Honorable Member Mali 42430 Posted August 14, 2021 Honorable Member Share Posted August 14, 2021 M2 Download Center This is the hidden content, please Sign In or Sign Up ( Internal ) This is the hidden content, please Sign In or Sign Up 46 1 1 3 1 1 26 4 44 Link to comment Share on other sites More sharing options...
Management AZICKO 7413 Posted August 14, 2021 Management Share Posted August 14, 2021 (edited) Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal 1 1 Scamming ? Reselling ? metin2.download | metin2.dev | fr.metin2.dev | metin2dev.org | metin2.top | top-metin2.org Link to comment Share on other sites More sharing options...
Active+ Member Doose 1630 Posted August 14, 2021 Active+ Member Share Posted August 14, 2021 Another good job, Thanks ! 1 Link to comment Share on other sites More sharing options...
Ace 3279 Posted August 14, 2021 Share Posted August 14, 2021 thank you very much Mali. 1 Spoiler Ymir Entertainment was founded in 1999 in Seoul, Korea and is currently headed by Byoung Gwan Kim as CEO. The company started developing its first 2D online game Metin the same year it was founded. The game was commercially launched in Korea a year later and received a prize from the Korean Ministry of Information and Communication in December of the same year. Following the success of their flagship game Ymir Entertainment immediately started work on the game’s sequel Metin 2, which went into Closed Beta in Korea in May 2004. The game was officially launched in Korea and China in March 2005 before being launched in Asia, Europe and North America in the years that followed. In January 2011 all of the company’s shares were bought by Webzen Inc., a Korean game giant known for their popular MMORPG, MU Online. The company was also awarded Gameforge’s Global Best Partner of the Year in 2011. Source: https://mmos.com/publishers/ymir-entertainment Thank you ymir and F*** you Gameforge, 2011 you ruined it. Link to comment Share on other sites More sharing options...
r00t3r 67 Posted August 14, 2021 Share Posted August 14, 2021 (edited) Nice, but i have an error https://metin2.download/picture/o78K9121SpjJPbMTsTPiWqUjYA94yH9N/.png Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal 5 1 1 3 2 Link to comment Share on other sites More sharing options...
Honorable Member Mali 42430 Posted August 14, 2021 Author Honorable Member Share Posted August 14, 2021 (edited) 2 minutes ago, r00t3r said: Nice, but i have an error https://metin2.download/picture/Wuaz70sXMBk08zDCG7h8bb4FT0pqH175/.png C++14 <memory> Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal 3 Link to comment Share on other sites More sharing options...
r00t3r 67 Posted August 14, 2021 Share Posted August 14, 2021 1 minute ago, Mali said: C++14 <memory> and for c++11 ? 3 Link to comment Share on other sites More sharing options...
Honorable Member Mali 42430 Posted August 14, 2021 Author Honorable Member Share Posted August 14, 2021 3 hours ago, r00t3r said: and for c++11 ? r_item.m_Sold = std::unique_ptr< SShopSoldItemData >(new SShopSoldItemData(ch->GetName(), r_item.pkItem)); Link to comment Share on other sites More sharing options...
txtxtx 16 Posted August 14, 2021 Share Posted August 14, 2021 Thanks for the release 1 Link to comment Share on other sites More sharing options...
Honorable Member Mali 42430 Posted August 15, 2021 Author Honorable Member Share Posted August 15, 2021 (edited) Tooltip: To Shop Owner: Edited August 26, 2022 by Metin2 Dev Core X - External 2 Internal 1 3 Link to comment Share on other sites More sharing options...
Honorable Member xP3NG3Rx 19764 Posted August 16, 2021 Honorable Member Share Posted August 16, 2021 It's a very nice feature, I've done this as well couple of years ago. Keep it up Spoiler 2 Link to comment Share on other sites More sharing options...
Honorable Member Mali 42430 Posted August 16, 2021 Author Honorable Member Share Posted August 16, 2021 4 minutes ago, xP3NG3Rx said: It's a very nice feature, I've done this as well couple of years ago. Keep it up Reveal hidden contents The idea is old but gold. by the way what we do is almost the same 1 Link to comment Share on other sites More sharing options...
WORKER 1 Posted August 17, 2021 Share Posted August 17, 2021 thanks bro. version c++11 ? Link to comment Share on other sites More sharing options...
Premium TAUMP 855 Posted August 18, 2021 Premium Share Posted August 18, 2021 7 hours ago, WORKER said: thanks bro. version c++11 ? read comments Link to comment Share on other sites More sharing options...
drokk 0 Posted September 28, 2021 Share Posted September 28, 2021 thanks. do you have c++8? On 8/14/2021 at 7:54 PM, Mali said: r_item.m_Sold = std::unique_ptr< SShopSoldItemData >(new SShopSoldItemData(ch->GetName(), r_item.pkItem)); not work Link to comment Share on other sites More sharing options...
SmyleMDFK 147 Posted October 2, 2021 Share Posted October 2, 2021 (edited) Dont work... martysama buy testetd. Edited August 17, 2022 by Metin2 Dev Core X - External 2 Internal https://amnesia2.com/ Link to comment Share on other sites More sharing options...
Premium TAUMP 855 Posted October 2, 2021 Premium Share Posted October 2, 2021 (edited) 1 hour ago, SmyleMDFK said: Dont work... martysama buy testetd. std::unique_ptr<SShopSoldItemData> m_Sold = nullptr; > std::shared_ptr<SShopSoldItemData> m_Sold = nullptr; Edited August 17, 2022 by Metin2 Dev Core X - External 2 Internal 1 2 Link to comment Share on other sites More sharing options...
Active+ Member blaxis 283 Posted January 8, 2022 Active+ Member Share Posted January 8, 2022 Thanks. However, when I restart the server, the sold items are deleted from the market. Can we fix this? Link to comment Share on other sites More sharing options...
Active+ Member blaxis 283 Posted January 20, 2022 Active+ Member Share Posted January 20, 2022 (edited) After buy.. any idea? Edited August 17, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
4peppe 99 Posted February 28, 2023 Share Posted February 28, 2023 (edited) On 1/20/2022 at 1:28 PM, blaxis said: After buy.. any idea? @blaxis The fix for the problem is the following: go to Client -> src -> UserInterface -> GameType.h // search for typedef struct packet_shop_item // and make sure the order of the variables is as follows typedef struct packet_shop_item { DWORD vnum; DWORD price; BYTE count; BYTE display_pos; long alSockets[ITEM_SOCKET_SLOT_MAX_NUM]; TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM]; #if defined(__BL_SHOP_SOLD__) // this if with the following variables must be the last char szBuyerName[/*CHARACTER_NAME_MAX_LEN*/24 + 1]; char szBuyTime[19 + 1]; #endif } TShopItemData; go to Server -> game -> src -> packet.h // look for struct packet_shop_item // and make sure the order is the same as the file edited before struct packet_shop_item { DWORD vnum; DWORD price; BYTE count; BYTE display_pos; long alSockets[ITEM_SOCKET_MAX_NUM]; TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_MAX_NUM]; #if defined(__BL_SHOP_SOLD__) char szBuyerName[CHARACTER_NAME_MAX_LEN + 1]; char szBuyTime[19 + 1]; #endif }; Edited February 28, 2023 by 4peppe Resolved Link to comment Share on other sites More sharing options...
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