hey, anyone got a good efficient way to check if all the mobs are dead in a dungeon? as in there's not a single mob left.
the reason being. d.count_monster blows, it has some sort of delay, not entirely sure why but say you kill X mob, and it outputs say the value of 10 as in 10 left, if you kill another within a few seconds it will still say 10 even tho theres actually 9. so that function wont work for me.
d.check_eliminated - this did nothing, couldn't figure out how to use it couldnt make any output in chat etc or likewise.
tried using quest flags, no luck on that part, got to test dungeon flags.
also is there a way to check amount of players in a single part? i can't see any function in the function list.
running 34k
appreciate the help.