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jervasiosantos

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  1. Hi, @ Mitachi. Thank you for your work! I noticed your system requires WEAR_COSTUME_MOUNT. Did that come from this Costume Mount System by EnZi? Should we implement it first and then your system? I'm personally starting with TMP4's base files.
  2. Hi! I've only now started learning about Metin2 dev. I'm using TMP4's project as base. My questions are about code iteration workflow: 1. I assume you modify server code from Windows -- using VS22, for example --, then copy it to the machine running FreeBSD, compile it with Make and start the server. If the server is only compiled with the Makefile, why is there a 2008 Visual Studio solution there? Do you use it? VS22 isn't able to open it. 2. Regarding the client code, it seems simpler. We can just modify the code and compile within VS22, right? 3. Finally, how do you iterate on the DB schema? I think it's possible to modify it directly from a Database Management System like Navicat/DBeaver. Is that what you do? Thank you in advance Have a great day!
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