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Denizeri24

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Everything posted by Denizeri24

  1. I using 8x and its drop performance like ~30 fps.
  2. I sended you friend request from Discord, I have a question..
  3. i ported my files linux ~2 years ago but i read some docs, they saying freebsd better for socket operations. so i choose freebsd again..
  4. okay, thanks for the info. anyway, i dont use cryptopp and devil anymore, also i using x64 server files
  5. hmm then it can be installed directly from the ports (usr/ports (whereis cryptopp))
  6. is installing cryptopp directly from freebsd pkg's working too?
  7. 8700k w/ arc a770, full distance shadows + texts on
  8. according to my analysis, 2 things tanking fps; rendering meshs (DrawIndexedPrimitive from CGrannyModelInstance::RenderMeshNodeListWithOneTexture function) and granny mesh deforming function (GrannyDeformVertices from CGrannyMesh::DeformPNTVertices function) I did deforming function parallel so its fixed fps tanking but still mesh rendering tanking my client fps.. I get 100 fps with 180 player instances (thanks to sh*tty mesh rendering). I planning to upgrade mesh rendering with "Hardware Instancing" method, maybe this will fix fps tanking..
  9. I can suggest you HostNeva (www.hostneva.com) cheap, good performance + 10 gbit up / down speed limit. I using currenty and I like it.
  10. probably your website overriding premium bonuses times when users creating an a account.
  11. delete if statement ( if (!g_stProxyIP.empty()) )
  12. yes, if is not working, change with your hamachi ip. idk hamachi how it works but main problem is your server (game) trying to use same ip for all players.
  13. yes copy this lines and add your server source but change inet_add parts with this; lAddr = inet_addr("your_server_ip")
  14. check ENABLE_NEWSTUFF define from martysama server files (copy this lines; if (!g_stProxyIP.empty()) p.lAddr = inet_addr(g_stProxyIP.c_str()); )
  15. yea, i did this too
  16. not everyone has a good gpu, they playing on laptop with igpu. so, msaa expensive for my opinion..
  17. yes, i did this. but msaa really have performance impact. i get 200 fps if msaa on (normally i get 240 fps)
  18. i dont know why but in CPythonLauncher::Create function; m_poModule = PyImport_AddModule("__main__") section always coming null (latest python 3 + x64)
  19. any fix for this problem? I solved it temporarily with a p2p cores packet, but I would like to know if there is a better solution.
  20. some random bots from china sending packets my server too. its weird
  21. you have problem in item_proto, check name section (item vnum : 41012)
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