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Galet

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Everything posted by Galet

  1. Lmao, Isn't hard to fix, even if the site is not created by him. What a shame sometimes...
  2. I guess it's usable in mainline too ? And, Who is Nova, I heard his name some times, I know he's a dev, novaline is from him, but... Who is Nova ? ^^
  3. into levellog, create the oclumn 'account_id'
  4. Don't forget the import. ^^ I will do a tutorial.
  5. Nice but everything here are already published. ^^ Thanks for sharing.
  6. No, only r40k +. Or maybe with some diff, but I odn't think so. Nice tutorial Trial
  7. Same to me you have to change bpisloade i guess.
  8. in c++ & python, you already have the definitions of empire, the functions etc...
  9. Search definition for empire, an add/delete some more. It's like a 5th race, use ymir works about kingdom xD
  10. I add some boutton. First of all you need the system, and then add it into uiscript / locale fr (you have to upgrade the width or height of your inventory). Then uiinventory.py for declare the action of boutton.
  11. I've got the chinese logo, but here's my try for your logo (based of your pic, you can add the guard easily) :
  12. I think that this skill window are from the Beta of Metin2 in 2003. After I guess that the old skills icon (Some warrior skills to ninja etc...) are from the Alpha of metin2, in 2002. (Pretty sure) After 2004 client, there's smallest bridges, white warrior skill (the one with aura, doesn't know is name in english), and many other stuff. I support you for your project. ^^ Feel. [Hidden Content]
  13. Metin in 2004 and 2003 are really marvellous, I'm pretty sure. ^^
  14. Does its skills look like the ones on youtube? Because they're so basic and looks like fanmade edited skills. If I remember well the video. Yes, but in P it's verry nice skill, don't worry.
  15. I debug it and add it : He got 6 skill, one with mouth (like assassin) some reapid skills and 2 buff skill (def and att.) He can use only claw, and 6 armors I guess, and there's 2 new bonus (3) : attbonus wolfman, bonus again wolfman, resist claw. (if i remember well). He got a new empire (e1, but it is a small map). Ellie said that he start from level 60.
  16. Did you try to take all the skill's icon into multiple .tga/.dds and load it one by one when m1 etc...
  17. You're welcome of you're welcome xD Beware, if you want to add the wolfman, some things into dev_wolf_branch is missing, and you have to do the clientside / binary client alone. ^^
  18. Merge all of them. Novaline : touched 40k Mainline : Untouched 40k Mainline_released : metin2.sg 40k dev_wolfbranch : 39k, a bit modified for wolfman, but not complete. mainline_w2.0 : 40K ? mainline_w2.1 : 40k ? mainline_cython : 40k and cython ? dev : ?
  19. (Warning, fully MLG interpretation incomin', prepare your Doritos, your Mountain Dew and put your glasses.) Threes scratches, like Metin3, sources released by Ymir like a gift for us, somes old and unfinished functions are comming and official server will be guinea pig of the Metin3. 420% finished.
  20. Don't forget the protos, the packages, and maybe (?) the structure of the cores. ^^
  21. " + merged all the exp tables to the "exp_table_common" which will be used by ANY locale. You can change the needed exp for 200 levels there. "
  22. Ok, so, how to fix it ? // How to use type5, use the ymir pack maker ?
  23. No, or maybe if you change the proto, the cshybrydcrypt etc...
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