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Item CheckInOut Update


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I Love You Kiss GIF by MOODMAN

Edited by Metin2 Dev
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Really clean code, I did it way worse (both check-out and check-in) back then with a for loop iterating through the slots because I didn't want to take too much time on it. Yours is definitely cleaner. Thanks! Always good quality content from you.

 

Edited by Gurgarath
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#Update:

giphy.gif

 

Do not forget, I am not a good tester. If you find a bug, tell me.

Edited by Metin2 Dev
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Yesterday i got problems, today after new attempt it works

Only thing that doesnt work is the stacking in safebox.

Edit: Could you upload your grid.h from common? I'm using the grid.h from libgame, want to check if they do the same

Edited by DrTurk
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12 hours ago, DrTurk said:

Yesterday i got problems, today after new attempt it works

Only thing that doesnt work is the stacking in safebox.

Edit: Could you upload your grid.h from common? I'm using the grid.h from libgame, want to check if they do the same

 

15 hours ago, Mali61 said:

#Update

giphy.gif


Mali, im using your shopEx is it possible to stack items bought? If you buy 50 green potion 2 times currently you get 2x 50 stacks from it :D

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undeclared identifier v_Grid
undeclared identifier GetGridTotalSize

I don t have grid.h in common. It s in some lib. 

Any way around this? Game source won t compile.

The simple version (not the one for multiple pages) works fine.

Edited by narcisxb
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Posted (edited)

mm8m1h8.png

 

any ideas? someone has the same problem? giving 2 size items in last slot will made it look like this. Same with 3 size items with only 2 slots left on one side.

 

@ Maliany idea?

Edited by Metin2 Dev
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Posted (edited)
13 minutes ago, Mafuyu said:

mm8m1h8.png

 

any ideas? someone has the same problem? giving 2 size items in last slot will made it look like this. Same with 3 size items with only 2 slots left on one side.

I had the same issue, check your code again with visual studio maybe there is something byte. i forget how i fixed it.

Edited by Metin2 Dev
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