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Everything posted by Night
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Isn't working man ... I tried at least 100 times... and nothing's happen. is this a dedicate server ? or a home server if a its home server then is it well connected
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the portsnap fetch is failing do it many times
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gmake: *** [OBJDIR/main.o] Error 1
Night replied to MrLibya's topic in Community Support - Questions & Answers
i dont think that your problem start from here -more info- like the (full) out-put from putty -
item drop check (source) problem
Night replied to DaNy3LL's topic in Community Support - Questions & Answers
i think that vanilla released this this on epvp yet his code lack something dont have time to look after it sorry -
to start : 1006 16:40:08247 :: uiTaskBar.py: inconsistent use of tabs and spaces in indentation 1006 16:40:08271 :: uiDragonSoul.py: inconsistent use of tabs and spaces in indentation 1006 16:40:08309 :: uiSystem.py: inconsistent use of tabs and spaces in indentation 1006 16:40:08359 :: uiQuest.py: inconsistent use of tabs and spaces in indentation 1006 16:41:16375 :: CPythonPlayer::SetItemData(window_type : 1, dwSlotIndex=10, itemIndex=9991) - Failed to item data 1006 16:41:20887 :: game.py: inconsistent use of tabs and spaces in indentation 1006 16:41:20985 :: Traceback (most recent call last): 1006 16:41:20985 :: File "networkModule.py", line 239, in SetGamePhase 1006 16:41:20986 :: File "game.py", line 105, in __init__ 1006 16:41:20986 :: File "interfaceModule.py", line 287, in MakeInterface 1006 16:41:20986 :: File "interfaceModule.py", line 171, in __MakeWindows 1006 16:41:20986 :: File "uiInventory.py", line 253, in __init__ 1006 16:41:20986 :: File "uiInventory.py", line 386, in __LoadWindow 1006 16:41:20986 :: File "uiInventory.py", line 452, in SetInventoryPage 1006 16:41:20987 :: File "uiInventory.py", line 524, in RefreshBagSlotWindow 1006 16:41:20987 :: File "uiInventory.py", line 513, in __InventoryLocalSlotPosToGlobalSlotPos 1006 16:41:20987 :: AttributeError 1006 16:41:20987 :: : 1006 16:41:20987 :: 'module' object has no attribute 'IsBeltInventorySlot' 1006 16:41:20987 :: that sema posted + there are many bad magic number 1006 16:40:00634 :: # libntpath.pyc has bad magic 1006 16:40:00638 :: # libstat.pyc has bad magic 1006 16:40:00640 :: # libUserDict.pyc has bad magic and more czed by the un-compatiblity between pyc file and you python22/27.dll file to do : get them from gf client -.- and that should be it the other error i dont think its hard to solve tip : re-add the belt-system (python part)
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but still he should at least add iphone 5s and galaxy 4/5s + Nexus they are the top right now (info : i hate Apple os ) without forgeting the hot Xpria <3 Xperia™ Z2 its so nice to have it ^^
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novaline only; the rest should be expired by now something else is causing the game to crush (if its crushing) open limit time.h and change to this: #ifndef __LIMIT_TIME__ #define __LIMIT_TIME__ #define ENABLE_LIMIT_TIME #define GLOBAL_LIMIT_TIME 2409996783UL // Sat Sep 6 18:46:23 2014 #define TIME_OVER_PONG_DOWN_RATE 50000 #define TIME_OVER_LOGIN_DOWN_RATE 10000 #endif you didnt change anything -.- #ifndef __LIMIT_TIME__ #define __LIMIT_TIME__ #define TIME_OVER_PONG_DOWN_RATE 50000 #define TIME_OVER_LOGIN_DOWN_RATE 10000 #endif old #ifndef __LIMIT_TIME__ #define __LIMIT_TIME__ #define ENABLE_LIMIT_TIME #define GLOBAL_LIMIT_TIME 1409996783UL // Sat Sep 6 18:46:23 2014 #define TIME_OVER_PONG_DOWN_RATE 50000 #define TIME_OVER_LOGIN_DOWN_RATE 10000 #endif new #ifndef __LIMIT_TIME__ #define __LIMIT_TIME__ #define ENABLE_LIMIT_TIME #define GLOBAL_LIMIT_TIME 2409996783UL // Sat Sep 6 18:46:23 2014 #define TIME_OVER_PONG_DOWN_RATE 50000 #define TIME_OVER_LOGIN_DOWN_RATE 10000 #endif i use this and its perfect working but i dont know what you doing okey you can delete time but no need just change time you are not ymir solding a licence for some time its the GLOBAL_LIMIT_TIME is almost useless if you are devloping on your pc or your own server (in case its not a public one) in case it was stolen the GLOBAL_LIMIT_TIME will be usefull but this is still corect (sorry i only readed this part : // Sat Sep 6 18:46:23 2014 )
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novaline only; the rest should be expired by now something else is causing the game to crush (if its crushing) open limit time.h and change to this: #ifndef __LIMIT_TIME__ #define __LIMIT_TIME__ #define ENABLE_LIMIT_TIME #define GLOBAL_LIMIT_TIME 2409996783UL // Sat Sep 6 18:46:23 2014 #define TIME_OVER_PONG_DOWN_RATE 50000 #define TIME_OVER_LOGIN_DOWN_RATE 10000 #endif you didnt change anything -.- #ifndef __LIMIT_TIME__ #define __LIMIT_TIME__ #define TIME_OVER_PONG_DOWN_RATE 50000 #define TIME_OVER_LOGIN_DOWN_RATE 10000 #endif
