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jervasiosantos

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  1. Even without them, I still get this glitch Can you elaborate a little bit?
  2. Hi! [Hidden Content] The stats seem to take a few seconds to refresh when I mount/unmount, causing this glitch. Does anyone know why this glitch happens and how to fix it? Thanks in advance!
  3. @ Clyde did you solve this issue? I'm having the same problem!
  4. I actually tried it but that system assumes that we already have costume mounts and everything else that comes with it. And TMP4's sources don't. I tried adding it by using a mount costume system I found here but it didn't quite work.
  5. Hi, I wish to improve the mount system by: - making it so that it doesn't use quests for it anymore -- it should leverage the proto instead - making the seal a costume item - being able to mount/unmount without removing the item; removing the costume item from the slot should also unmount - allows seal duration; allows permanent seals - (optional) keeps the horse working for those who want the normal horses - (optional) the mount doesn't disappear when you unmount and follows you instead I don't know where to start. Are there any full systems I can download or tutorials I can follow to implement these improvements? It can be a combination of various ones, I just need some guidance on which to use. And, if possible, it would be better if they were compatible with TMP4's sources. Thank you in advance
  6. Hi, @ Mitachi. Thank you for your work! I noticed your system requires WEAR_COSTUME_MOUNT. Did that come from this Costume Mount System by EnZi? Should we implement it first and then your system? I'm personally starting with TMP4's base files.
  7. Hi! I've only now started learning about Metin2 dev. I'm using TMP4's project as base. My questions are about code iteration workflow: 1. I assume you modify server code from Windows -- using VS22, for example --, then copy it to the machine running FreeBSD, compile it with Make and start the server. If the server is only compiled with the Makefile, why is there a 2008 Visual Studio solution there? Do you use it? VS22 isn't able to open it. 2. Regarding the client code, it seems simpler. We can just modify the code and compile within VS22, right? 3. Finally, how do you iterate on the DB schema? I think it's possible to modify it directly from a Database Management System like Navicat/DBeaver. Is that what you do? Thank you in advance Have a great day!
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