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KolenMG

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  1. Hellow! Is there a way to change the camera angle from the player's perspective view? Like, right now, the character's player is centered on the screen. I want to change that, the character being slightly on left and (maybe) a bit down on the screen. I don't exactly know where should I look in regards of that. In the future, if I discover this, maybe I can make an option for the camera being changing when you mountin or when you fight a boss. I looked over the internet and I couldn't find an option yet.
  2. dayum! tbh, looks nice
  3. the link is no longer available
  4. I'm laughin so hard. Thank you a lot. yea, that waiting basically solved the problem. dayum =)))))))))) Thankyou again!
  5. I'm encountering the same problem. An workaround is rebooting the machine. I'm following the topic regarding this.
  6. Just one thing. I have an issue that I'm trying to ignore since is not causing so much problems but: The issue is that when you start the server then you close it, after starting again, in console appears "Connection refused" and in the syslog, appears: socket_connect: HOST 127.0.0.1:15000, could not connect. >>>>>>>The workaround for this issue is by rebooting the machine. <<<<<<<< I've already tried increasing the sleeping time in the close / start sh files as well as repairing and reoptimizing the tables in SQL. no solutions where found so far, but for the future, if anyone else having this issue, use the above workaround. If I'll find a solution, I'll come back here xD I've tried changing the port as well as changing the 127.0.0.1 to "localhost" but nothing worked. (Also I've reinstalled all things from the beginning, no results) I believe is something somewhere in the close state of the server. Also, what I've noticed, when I first start the game, after rebooting the machine, in the console I have this: Console image How ever, when close and start the server 2nd time, this section is no longer appear. Maybe here is a problem that I need to figure it out. But overall, the game is running smooth! I just need to work on mounts system to make them work and to discover the other staff implemented (from what I read in this topic, the switchbot was removed since is still in selling state)
  7. Looks great! Can't wait to try it! I have a serverfile and I did what I could in regards of systems implementations and gameplay changes. However, since I'm still newbie (noobie) I've encountered a lot of problems in implementing few more systems, wasting hundreds of hours already trying to solve some errors. I've just discovered this topic and I think this will help me a lot! By any chance do we have a list of player facing bugs, or at least do we know some major bugs that should I need to fix after installing this SVF? Also, thank you again, @ Ultharfor what are you sharing with the community!
  8. The system works great! Also the code is soo clean and so easy to understand what is going on even if you don't actually know a programming language. Also, I didn't have any problems in implementation, this system being my first system that I implemented without any errors in server / sources / syserr. Gif Owsap <<<<< Also, I recomment to look on Owsap site. He has some great systems there!
  9. Somehow I've fixed it, after some hours. In VS, not everytime, dragging and drop the cpp or h files into the solution explorer specific project, will work. Or even just adding the files in the source folder. To avoid the problem(at least my above problem): ADD the required files in the Source Folder Go to VS code Solution Explorer Right Click on the desired project (eterlib/userinterface/ and so on) where you want to add files and click on Add > Existing File > Select the file you added in the source folder Some tips: Do a backup everytime before starting to implement something new. Even if you are 100% sure and you checked every files and however, you have issues, start again using the last succesful back-up. Overall, I've fixed the errors. Now I have another problem that I need to fix. Or at least I'll try: The dog is not rendering in that window and I don't know if it's because I don't have the files mentioned in the testrender.py file or is something else (I believe is the 2nd option :)) )
  10. Does anybody else experienced an issue like this? I'm receving 4 errors that are pretty the same: ...vs_files\EterLib\GrpRenderTargetTexture.h(3,10): error C1083: Cannot open include file: 'GrpBase.h': No such file or directory ...vs_files\EterLib\CRenderTargetManager.h(8,10): error C1083: Cannot open include file: '../EterBase/Singleton.h': No such file or directory ...vs_files\EterLib\GrpRenderTargetTexture.cpp(2,10): error C1083: Cannot open include file: '../EterBase/Stl.h': No such file or directory ...vs_files\UserInterface\CPythonRenderTargetModule.cpp(2,10): error C1083: Cannot open include file: 'PythonApplication.h': No such file or directory For some reasons, for these 4 files, there are some problems and I don't know where should I start. The .h (point H) files , mentioned in the erros are not missing. And because of these problems, the UserInterface and EterLib are failing. "UserInterface.vcxproj" -- FAILED. "EterLib.vcxproj" -- FAILED. There were also, other errors but I've managed to fix them. But I'm kinda blocked here and I don't know what exactly should I do. Google-ing, I've tried to remove the .h after names from "include" lines but didn't fixed it. The system in questions is RenderTarget posted by CxL'Mufuku Serverfile used is [40250] Reference Serverfile + Client + Src [15 Available Languages]
  11. Hello! I'm sorry, I have the following bug and I don't know where exactly should I look for it in regards of resolving it: Metin2 Image The problem is that the button is not workin'. Clickin on it is not doing anything. (it has the clickable animation) I've verified the tutorial and the files multiple times, spending already some hours. Maybe this detail will help: First, after doing everything, I had an error in syser regarding the uiScriptLocale.OPTION_SETTING. This line is in GameOptiondialog.py. What I saw is that in the locale_interface there was no "OPTION_SETTING" there, so, at the end of the file, I've added myself, a line with it (Please see: ) Doing that, it solved the issue that I had ( when accessing the ESC options > Game settings, the game crashed) However, right now, I can't access the system. Other infos: I'm using the ServerFile from TMP4 that was posted in this forum. I don't exactly know what is causing the issue. I'm still searching, but I'm posting here, maybe someone else had the same
  12. Hello, just to confirm that the above change is working. I've just tested it. the other two things provided are failing the build tho. But yea, with the below change (provided above in comments) you can avoid the Atack speed animation glitch / bug / exploit. if (!pkInstMain->IsAttacking()) pkInstMain->GetGraphicThingInstancePtr()->InterceptOnceMotion(CRaceMotionData::NAME_PICK_UP);
  13. This is exactly what I found some hours later! and Yea it works nicely!
  14. Well, it's actually a hack. there are some videos from 2013. At this point, I don't know if it's worth to keep this thread opened. closing it.
  15. As un updated, I've tried to implement it but I'm encountering some issues and I'm almost rage quitin' After loggin in, the window remain stuck here. Still trying to "debug it" if not, I guess, bad luck. Here's my syserr: I've only made changes in game.py and added fishbot.py in root. somethings still feels off tho.
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