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Everything posted by Galet
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Try to compile the mdatr tool by ymir (I think it's a mdatr)
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Soarin makes a tuts some month ago, but he deleted it, maybe because some of bugs may appears. Contact him.
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My up neighboor is the truth rofl. For client, you have to use vs2008, there's a tutorial here. For golden smith, you have to modify some folders... Rankpoints is maybe in one quest. (or rank like Cruel etc, search in source ^^) For 70039, I do not any idea, and i'm to lazy to search this night, tomorrow I'll search.
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Character Deletion not working :S
Galet replied to Invictus's topic in Community Support - Questions & Answers
Or you can do it when editing db with any hexadecimal editor and change : player%s_deleted to player_deleted%s But the other solution works too. -
What... You want to make metin2... I guess you mean put files in windows machine ? You can, with 2014 serverfiles windows.
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0921 16:39:31026 :: invalid idx 0 0921 16:39:31557 :: Traceback (most recent call last): 0921 16:39:31557 :: File "uiTarget.py", line 472, in OnUpdate 0921 16:39:31557 :: AttributeError 0921 16:39:31557 :: : 0921 16:39:31557 :: 'NoneType' object has no attribute 'IsShow' 0921 16:39:31557 :: It's disconnect my char. :x
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It's strange because my mob proto stay the same since the last connection xD I will try to change it, thanks
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Doesn't work for me, all my character disappears and when I create a new one, my client return back to the beginning. 0920 10:53:12468 :: CPythonNonPlayer::LoadNonPlayerData: invalid size 339150 check data format. 0920 10:53:12468 :: LoadLocaleData - LoadMobProto(locale/fr/mob_proto) Error 0920 10:53:14255 :: invalid idx 0 0920 10:54:48140 :: CPythonNonPlayer::LoadNonPlayerData: invalid size 339150 check data format. 0920 10:54:48140 :: LoadLocaleData - LoadMobProto(locale/fr/mob_proto) Error
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Photoshop I think.
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Remove italic orange text from gm's
Galet replied to tmoitoi's topic in Community Support - Questions & Answers
It fixable from clientside. If you can't recompile the launcher, the logic put this functions in "WHISPER_TYPE_GM" as you can see in PytyhonManager : case CPythonChat::WHISPER_TYPE_GM: pChatLine->Instance.SetColor(D3DXCOLOR(1.0f, 0.632f, 0.0f, 1.0f)); So you have to go in input_main.cpp and delete (the only functions about GM chat in serverside) if (ch->IsGM()) bType = (bType & 0xF0) | WHISPER_TYPE_GM; like Denis said, and, it's logic, if this functions isn't declared in the game, the client can't use it. (Expert in C++, feel free to correct me if you're think i'm wrong". So, if it doesn't work, it's strange, but if you want, you can delete "gamemastermark" from whisperdialog.py and uiwhisper.py -
Remove italic orange text from gm's
Galet replied to tmoitoi's topic in Community Support - Questions & Answers
uichat.py I think. -
MySQL delete itself at reboot.
Galet replied to Galet's topic in Community Support - Questions & Answers
Same, again... -
In english please, anyway, the solution already given in the Help section.
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Use the /inv command or /o command.
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Thanks, But, what is it ? ^^
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MySQL delete itself at reboot.
Galet replied to Galet's topic in Community Support - Questions & Answers
Thanks, I will try -
MySQL delete itself at reboot.
Galet replied to Galet's topic in Community Support - Questions & Answers
Yeah, I've got the 5.6, I will try the 5.5, and mysql_upgrade, thanks ^^ -
MySQL delete itself at reboot.
Galet replied to Galet's topic in Community Support - Questions & Answers
I do not have any other log, I will retry later, check this out. -
You can even put the character into spectator mode.
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MySQL delete itself at reboot.
Galet replied to Galet's topic in Community Support - Questions & Answers
I pretty sure too, but MySQL (var/db/MySQL), after reboot or start, doesn't my modification, like account, common, etc... And I have to use mysql -u root -p and redefine my information. -
Hi, since some times I've got a Strange Bug, it stopped my server, let me explain : If I install MySQL (dedicated, hamachi 9.2, hamachi 9.3), and then I put my db , files etc... When I started my server, it delete MySQL, even when I reboot my server, & then I've got Mysql.sock error 'till the reboot, and then I have to put again my db, but same, infinite loop. So I think it's caused by my own game, so I take vanilla one, same, so I clean-up a part of my files, same. So now I think it's because of "libmysqlclient.so.18", but I've got a doubt. If anyone got any solution. 'night
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My own, an ~80% fully debug source based on mainline, r44050 (I think), game : ~2.83Mo (or ~3.80 it's depend) and ~418KiB db.
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Game not started mainline_released/sg
Galet replied to MaRRaTPL's topic in Community Support - Questions & Answers
Write the name on internet and there you go XD -
Haha ! Looks like an old bug, like -35k Shaman resistance in a non implanted 80 weapon !