Jump to content

Recommended Posts

  • Premium

Hello, today I saw that people are using the old collsion rendering code from ymir and I think its disgusting and useless to be honest. The new method is using wire framed 3d meshes instead of weird circles that look like a psychosis. You enable the collision rendering by opening the console and run the "collision" command



Before:

spacer.png

 

After:

spacer.png

 

 

This is the hidden content, please

 

Once again thanks to everyone from sura-head.

esp  @HelloBrightness ( Amas ) and @CYN3.

 

and thanks to @ TAUMPfor testing it.

Edited by Metin2 Dev
Core X - External 2 Internal
  • Metin2 Dev 184
  • Flame 1
  • Think 1
  • Scream 1
  • Good 33
  • Love 4
  • Love 68

? Sura-Head ?

Link to comment
https://metin2.dev/topic/29895-collision-rendering/
Share on other sites

  • 9 months later...
  • 3 weeks later...
22 hours ago, blaxis said:

I didn't fully understand. What exactly does this post do?

It shows you where collisions are missing (like if you can enter a texture (house, bridges) in short with an external program you would go crazy, but this way it's faster).

Link to comment
https://metin2.dev/topic/29895-collision-rendering/#findComment-159821
Share on other sites

  • 1 year later...

Don't use any images from : imgur, turkmmop, freakgamers, inforge, hizliresim... Or your content will be deleted without notice...
Use : https://metin2.download/media/add/

Please use https://metin2.download/ when uploading files smaller than 100MB, otherwise the approval will take longer due to manual upload.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.