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betsch96

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  1. GetMobAttackRange Why didnt you just set the attackrange at the mob_proto to 150 or lower?
  2. That also fixes the problem for everyone using mobs with like crazy amounts of HP
  3. Metin2 Players are jumping from server to server like its a diablo 4 season, no wonder nobody is investing to much time into their server. You can still make easily 50k+ within 1 month with an server, you dont need 1k player for that, few hundred are enough. Players will come back to metin2 as soon as they get older and their children get older + they got the time to play and live "their childhood" again. Dont blame the admins, they just adepted to the players behaivor
  4. There is an working yang bug with an buffer overflow at the offlineshop(at least for the leaked version, I dont know if its fixed for the paid one)
  5. Please make a screenshot of bt full too
  6. Just add some GB as Swap Space and it should be working without any problems so you dont need to upgrade your VPS
  7. Thank you its working now!
  8. Does anyone know how to fix that bug? best regards
  9. Its not public, you can only buy it for alot of money.
  10. We found the problem, we had problems with the HEADER_GC_QUICKSLOT_ADD + HEADER_GC_PLAYER_POINTS pakets and fixed it now.
  11. We checked: Game Client Core(s) If any items are buggy If maps are buggy If any Quest is buggy Connection problems between mysql and game server We weren´t able to find anything, so non of those is the reason.
  12. We did already(we used backups from march) didnt helped at all. After restarting the complette mysql root a few of the bugged chars are working again
  13. We tried it with an older version of our client(which worked for months without problems) and it didnt worked as well. Also we couldnt login with the bugged chars with the old client ether.
  14. Hey guys, since 1 week we have the problem that totally random chars gets buggy(after the login screen the client closes, without any error message, the syserr is also clear). Other chars at the same account are working, we resetet the chars to map1, they are still buggy. We also didnt find any errors in the syserr serverside. We uploaded backups from months before, it hasn´t helped at all. How the bug looks like: the chars becomes random kick(most of the times while they try to port to a map(doesnt matter which map) and after that the client is always closing without an error after the loading screen). Whoever can find that bug and fix it will get 400€ as reward(pp / psc). best regards
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