EXCALIBUR2 — Oldschool Renaissance
An international old-school server that brings back the classic Metin2 era: level 105 cap, the systems you know, and
no shortcuts. 9 dungeons, classic upgrades, biologist, sashes, alchemy - rebuilt and expanded.
Grand Opening: 30 October 2026, 19:00 CET
Full presentation: https://presentation.excalibur2.com
Create account: https://excalibur2.com/users/register
The presentation, section by section:
Hello. I am a programming beginner, and I tried to build my own server from scratch. However, when I reach the stage of opening the channels, I encounter errors; when I run the commands, the system reports that the files are corrupt or empty. I would like to use ready-made, complete files and modify them instead. Can you help me with that?
Hello everyone,
I'm drulinex. I started on the visual side of a private server: the patcher window, login, character select (a night camp where the characters sit by a fire), character creation, kingdom choice and the loading screen, one layout from 800x600 to 2560x1440 in ten languages. Then seven unique mini-bosses, a series of TikTok clips recorded in the game with voice and editing, and a website and a wiki in ten languages.
Step by step the work moved into the code. Today I work on the client and the server: game systems (World Boss, Kingdom War, Dojang tournament, ranked arena, event calendar, hunting missions, in-game item shop, referral, Vote4Buff, shop search, loot filter), a native macOS client, a mobile client that is still in the works, and a DirectX 11 renderer that is already promising.
I know I still have a lot to learn. If you have been at this longer and have advice on the next milestones (renderer and performance work, tooling, or anything you wish you had learned earlier), I'd be glad to hear it.
Glad to be here.
Fellow players,
We are pleased to introduce Isia2, a hard old-school Metin2 project inspired by the classic 2010 era, built around meaningful progression, challenging gameplay, and the philosophy that made the original game memorable.
In a community where new servers appear almost every week, we understand that promises alone mean little. Our ambition is to deliver a carefully balanced experience where traditional mechanics, thoughtful quality-of-life improvements, and long-term progression work together without compromising the essence of OldSchool.
With a level 99 cap, demanding PvM content, rewarding farming, and a player-driven economy, we aim to create a world where dedication and achievements truly matter.
As we approach our October 30, 2026 launch, we will be sharing further details about our gameplay, features, and development. We warmly invite you to follow our journey and become part of the Isia2 community. ISIA2 — Make Every Victory Mean Something.
We warmly invite you to follow our journey and become part of the Isia2 community.
ISIA2 — Make Every Victory Mean Something.
Site: https://isia2.eu
Discord: https://discord.gg/isia2
We are currently in development - Beta start: 01.11.2026
KEY FACTS
- Max level: 120 + 10 Ember Stages
- Type: Middleschool · PvM/PvP
- Classes: 4 · equally strong in PvM
- Languages: 10, fully translated
- Dungeons: 8 · well structured
- Raids: 5 · 10+ players
LINKS
Homepage: https://tarox.cc
Presentation: https://tarox.cc/presentation/en
WHAT IS TAROX?
Tarox is a middleschool PvM server. Your level is only the beginning, real progress is in your gear: farm Metins, hunt bosses and forge your weapon tier by tier, from the first blade to the Ember weapon. No pay2win.
HIGHLIGHTS
- Max level 120 + ten Ember Stages
- Every class is viable in PvM
- Raids for epic skins (10+ players)
- Own PvP set
- No pay2win: shop costumes have no bonuses
- 8 different dungeons
- World boss twice a day
- Legendary & Divine Metins
- Element talismans
- Teleport map with boss info
- Monthly battle pass with tasks
- Weekly ranking & lucky wheel (in-game tickets)
- Seasonal events with their own maps
- Perfect Mastery (passive)
- Fully translated into 10 languages
PRESENTATION
ALL CONTENT AS TEXT
Classes: All four classes deal similar PvM damage, measured rather than guessed. Once all six skills of your doctrine reach Perfect Master, the passive "Perfect Mastery" unlocks: +10 % against monsters, bosses, Metins and all elements.
Getting started: Apprentice chests at level 1, 30, 50 and 75. With your first 50 Ash Coins you buy the complete set of your class from the Equipment Dealer, every piece already +9. Plus starter jewellery for 7 days.
The forge: Every weapon has a successor, from level 30 through 75, 95 and 115 up to the Ember and Awakened weapon. Upgrades use a Blessing Scroll or a Magic Stone, nothing breaks at the blacksmith.
Farming areas: Home Kingdom (1-30), Map 2 (30-50), Yongbi Desert (50-75), Fireland (75-95), Cape of Dragon Fire (95+), Ash Bay (115+), Smoke Forest (Ember Stage I). Every area has its own Metins, bosses and materials, the teleport map takes you there with one click. Two more areas are in development.
Metins: Legendary Metins with 3x loot (every 2 hours) and Divine Metins with 5x loot (every 6 hours) in the Metin zones.
Dungeons: Eight dungeons from level 30 to 115, short runs with a cooldown. Every end boss has its own chest, from Beran-Setaou on they can also drop costume booster chests.
Raids: Five raids from level 75 to Ember Stage V: three waves, four Metins and a boss with shield phases. Sign up through the raid list, 10 to 30 players depending on the raid. Raid costumes only drop here.
World boss: Twice a day the arena opens. Everyone against one, the best take the World Boss Chest.
Endgame: Ember Path with ten trials and ten Ember Stages, element talismans with Mystic bonus, weekly ranking and boss potions.
Battle pass: New every month, with daily and weekly tasks. Every level has a free reward, premium adds a second one.
PvP: The Jotun set: weapons for every class, armour, shields, belts, helmet, shoes and jewellery, crafted by Aurelion and upgradable to +9.
Comfort: Live players and raid list via TAB, teleport map with boss info, loot feed, drop list (F6), chest preview, event calendar and an in-game wiki in 10 languages.
Fair play: No pay2win: item shop costumes come without bonuses. Weapons, armour and upgrade materials only come from playing.
The beta starts on 01.11.2026: everyone can join, and your feedback goes straight into the game. Contact details are in our profile.
See you on 01.11.2026 in Tarox!
Your Tarox team