77, "y":3, "text":uiScriptLocale.INVENTORY_TITLE, "text_horizontal_align":"center" }, ), }, { "name" : "Inventory_Tab_01", "type" : "radio_button", "x" : 10, "y" : 33, "default_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_01.sub", "over_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_02.sub", "down_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_03.sub", "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_1, "children" : ( { "name" : "Inventory_Tab_01_Print", "type" : "text", "x" : 0, "y" : 0, "all_align" : "center", "text" : "I", }, ), }, { "name" : "Inventory_Tab_02", "type" : "radio_button", #"x" : 10 + 78, "x" : 10 + 39, "y" : 33, "default_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_01.sub", "over_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_02.sub", "down_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_03.sub", "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_2, "children" : ( { "name" : "Inventory_Tab_02_Print", "type" : "text", "x" : 0, "y" : 0, "all_align" : "center", "text" : "II", }, ), }, { "name" : "Inventory_Tab_03", "type" : "radio_button", "x" : 10 + 39 + 39, "y" : 33, "default_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_01.sub", "over_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_02.sub", "down_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_03.sub", "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_3, "children" : ( { "name" : "Inventory_Tab_03_Print", "type" : "text", "x" : 0, "y" : 0, "all_align" : "center", "text" : "III", }, ), }, { "name" : "Inventory_Tab_04", "type" : "radio_button", "x" : 10 + 39 + 39 + 39, "y" : 33, "default_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_01.sub", "over_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_02.sub", "down_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_03.sub", "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_4, "children" : ( { "name" : "Inventory_Tab_04_Print", "type" : "text", "x" : 0, "y" : 0, "all_align" : "center", "text" : "IV", }, ), }, ## Item Slot { "name" : "ItemSlot", "type" : "grid_table", "x" : 8, "y" : 55, "start_index" : 0, "x_count" : 5, "y_count" : 9, "x_step" : 32, "y_step" : 32, "image" : "d:/ymir work/ui/public/Slot_Base.sub" }, ## Print { "name":"Money_Icon", "type":"image", "vertical_align":"bottom", "x":57, "y":26, "image":"d:/ymir work/ui/game/windows/money_icon.sub", }, { "name":"Money_Slot", "type":"button", "x":75, "y":28, #"horizontal_align":"center", "vertical_align":"bottom", "default_image" : "d:/ymir work/ui/public/gold_slot.sub", "over_image" : "d:/ymir work/ui/public/gold_slot.sub", "down_image" : "d:/ymir work/ui/public/gold_slot.sub", "children" : ( { "name" : "Money", "type" : "text", "x" : 3, "y" : 3, "horizontal_align" : "right", "text_horizontal_align" : "right", "text" : "123456789", }, ), },   Could someone please advise me?      
  • Popular Contributors

×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.