betsch96 8 Posted March 28, 2021 Share Posted March 28, 2021 (edited) Does anyone know how to fix that bug? best regards Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Bot Metin2 Dev 4874 Posted March 28, 2021 Bot Share Posted March 28, 2021 your special folder is a bit fail 1 Link to comment Share on other sites More sharing options...
betsch96 8 Posted March 29, 2021 Share Posted March 29, 2021 Thank you its working now! Link to comment Share on other sites More sharing options...
Ace 3250 Posted April 3, 2021 Share Posted April 3, 2021 (edited) On 3/28/2021 at 3:40 PM, betsch96 said: Does anyone know how to fix that bug? best regards Dont do "F4" or "F3" if your on the A Page. That is it. Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal 1 2 Spoiler Ymir Entertainment was founded in 1999 in Seoul, Korea and is currently headed by Byoung Gwan Kim as CEO. The company started developing its first 2D online game Metin the same year it was founded. The game was commercially launched in Korea a year later and received a prize from the Korean Ministry of Information and Communication in December of the same year. Following the success of their flagship game Ymir Entertainment immediately started work on the game’s sequel Metin 2, which went into Closed Beta in Korea in May 2004. The game was officially launched in Korea and China in March 2005 before being launched in Asia, Europe and North America in the years that followed. In January 2011 all of the company’s shares were bought by Webzen Inc., a Korean game giant known for their popular MMORPG, MU Online. The company was also awarded Gameforge’s Global Best Partner of the Year in 2011. Source: https://mmos.com/publishers/ymir-entertainment Thank you ymir and F*** you Gameforge, 2011 you ruined it. Link to comment Share on other sites More sharing options...
Honorable Member Tatsumaru 5256 Posted May 18, 2021 Honorable Member Share Posted May 18, 2021 (edited) Another old problem that nobody seems to have reported yet. The world editor seems to have problems displaying objects where transparency has been applied. Such objects are not visible in the program, but they are visible in the game. For an example, you can check this object: D:\ymir work\zone\dungeon\dawnmistwood_dungeon\prayer_banner01 Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal 1 1 1 3 Link to comment Share on other sites More sharing options...
Ace 3250 Posted May 31, 2021 Share Posted May 31, 2021 (edited) On 5/18/2021 at 3:50 PM, Tatsumaru said: Another old problem that nobody seems to have reported yet. The world editor seems to have problems displaying objects where transparency has been applied. Such objects are not visible in the program, but they are visible in the game. For an example, you can check this object: D:\ymir work\zone\dungeon\dawnmistwood_dungeon\prayer_banner01 I asked myself a few times and also researched. At the end I was told that something has to be changed in Worldeditor. Alternative: saves the objects transparently in clients and nontransparently in worldeditor. Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal 1 1 1 Spoiler Ymir Entertainment was founded in 1999 in Seoul, Korea and is currently headed by Byoung Gwan Kim as CEO. The company started developing its first 2D online game Metin the same year it was founded. The game was commercially launched in Korea a year later and received a prize from the Korean Ministry of Information and Communication in December of the same year. Following the success of their flagship game Ymir Entertainment immediately started work on the game’s sequel Metin 2, which went into Closed Beta in Korea in May 2004. The game was officially launched in Korea and China in March 2005 before being launched in Asia, Europe and North America in the years that followed. In January 2011 all of the company’s shares were bought by Webzen Inc., a Korean game giant known for their popular MMORPG, MU Online. The company was also awarded Gameforge’s Global Best Partner of the Year in 2011. Source: https://mmos.com/publishers/ymir-entertainment Thank you ymir and F*** you Gameforge, 2011 you ruined it. Link to comment Share on other sites More sharing options...
tc1522 0 Posted June 5, 2021 Share Posted June 5, 2021 where can i get the source code Link to comment Share on other sites More sharing options...
Management AZICKO 7340 Posted June 5, 2021 Management Share Posted June 5, 2021 4 minutes ago, tc1522 said: where can i get the source code 1 Scamming ? Reselling ? metin2.download | metin2.dev | fr.metin2.dev | metin2dev.org | metin2.top | top-metin2.org Link to comment Share on other sites More sharing options...
kopkop16 0 Posted June 25, 2021 Share Posted June 25, 2021 Güzel program On 28.08.2014 at 00:02, martysama0134 said: ye te Link to comment Share on other sites More sharing options...
Honorable Member martysama0134 7174 Posted July 29, 2021 Author Honorable Member Share Posted July 29, 2021 V42 out! It's mostly a minor fix. Implemented the box collision handling (it requires additional code if you use .mde with boxes for launcher) Fixed the saving of msf files in the FlyTab 2 3 2 Check out my GitHub Link to comment Share on other sites More sharing options...
