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Nuzzo

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About Nuzzo

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    Italy
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    Italian

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  1. Nuzzo

    Duel Arena

    Thank you, but these gr2 are invisible in the game. I see an empty map. No syserr.
  2. Nuzzo

    Duel Arena

    Yes, I did that. I also tried changing the path using the appropriate path changer program. But I didn't solve the problem.
  3. I don't know if the download contains an older or newer version, but the “I was blocked” and “I blocked” control system is not there. I also notice that when I try to send a private message from a different core, I get a crash.
  4. Nuzzo

    Duel Arena

    I have a problem with the textures of gr2 files; they appear white even though the paths are correct. Could you help me? Thank you.
  5. If you delete the ReportedUsers file, you can report the same character indefinitely.
  6. One question, for “IsInShipDefenseDungeon,” did you check for all the mobs in the dungeon or did you just check the presence of the mast inside?
  7. I also thought about this solution but didn't feel safe touching this function. So I opted for a timer connected to the destruction of the mast (I don't like it). I will use this method as well. Thank you!
  8. I confirm that if we leave the original code without those changes it works. But if, for example, the ninja uses his ability, I disable the effects and reactivate them through the system, I will see the effects again even if the ninja is hidden. This is one of the cases
  9. Has anyone resolved the conflict with this?
  10. Hi all, I was wondering if anyone has resolved the conflict between the two systems described in the title of this topic. If anyone has the solution can you please post it? If you don't want to post the code, just share the reasoning you did for the solution as well, so I could try to make the changes myself. Thank you all
  11. If anyone has found the solution for the conflict with the mail's system, please post the solution, thanks
  12. When I disable invisibility the character will see me without armor
  13. affect.add_collect_point(POINT_ATTBONUS_MONSTER,10,60*60*24*365*60) affect.add_collect_point(POINT_ATT_BONUS,10,60*60*24*365*60) Try this and use the points. For me it is the easiest way
  14. It seems that this function is not called when I am outside the dungeon. With logs I notice that if I go back to the fisherman the function is not called, if I move to an unprotected area it seems to do a check on the monsters near me. bool CShipDefenseManager::CanAttack(LPCHARACTER lpCharAttacker, LPCHARACTER lpCharVictim) { if (lpCharAttacker == nullptr || lpCharVictim == nullptr) return false; if (CShipDefenseManager::Instance().IsFakeHydra(lpCharVictim->GetRaceNum())) return false; if (lpCharAttacker->IsMonster() && lpCharAttacker->IsNPC()) if (lpCharVictim->GetRaceNum() == ShipDefense::EVNumHelper::SHIP_MAST) return true; return false; }
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