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mellow2ghost

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  1. how can it be combined with the special inventory?
  2. Hello! I would like to find a shop search system for KEN's offline shop. Thanks in advance
  3. 1121 12:40:38298 :: Traceback (most recent call last): 1121 12:40:38299 :: File "ui.py", line 1821, in OnOverInItem 1121 12:40:38299 :: File "ui.py", line 87, in __call__ 1121 12:40:38299 :: File "ui.py", line 78, in __call__ 1121 12:40:38300 :: File "uiInventory.py", line 975, in OverInItem 1121 12:40:38300 :: File "uiInventory.py", line 1151, in ShowToolTip 1121 12:40:38300 :: File "uiToolTip.py", line 554, in SetInventoryItem 1121 12:40:38301 :: NameError 1121 12:40:38301 :: : 1121 12:40:38301 :: global name 'emojiTextLine' is not defined 1121 12:40:38301 :: How to fix it?
  4. Hello! I put the changelook system in the source. DB Translated nicely, but the following errors appear during the game translation: Errors What could be my problem?
  5. Hello! I am working on improving basic sources and basic warnings. With the exception of two warnings, everything has already been fixed, but I can't find a solution for these two anywhere. db/ClientManagerPlayer.cpp https://pastebin.com/6BdMHLqv db/CsvReader.cpp https://pastebin.com/dxXL2CiS I would appreciate it if someone could fix these warnings or provide some guidance on where to look for this matter! Sorry for my bad english.
  6. I need a guide to put it in the source file myself.
  7. Hello! Basic server file published by TMP4 + corresponding source files. Until I make a C++ Change, the client starts fine, but as soon as I change something, an errorlog appears, which contains: https://pastebin.com/XRPXn7c9 Sysser is completely empty. Anyone have any ideas?
  8. Hello! I'm wondering if anyone has the 8th bonus? So that it is possible to add an 8th bonus to each item with a new item Thanks
  9. Hi Guys! I'm looking for the system that is a command that, if used by the GM, makes non-tradable items tradable, BUT Only for the GM. Thanks in advance
  10. Hi guys! I would need a lot of help. There was a track with objects, but no .prb file was included, only .mdatr and .gr2. Thus, the objects on the track are completely white, they have no texture, and when I open the given track in the World Editor, there is also no texture, only whiteness. How could this be solved? Thank you very much for your help in advance. Sorry for my bad english.
  11. Hello! I'm looking for a system like the one found in LandOfHeroes, which includes a new item that allows you to rotate only AK, KK in the weapon, so that the other bonuses remain unchanged. Thanks in advance
  12. How would it be compatible with the special inventory? Because it opens the panel, but I can't see the drop from a special inventory
  13. Hello. I would have a big problem with the offline shop and the special inventory system. If I put an item from the special inventory into the offline store, be it a book, chest, or ghost stone, and then buy it with another character, it will not be added to the special inventory. I looked at the offline_shop.cpp and there it needed to be supplemented with the special inventory. I did this, along the lines of Dragon Soul Inventory, but it returns this error when translated: [Hidden Content] Can someone help me with this, what could I have messed up? Thanks
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