Honorable Member martysama0134 7174 Posted August 21, 2021 Author Honorable Member Share Posted August 21, 2021 V43 out! It's a minor fix. Fixed saving the .msm files having some Group keywords missing 1 4 3 Check out my GitHub Link to comment Share on other sites More sharing options...
arlinamid 1130 Posted August 23, 2021 Share Posted August 23, 2021 On 12/12/2020 at 6:48 AM, Tatsumaru said: New icons, I think that with these icons the program is more pleasing to the eye. Download: This is the hidden content, please Sign In or Sign Up I really like it @Tatsumaru , easily implemented with Resource hacker Spoiler http://www.angusj.com/resourcehacker/#download Thank you and also Thanks to @martysama0134 7 1 1 1 Best regards, Arlinamid Link to comment Share on other sites More sharing options...
Honorable Member martysama0134 7174 Posted August 23, 2021 Author Honorable Member Share Posted August 23, 2021 (edited) 4 hours ago, arlinamid said: I really like it @Tatsumaru , easily implemented with Resource hacker Reveal hidden contents http://www.angusj.com/resourcehacker/#download Thank you and also Thanks to @martysama0134 I was waiting for his psd for kinda 1 year That .bmp has been saved in the wrong format. This is how you do it: The application accepts colorscale 8bit bitmaps. The transparency is handled via c++ (very old MFC app) using the #ff00ff color. The size of the .bmp is 9140 bytes and should look like this: 4 hours ago, arlinamid said: Spoiler http://www.angusj.com/resourcehacker/#download If you were to use this one, it will look like this: https://metin2.download/picture/4cN6ES4VEznwnNe1XmND92FGkT1vtlOd/.gif (with so much white) Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal 7 3 Check out my GitHub Link to comment Share on other sites More sharing options...
arlinamid 1130 Posted August 23, 2021 Share Posted August 23, 2021 (edited) 58 minutes ago, martysama0134 said: I was waiting for his psd for kinda 1 year That .bmp has been saved in the wrong format. This is how you do it: The application accepts colorscale 8bit bitmaps. The transparency is handled via c++ (very old MFC app) using the #ff00ff color. The size of the .bmp is 9140 bytes and should look like this: If you were to use this one, it will look like this: https://metin2.download/picture/4cN6ES4VEznwnNe1XmND92FGkT1vtlOd/.gif (with so much white) I dont make any changes it works fine. But, I have a question for you can I make a Hungarian translate, for Worldeditor via Resource hacker or you had something for I can translate and compile? And other question I working now on NavMesh(Recast/Detour) for Metin2 , I'm think it will be easily implemented into the Worldeditor, and createing navmesh files for Detour can you help me in this project. Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal Best regards, Arlinamid Link to comment Share on other sites More sharing options...
Honorable Member Tatsumaru 5256 Posted August 23, 2021 Honorable Member Share Posted August 23, 2021 (edited) 1 hour ago, martysama0134 said: I was waiting for his psd for kinda 1 year That .bmp has been saved in the wrong format. This is how you do it: The application accepts colorscale 8bit bitmaps. The transparency is handled via c++ (very old MFC app) using the #ff00ff color. The size of the .bmp is 9140 bytes and should look like this: If you were to use this one, it will look like this: https://metin2.download/picture/4cN6ES4VEznwnNe1XmND92FGkT1vtlOd/.gif (with so much white) I didn't send the PSD because it contained a lot of shit and miscellaneous (it's hard to find yourself without cleaning). I saved the icons in different settings and this was the only way I could get quality and smooth transitions to transparency. This way, you get an image without a background, which you can then save in the format of your choice: Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
arlinamid 1130 Posted August 23, 2021 Share Posted August 23, 2021 (edited) 1 hour ago, Tatsumaru said: I didn't send the PSD because it contained a lot of shit and miscellaneous (it's hard to find yourself without cleaning). I saved the icons in different settings and this was the only way I could get quality and smooth transitions to transparency. This way, you get an image without a background, which you can then save in the format of your choice: @Tatsumaru upload psd to public we waiting your icons Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal Best regards, Arlinamid Link to comment Share on other sites More sharing options...
Honorable Member martysama0134 7174 Posted August 23, 2021 Author Honorable Member Share Posted August 23, 2021 (edited) 7 hours ago, arlinamid said: But, I have a question for you can I make a Hungarian translate, for Worldeditor via Resource hacker or you had something for I can translate and compile? You should download this project: This is the hidden content, please Sign In or Sign Up and either edit the .rc file via notepad or via .sln project (for this second one you need VS2019 + desktop c++ environment + mfc + atl). Via project you can edit size and far more via the internal editor. In the ini you then choose your language and add the .dll (or send the translated .rc to me) in the client and that's all. You can't translate the messagebox text like this, but there are very few of them. 7 hours ago, arlinamid said: And other question I working now on NavMesh(Recast/Detour) for Metin2 , I'm think it will be easily implemented into the Worldeditor, and creating navmesh files for Detour can you help me in this project. TBH I wanted to extend the WE to python for a long time. Imagine, by pressing a button/key, you can get access to every pixel, object, and attr of the map (and far more) via python and edit them. Afterwards, you'll just use a .py script to calculate the distance close to that sector and set the proper ATTR automatically. e.g. If the climb is too steep then it's a mountain. 5 hours ago, Tatsumaru said: I didn't send the PSD because it contained a lot of shit and miscellaneous (it's hard to find yourself without cleaning). I saved the icons in different settings and this was the only way I could get quality and smooth transitions to transparency. This way, you get an image without a background, which you can then save in the format of your choice: I've edited and cleared it: This is the hidden content, please Sign In or Sign Up It looks like this in the app: https://metin2.download/picture/y3HfHss9WuzeB5Xnc5spD380gpB9PbUA/.gif I can't use semi-transparency there. It's weird it lets you do so via ResHacker Spoiler Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal 16 1 5 Check out my GitHub Link to comment Share on other sites More sharing options...
