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Night

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Everything posted by Night

  1. she/he how cares one last thing try to change CC = g++ to CC = g++49 change it as your gcc verstion installed (the normal one should be 47 (if you have installed gcc) or else 48 or 49
  2. novaline right? they should work perfectly i didnt test it yet but take a look [Hidden Content]
  3. for this gmake: Warning: File `version.cpp' has modification time 6838 s in the future make sure that your freebsd time is up to date (to do : date yymmddhhmm yy year ; mm month ; dd day; hh hour; mm minut look at denis topic for g++: directory": No such file or directory for this: version.cpp:11: error: missing terminating " character version.cpp: In function 'void WriteVersion()': version.cpp:11: error: expected primary-expression before ')' token gmake: *** [OBJDIR/version.o] Error 1 post you version.cpp + your makefile
  4. once he do this he can download (just do this : service netif restart or /etc/rc.d/netif restart or a reboot) home root are way easyer to config (to see your dhcp ip just do : ifconfig ) or look at your modem page any way its easy you just need to download in case of compat7x should already be there install it directly cd /usr/ports/misc/compat7x && make -DBATCH install clean but try and good luck (i didnt told you to download this cz of the src i just gave it to you cz its ready)
  5. wouldnt this mean that once player login and has : IsAffectFlag(AFF_INVISIBILITY) then the quest function will remove it and he want something like show mode you want it for ox map so chose the map index
  6. yes this is right metin2 freebsd files needs mysql they wont delete it well lets see about your error there is 1/2 chance : mysql cant not start mysql does not start if mysql does not start : ee /etc/make.conf mysql_enable="YES" that if it does not start if it cant start that would be bcz of this : Sep 13 21:42:06 mcncc su: _secure_path: cannot stat /var/db/mysql/.login_conf: Permission denied this error might be czed if you have the folder mysql with the archive mysql.tar.gz (the thing you did most likely) delete it and reupload your file again (/mysql contain the old user and pass and etc thats why those error are there) and i recommend you having mysql55 sence 56 needs a littel bit more work
  7. [Hidden Content] just re-install compat7x to make any game core/db work + wrong section -.-
  8. Oops. my error PLATFORM = $(shell file /bin/ls | cut -d' ' -f3 | cut -d'-' -f1) GCC_VERSION = $(shell $(CC) --version 2>&1 | grep "(GCC)" | cut -d' ' -f3 | cut -d'.' -f1) BSD_VERSION = $(shell uname -v 2>&1 | cut -d' ' -f2 | cut -d'.' -f1) SVN_VERSION = 40250 CC = g++ INCDIR = LIBDIR = BINDIR = .. OBJDIR = OBJDIR $(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi) # Standard Setting LIBS = -pthread -lm -lmd # Removed -fno-rtti CFLAGS = -g -Wall -O2 -m32 -pipe -fexceptions -D_THREAD_SAFE -DNDEBUG # -D_USE_SERVER_KEY_ ifeq ($(GCC_VERSION), 4) CFLAGS += -mtune=i686 -fstack-protector-all else CFLAGS += -mcpu=i686 endif # boost INCDIR += -I../../../Extern/include/boost # DevIL INCDIR += -I../../libdevil LIBDIR += -L../../libdevil LIBS += -lIL -lpng -ltiff -lmng -llcms -ljpeg # MySQL ifeq ($(BSD_VERSION), 7) INCDIR += -I../../libmysql/7.x-5.1.35 LIBDIR += -L../../libmysql/7.x-5.1.35 else INCDIR += -I../../libmysql/5.x-5.1.35 LIBDIR += -L../../libmysql/5.x-5.1.35 