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narcisxb

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  1. Hi! I'm trying to add official character details (bonus page) and I m getting this error. 0317 00:38:44680 :: Traceback (most recent call last): 0317 00:38:44680 :: File "game.py", line 1216, in OnKeyDown 0317 00:38:44681 :: File "game.py", line 369, in <lambda> 0317 00:38:44681 :: File "interfaceModule.py", line 1011, in ToggleCharacterWindow 0317 00:38:44682 :: File "interfaceModule.py", line 1025, in OpenCharacterWindowWithState 0317 00:38:44682 :: File "uiCharacter.py", line 874, in Show 0317 00:38:44682 :: File "uiCharacter.py", line 1103, in __InitCharacterDetailsUIButton 0317 00:38:44682 :: AttributeError 0317 00:38:44682 :: : 0317 00:38:44683 :: 'CharacterWindow' object has no attribute 'ExpandBtn' 0317 00:38:44683 :: Any idea why?
  2. This issue appears because he has a different character window. He has Yohara and Champion level added to it. All you have to do is delete those parts and add back the Emoticon window down below the Skill window. You can get it from a basic client that does not have the new Champion Level refresh added and it works fine without deleting anything.
  3. Hi! So I just added these new functions to the client source and root. Now my client crashes at login. After typing my account credentials and hitting "enter" it goes to "successful connection" and then the client closes. It won t reach character selection phase. Syserr is empty on both client and server. I tried debugging with vs2022, and I can get it to log in, select character and even get into the game while running debug, but I do get some write memory violation errors. Anyone knows what the problem might be?! I double checked and did everything as instructed.
  4. does this need any dependency to work?! my client will crash after login in (won t get to character select), syserr is empty (both server and client). any ideas why? I double checked and I added it exactly as you instructed. I m using [40250]Reference SF.
  5. the client works just fine, item names for example show those characters. It s those server files that just won't save with the correct encoding. The issue affects only quest names and text and other strings like NPCs text and NPCs dialogue! This is not a client issue. Also does anyone know how to completely get rid of dragon soul? (ctrl+o hotkey, button and quest)
  6. I have a big issue with translating serverside quests and strings. No matter how I configure my text editors it never saves diacritics (accents) in Romanian. I tried everything, 3 or 4 editors (vscode, sublime, notepad++) and it always goes back to default after I save with the correct encoding. Any idea on how to do this?! It just looks terrible without these accents.
  7. I cant find them lol. Thats the whole reason I asked in the first place.
  8. how did you compile the server source on a 64bit freebsd on your vm?!
  9. hey @Alessio you just modify the bonuses in item_proto.txt, but next, you will need to have the dump_proto source that usually comes with the client source. If you don t have it you can just get one from the net but you might have to make some additional modifications to the source code before compiling it so that your item_proto client side has the same fields as your item_proto.txt serverside. Finally, you just compile the dump_proto source, drag item_proto.txt and item_names.txt over the executable (that results from compiling) and it will generate the item_proto for the client side.
  10. hi, @ TMP4 what are some major or at the very least significant vulnerabilities that one could reasonably expect?
  11. Hi! Does anyone have them or could link to them?! Txh.
  12. Welp it turns out your backup command creates a src folder but does not backup the actual source files. As I just deleted a months worth of work on the source now I m just going to go fkin kill (shot or hang - not decided as of yet -) myself in the livingroom.
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