Hello,
i have few problems with my server..
1) Sometimes when player warp, NPCs disappear, player needs relog..
2) Using table item_awards crashing DB core (error: *)
3) socket2 don't work in item_awards
4) Lots of packet errors in syserr (error: **)
I'm using 40k core (compiled from source, so i need c++ fix)
*:
Asseration failed: (iSlot < SQL_MAX_NUM), function AsyncQuery, file DBManager.cpp, line 155
DBManager.cpp, line 155:
void CDBManager::AsyncQuery(const char * c_pszQuery, int iSlot)
{
assert(iSlot < SQL_MAX_NUM);
m_asyncSQL[iSlot]->AsyncQuery(c_pszQuery);
++g_query_count[1];
}
**:
SYSERR: Apr 2 12:05:17 :: Process: SEQUENCE 39a84280 mismatch 0xaf != 0x64 header 254
SYSERR: Apr 2 12:05:17 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
[254 : 0xaf]
Thanks, best regards,
DemoroCZ