arlinamid 1130 Posted August 24, 2021 Share Posted August 24, 2021 (edited) @martysama0134 1. I found a little bug in version v43 on Fly tab if you open a load dialog and didnt choose a msf file and click cancel, the program crashing and closing automaticly. 2. Same if you click on File tab Save collision and didnt write a file name, just click on Cancel the program crashing with file io error. 3. I modified everywhere in the program when you can load a file from windows system and click cancel on loading windows the program crashing if you didnt select a file, just click Cancel. Edited August 25, 2021 by arlinamid Best regards, Arlinamid Link to comment Share on other sites More sharing options...
arlinamid 1130 Posted August 25, 2021 Share Posted August 25, 2021 (edited) Hi guys, I make a hungarian translate for WorldEditor_Remix, you can access the file here Spoiler This is the hidden content, please Sign In or Sign Up If you wanna use it in change this line in WorldEditorRemix.ini LOCALE = "HU" If you find any mistranslated things send a message to me, I correct it. I will upload to github the whole project. I change some icons, Enjoy it. Hungarian translate: Sziasztok srácok. Megcsináltam a WorldEditor_remix magyarítását, az alábbi címen elérhetitek Spoiler This is the hidden content, please Sign In or Sign Up Ha használni akarjátok a WorldEditorRemix.ini -ben át kell írni az alábbi sort "EN" -ről LOCALE = "HU" Ha bármilyen félrefordítást csináltam jellezd, és javítom. Kicseréltem pár icont, Használd egészséggel. PS. For icons credits to @Tatsumaru Edited September 5, 2021 by arlinamid 6 3 2 Best regards, Arlinamid Link to comment Share on other sites More sharing options...
arlinamid 1130 Posted August 25, 2021 Share Posted August 25, 2021 (edited) On 8/24/2021 at 5:03 PM, arlinamid said: @martysama0134 . I modified everywhere in the program when you can load a file from windows system and click cancel on loading windows the program crashing if you didnt select a file, just click Cancel. I checked it only happens if translate plugin was used. I checked with French and Hungarian plugin. Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal Best regards, Arlinamid Link to comment Share on other sites More sharing options...
Honorable Member martysama0134 7174 Posted August 25, 2021 Author Honorable Member Share Posted August 25, 2021 (edited) 58 minutes ago, arlinamid said: I checked it only happens if translate plugin was used. I checked with French and Hungarian plugin. https://metin2.download/picture/LTP4REmmHb3W7VT30DhnC2YuybcoB3qv/.gif I've loaded those languages but I can't trigger this bug. Check the logs\ folder if you got any .dmp, and send it to me. Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal 1 1 Check out my GitHub Link to comment Share on other sites More sharing options...
arlinamid 1130 Posted August 25, 2021 Share Posted August 25, 2021 (edited) 32 minutes ago, martysama0134 said: https://metin2.download/picture/LTP4REmmHb3W7VT30DhnC2YuybcoB3qv/.gif I've loaded those languages but I can't trigger this bug. Check the logs\ folder if you got any .dmp, and send it to me. Sorry it my fault, the worleditor works perfectly, previously i changed icons with Resource hacker and its makes trouble. The orginal working with all the plugins, with my Hungarian plugin too. Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal 1 Best regards, Arlinamid Link to comment Share on other sites More sharing options...
Honorable Member Tatsumaru 5256 Posted August 25, 2021 Honorable Member Share Posted August 25, 2021 (edited) It would be nice if such clouds appeared next to the various options and tools: Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal 1 1 1 Link to comment Share on other sites More sharing options...
Honorable Member martysama0134 7174 Posted August 25, 2021 Author Honorable Member Share Posted August 25, 2021 (edited) 41 minutes ago, Tatsumaru said: It would be nice if such clouds appeared next to the various options and tools: If I move it, the translations will still have the previous position. so I'd rather postpone such a thing right now. In the next rev they will look like this. 21x24 32bit If you have better suggestions: This is the hidden content, please Sign In or Sign Up V44 out! Some icons have been replaced Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal 6 8 1 2 Check out my GitHub Link to comment Share on other sites More sharing options...
Honorable Member Tatsumaru 5256 Posted August 26, 2021 Honorable Member Share Posted August 26, 2021 (edited) All my icons: This is the hidden content, please Sign In or Sign Up Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal 4 1 2 11 Link to comment Share on other sites More sharing options...
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