endif LIBS += -lmysqlclient -lz # Miscellaneous external libraries INCDIR += -I../../../Extern/include LIBDIR += -L../../../Extern/lib LIBS += -lcryptopp -lgtest # HackShield INCDIR += -I../../libhackshield/include LIBDIR += -L../../libhackshield/lib LIBS += -lanticpxsvr # XTrap INCDIR += -I../../libxtrap/include # openssl #INCDIR += -I/usr/include #LIBS += -lssl #LIBS += /usr/lib/libssl.a # Project Library INCDIR += -I../../liblua/include INCDIR += -I/usr/local/include INCDIR += -I../../libserverkey LIBDIR += -L../../libthecore/lib -L../../libpoly -L../../libsql -L../../libgame/lib -L../../liblua/lib -L../../libserverkey LIBDIR += -L/usr/local/lib LIBS += -lthecore -lpoly -llua -llualib -lsql -lgame -lserverkey USE_STACKTRACE = 0 ifeq ($(USE_STACKTRACE), 1) LIBS += /usr/local/lib/libexecinfo.a endif TARGET = $(BINDIR)/game_r$(SVN_VERSION)_$(PLATFORM) CFILE = minilzo.c CPPFILE = BattleArena.cpp FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp OXEvent.cpp TrafficProfiler.cpp ani.cpp arena.cpp banword.cpp battle.cpp blend_item.cpp block_country.cpp buffer_manager.cpp building.cpp castle.cpp char.cpp char_affect.cpp char_battle.cpp char_change_empire.cpp char_horse.cpp char_item.cpp char_manager.cpp char_quickslot.cpp char_resist.cpp char_skill.cpp char_state.cpp PetSystem.cpp cmd.cpp cmd_emotion.cpp cmd_general.cpp cmd_gm.cpp cmd_oxevent.cpp config.cpp constants.cpp crc32.cpp cube.cpp db.cpp desc.cpp desc_client.cpp desc_manager.cpp desc_p2p.cpp dev_log.cpp dungeon.cpp empire_text_convert.cpp entity.cpp entity_view.cpp event.cpp event_queue.cpp exchange.cpp file_loader.cpp fishing.cpp gm.cpp guild.cpp guild_manager.cpp guild_war.cpp horse_rider.cpp horsename_manager.cpp input.cpp input_auth.cpp input_db.cpp input_login.cpp input_main.cpp input_p2p.cpp input_teen.cpp input_udp.cpp ip_ban.cpp item.cpp item_addon.cpp item_attribute.cpp item_manager.cpp item_manager_idrange.cpp locale.cpp locale_service.cpp log.cpp login_data.cpp lzo_manager.cpp marriage.cpp matrix_card.cpp messenger_manager.cpp mining.cpp mob_manager.cpp monarch.cpp motion.cpp over9refine.cpp p2p.cpp packet_info.cpp party.cpp passpod.cpp pcbang.cpp polymorph.cpp priv_manager.cpp pvp.cpp questevent.cpp questlua.cpp questlua_affect.cpp questlua_arena.cpp questlua_ba.cpp questlua_building.cpp questlua_danceevent.cpp questlua_dungeon.cpp questlua_forked.cpp questlua_game.cpp questlua_global.cpp questlua_guild.cpp questlua_horse.cpp questlua_pet.cpp questlua_item.cpp questlua_marriage.cpp questlua_mgmt.cpp questlua_monarch.cpp questlua_npc.cpp questlua_oxevent.cpp questlua_party.cpp questlua_pc.cpp questlua_quest.cpp questlua_target.cpp questmanager.cpp questnpc.cpp questpc.cpp refine.cpp regen.cpp safebox.cpp sectree.cpp sectree_manager.cpp sequence.cpp shop.cpp skill.cpp start_position.cpp target.cpp text_file_loader.cpp trigger.cpp utils.cpp vector.cpp war_map.cpp wedding.cpp xmas_event.cpp version.cpp panama.cpp threeway_war.cpp map_location.cpp auth_brazil.cpp BlueDragon.cpp BlueDragon_Binder.cpp DragonLair.cpp questlua_dragonlair.cpp HackShield.cpp HackShield_Impl.cpp char_hackshield.cpp skill_power.cpp affect.cpp SpeedServer.cpp questlua_speedserver.cpp XTrapManager.cpp auction_manager.cpp FileMonitor_FreeBSD.cpp ClientPackageCryptInfo.cpp cipher.cpp buff_on_attributes.cpp check_server.cpp dragon_soul_table.cpp DragonSoul.cpp group_text_parse_tree.cpp char_dragonsoul.cpp questlua_dragonsoul.cpp shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp COBJS = $(CFILE:%.c=$(OBJDIR)/%.o) CPPOBJS = $(CPPFILE:%.cpp=$(OBJDIR)/%.o) MAINOBJ = $(OBJDIR)/main.o MAINCPP = main.cpp TESTOBJ = $(OBJDIR)/test.o TESTCPP = test.cpp TEST_TARGET = $(BINDIR)/test default: $(TARGET) $(TEST_TARGET) $(OBJDIR)/minilzo.o: minilzo.c @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@ @echo compile $< $(OBJDIR)/version.o: version.cpp @$(CC) $(CFLAGS) -D__SVN_VERSION__=("$(SVN_VERSION)") -c $< -o $@ @echo compile $< $(OBJDIR)/%.o: %.cpp @echo compile $< @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@ limit_time: @echo update limit time @python update_limit_time.py $(TARGET): $(CPPOBJS) $(COBJS) $(MAINOBJ) @echo linking $(TARGET).... @$(CC) $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(MAINOBJ) $(LIBS) -o $(TARGET) $(TEST_TARGET): $(TESTCPP) $(CPPOBJS) $(COBJS) $(TESTOBJ) @echo linking $(TEST_TARGET) @$(CC) $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(TESTOBJ) $(LIBS) -o ../test clean: @rm -f $(COBJS) $(CPPOBJS) @rm -f $(BINDIR)/game_r* $(BINDIR)/conv tag: ctags *.cpp *.h *.c dep: makedepend -f Depend $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(CPPFILE) $(CFILE) $(MAINCPP) $(TESTCPP) 2> /dev/null > Depend sinclude Depend with : version.cpp #include <stdio.h> void WriteVersion() { #ifndef __WIN32__ FILE* fp = fopen("ver.txt", "w"); if (fp) { fprintf(fp, "emulated game server revision: %sn", __SVN_VERSION__); //fprintf(fp, "%s@%s:%sn", __USER__, __HOSTNAME__, __PWD__); fclose(fp); } #endif } if this does not work try this [Hidden Content] its a game src (mainline release) rdy to be comlplied
  9. if you are using the default makefile: change it to this
  10. for less problem he can make a new db for webpage then save the pass on a table on its own
  11. [Hidden Content] look at denis post i still think that you should re-install compat7x but good luck
  12. next time use and for your problem if you are using vanilla core she changed kill with : kill with npc.get_race() so her is a sample for the quest for here core:
  13. the game in his case does not even start its a lib error installing compatx7 and c++ libs will do it just fine but i think that lib is for Devil
  14. oh. o.O like safehouse (1 in gf | 3 in pserver --i just didnt found a better way to explaine) any way this is -.- just hell of a work
  15. this wont do it the server start like this db then auth then channels (core by core) in your case only db started nothing else (sence only db is on) post your start script so that we can help you or start every thing manualy but this will take some time each time you do it
  16. and that when i started downloafing 3dsmax -.- thanks for sharing
  17. pack it again (manualy) and tell us if this works
  18. zoria2 should have worked properly (some minore + huge bug but it should work) did you edit something
  19. are you using pc.epk/eix from gf client?
  20. bro vanilla does not need to bind ip it will auto... do it delete your public ip from your start script
  21. Night

    Like this ;D

    lol this changed my mood ^^ thanks
  22. maybe it will look nice, with a batman costum
  23. maybe a quest can do this for him and this is a reason that made me hate 34k core
  24. it just failed to load them maybe the dir bmg does not exist
  25. reinstall (compatx7) and if you have installed gcc49 make sur that you do this good luck
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