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1005 19:53:00617 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/login_window.mp31005 19:53:06572 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item1.mse) Error1005 19:53:06572 :: CInstanceBase::RegisterEffect(eEftType=269, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item1.mse, isCache=1) - Error1005 19:53:06572 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item2.mse) Error1005 19:53:06572 :: CInstanceBase::RegisterEffect(eEftType=270, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item2.mse, isCache=1) - Error1005 19:53:06572 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item3.mse) Error1005 19:53:06572 :: CInstanceBase::RegisterEffect(eEftType=271, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item3.mse, isCache=1) - Error1005 19:53:06573 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item4.mse) Error1005 19:53:06573 :: CInstanceBase::RegisterEffect(eEftType=272, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item4.mse, isCache=1) - Error1005 19:53:06833 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/characterselect.mp31005 19:53:07063 :: invalid idx 01005 19:53:13057 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.1005 19:53:17282 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/M2BG.mp3 play music problem: Change your MSS32.dll. You can copy this from official client Buff_item3.mse .... problem You havent the ring effects. And Check your uiinventory and uiscript i go to effect ymir work effect etc but there no folder buff its on one of the new patchs
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[Error] Compiling the source of game
Night replied to RachadoPT's topic in Community Support - Questions & Answers
but you dont know what can it be right? :/ well not clearly (as an error while compling) but it might be a new warning duo to the changes you did . -
[Error] Compiling the source of game
Night replied to RachadoPT's topic in Community Support - Questions & Answers
not realy sometimes that happens even for small errors if they were not compatible the client would crush direcly after login -
install boost-all (devel/boost-all)
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server -> channel folder -> core folder -> open config with notepad++ then change view range to about 5000
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[Error] Compiling the source of game
Night replied to RachadoPT's topic in Community Support - Questions & Answers
And how can i resolve it? xD I only coppied and pasted the things from these 2 posts in their right place, i did not add something by hand well you can re-do everything i mean use a clean char_item.cpp and start again its better then waiting but this time complie after each change -
[Error] Compiling the source of game
Night replied to RachadoPT's topic in Community Support - Questions & Answers
i will complie it on windows you must have added or delete something like ({-}) etc -
[Error] Compiling the source of game
Night replied to RachadoPT's topic in Community Support - Questions & Answers
char_item.cpp:4634: error: duplicate case value char_item.cpp:4469: error: previously used here char_item.cpp:4704: error: duplicate case value char_item.cpp:4470: error: previously used here char_item.cpp:4758: error: duplicate case value char_item.cpp:4465: error: previously used here char_item.cpp:4793: error: duplicate case value char_item.cpp:4462: error: previously used here char_item.cpp:4794: error: duplicate case value char_item.cpp:4464: error: previously used here char_item.cpp:4835: error: 'item2' was not declared in this scope char_item.cpp:4871: error: duplicate case value char_item.cpp:2163: error: previously used here char_item.cpp:4909: error: duplicate case value char_item.cpp:2024: error: previously used here char_item.cpp:4978: error: break statement not within loop or switch char_item.cpp:4980: error: case label 'ITEM_METIN' not within a switch statement char_item.cpp:5059: error: break statement not within loop or switch char_item.cpp:5061: error: case label 'ITEM_AUTOUSE' not within a switch statement char_item.cpp:5062: error: case label 'ITEM_MATERIAL' not within a switch statement char_item.cpp:5063: error: case label 'ITEM_SPECIAL' not within a switch statement char_item.cpp:5064: error: case label 'ITEM_TOOL' not within a switch statement char_item.cpp:5065: error: case label 'ITEM_LOTTERY' not within a switch statement char_item.cpp:5066: error: break statement not within loop or switch char_item.cpp:5068: error: case label 'ITEM_TOTEM' not within a switch statement char_item.cpp:5073: error: break statement not within loop or switch char_item.cpp:5075: error: case label 'ITEM_BLEND' not within a switch statement char_item.cpp:5081: warning: comparison between signed and unsigned integer expressions char_item.cpp:5107: error: break statement not within loop or switch char_item.cpp:5108: error: case label 'ITEM_EXTRACT' not within a switch statement char_item.cpp:5133: error: break statement not within loop or switch char_item.cpp:5135: error: case label 'ITEM_NONE' not within a switch statement char_item.cpp:5137: error: break statement not within loop or switch char_item.cpp:5139: error: case label not within a switch statement char_item.cpp: At global scope: char_item.cpp:5144: error: expected unqualified-id before 'return' char_item.cpp:5145: error: expected declaration before '}' token just a question is this char_item.cpp a clean one ? or the one with error? -
there are some file missing in libmysql take them from novaline the secound one i think its hs lib same -.- from novaeline
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there are some file missing in libmysql take them from novaline the secound one i think its hs lib same -.- from novaeline
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think that those sounds are pertty nice ^^ not exactly what i like but i like them
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for this error/warning : SYSERR: Sep 28 10:43:00 :: Boot: cannot load CommonDropItem: locale/germany/common_drop_item.txt you should have common_drop_item.txt in locale/germany even if its empty (refering to common_drop_item.txt) good luck with the rest your main error fix is in Ellie™ post most likly you do not have the map1 blue/red/yellow kingdoom