v0gue
Inactive Member-
Posts
36 -
Joined
-
Last visited
-
Feedback
0%
About v0gue
Informations
-
Gender
Male
Recent Profile Visitors
1027 profile views
v0gue's Achievements
-
change item vnum questlib.lua...
-
no warp...lol....
-
error after compile quest,2-3 min . [Hidden Content]
-
lol...no warp.... please,complete quest with map index and coords. map index: 251 coords: 347446 502896 :@:@:@:@:@:@
-
pc.warp(index[1] is index for already map1?
-
I can correct it you? please?
-
quest firstport begin state start begin when login with pc.getqf("first") == 0 begin if pc.get_empire() == 1 then pc.warp(33493, 4994) pc.setqf("first", 1) if pc.get_emmpire() == 2 then pc.warp(33493, 4994) pc.setqf("first", 1) if pc.get_empire() == 3 then pc.warp(xxx, yyy) pc.setqf("first", 1) else end end end where is error? appear Killed after compile!
-
where can I change this line [Hidden Content]
-
T/C . sorry for this topic.
-
crafting system ?
-
How to add more map per core ? 255-1 core
-
Do not you understand VIDEO. from here download uniwin and install?
-
how to compile imer lib with source code? where can I download "Uniwin" . Does anyone have a simple tutorial?
-
Hi Metin2Dev. I have a problem and ask those who knows me say how to resolve a bug or whatever it is called this bug. We have compiled the source game and db and put them on a serverfiles go perfectly just that I no longer looks NPC / mobs and if writing / m code tells me that there is this mob / npc. I understand that the problem is in the game but do not know what it's called or how to fix this bug. Take a screen: