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  3. Solution : there was define DISABLE_STOP_RIDING_WHEN_DIE i just comment // so that solved my problem
  4. There no .core not sysser
  5. Have you syserr from client or not ?
  6. cmd_general.cpp ACMD(do_cmd) if (ch->IsPosition(POS_FIGHTING)) info->left_second = 10; else info->left_second = 3;
  7. hello anyone knows where z edits time 10 seconds after attacking anyone? sure source but i can't find it
  8. Hello devs, i´m sure that anyone can help me please am fighting like from more than 8 hour with this problem Mount system by Zenu i took from here and install it Preview: When i die on mount and the mount is also die but the problem this https://gyazo.com/a01c7c873b446ed28ca8bac84b449cbb The problem : https://gyazo.com/c5973cd9251060cb535b6a17965e9fdd The problem occured when i Revive after char dead i still on mount & the mount also summon nearby me & that mount where u saw me mounting even i can not Unmount my self by ctrl +g or the option click on it please help me ii hope i explain my problem wellç Thank you very much all I have not any ride quest in my svfiles i deleted all before i install the system so the problem still
  9. Yesterday
  10. Yeah, just found them, they are .cpp files that have module in their name. For example PythonItemModule.cpp is for import item
  11. i'm pretty sure they can be found inside the binary I'm a beginner when it comes to coding - so I might be wrong
  12. Do you know where I can find wndMgr and item for example? Cause they aren't in root, but I don't think they are default modules of python either
  13. most of them are linked from files that can be found inside the same folder - others are modules importerd from python itself all python files are located in root or root/uiscript
  14. I'm trying to get a better understanding of the source code, what the functions do etc, but I can't find many of the included files. For example uitarget.py has but where exactly can i find these files?
  15. Paid to Add New Systems Add Discord to Learn Details. MinLabGameS#6816
  16. I am changing the quest so it's checking for pc.in_dungeon() first before actually calling d-functions. Tell me if it works, I'll edit it here as soon as I'm done with it. I did not check anything else on the quest but maybe this may even solve the mystery quest deviltower_zone begin state start begin function clear_deviltower_flags() d.setf("katilmetini", 0) d.setf("bug_1", 0) d.setf("IsOn", 0) d.setf("stone_count", 0) d.setf("real_time", 0) d.setf("level", 0) d.setf("Sa_Soe",0) d.setf("Zin_Sa_Gui",0) d.setf("7_stone_kill",0) d.setqf2("deviltower_zone","can_refine", 0) end function GetMissionInfo(Floor,Time) d.command(string.format("RefreshDungeonTimer %d %d",Floor,Time)) end function get_4floor_stone_pos() local positions = { {368, 629}, {419, 630}, {428, 653}, {422, 679}, {395, 689}, {369, 679}, {361, 658}, } for i = 1, 6 do local j = number(i, 7) if i != j then local t = positions[i]; positions[i] = positions[j]; positions[j] = t; end end return positions end when 20348.chat."Şeytan Kulesi " begin if pc.get_level() < 40 then say_title("Kule Bekçisi :") say("") say("40 seviye altı kuleye giremez. ") return else say_title("Kule Bekçisi :") say("Şeytan kulesine girmek istiyor musun ? ") local s = select("Gir ", "Vazgeç ") if s == 1 then pc.warp(216500,727000) else return end end end --[[when 20348.chat."2.Kattan Başla (Bireysel-Grup)" begin say_title(mob_name(20348)) say("") local c = select("Grup olarak (75M)","Bireysel olarak (50M)","Vazgeç ") if c == 1 then if party.is_party() then if pc.get_gold() > 75000000 then say_title(mob_name(20348)) say("") say("2.Kata Grupla gitmek istiyorsun demek ki ") say("Lakin 75M gibi bir ücreti bulunmakta ") say("kabul ediyor musun? ") say("") local x = select("Evet", "Hayır") if x == 2 then return else pc.change_gold(-75000000) d.new_jump_party(66, 2174, 7040) d.setf("level",2) d.setf("MeleyBLOCKMAP",1) end else say_title(mob_name(20348)) say("") say("Gerekli paranız bulunmamakta! ") return end else say("Grup olmadan grup seçeneğine basamazsın! ") return end elseif c == 2 then if pc.get_gold() > 50000000 then say_title(mob_name(20348)) say("") say("2.Kata tek gitmek istiyorsun demek ki ") say("Lakin 50M gibi bir ücreti bulunmakta ") say("kabul ediyor musun? ") say("") local x = select("Evet", "Hayır") if x == 2 then return else pc.change_gold(-50000000) d.new_jump(66, 2174 * 100, 7040 * 100) d.setf("MeleyBLOCKMAP",1) d.setf("level",2) end else say_title(mob_name(20348)) say("") say("Gerekli yang karakteriniz de bulunmamakta! ") end else return end end --]] -- Dungeon --------------------------------------------------------------------- when kill with npc.get_race() == 8015 and pc.get_map_index() == 66 begin timer("devil_stone1_1", 6) end -- Floor 2 when devil_stone1_1.timer with pc.get_map_index() == 66 begin d.new_jump_all(66, special.devil_tower[1][1], special.devil_tower[1][2]) d.setf("level",2) d.setf("MeleyBLOCKMAP",1) end when login with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() <= 670000 begin cmdchat(string.format("RefreshDungeonTimer %d %d",d.getf("level"),d.getf("real_time")-get_global_time())) if d.getf("bug_1") == 0 then if d.getf("level") == 2 then d.regen_file("data/dungeon/deviltower/deviltower2_regen.txt") d.clear_regen() d.mission_notice(d.get_map_index(),"Bütün canavarları alt edin. ") d.setf("level",2) deviltower_zone.GetMissionInfo(2,15*60) d.setf("real_time",get_global_time()+15*60) server_timer('deviltower_fail', 15*60, d.get_map_index()) d.setf("bug_1",1) d.setf("IsOn",1) d.setf("MeleyBLOCKMAP",1) server_loop_timer("devil_one_two_floor",5,d.get_map_index()) end end if d.getf("MeleyBLOCKMAP") == 0 then pc.warp(590500, 110500) return end local level = d.getf("level") if level == 2 then d.jump_all(special.devil_tower[1][1],special.devil_tower[1][2]) elseif level == 3 then d.jump_all(special.devil_tower[2][1],special.devil_tower[2][2]) elseif level == 4 then d.jump_all(special.devil_tower[3][1],special.devil_tower[3][2]) elseif level == 5 then d.jump_all(special.devil_tower[4][1],special.devil_tower[4][2]) elseif level == 6 then d.jump_all(special.devil_tower[5][1],special.devil_tower[5][2]) elseif level == 7 then d.jump_all(2048+590, 6656+638) elseif level == 8 then d.jump_all(2048+590, 6656+403) elseif level == 9 then d.jump_all(2048+590, 6656+155) end end when devil_one_two_floor.server_timer begin if d.select(get_server_timer_arg()) then if d.count_monster() < 1 then if d.getf("level") == 2 and d.getf("IsOn") == 1 then server_timer('Devil_3', 10, d.get_map_index()) deviltower_zone.GetMissionInfo(2,10) d.mission_notice(d.get_map_index(),"Görev başarılı. Bir sonraki görev veriliyor... ") d.setf("real_time",get_global_time()+10) d.setf("IsOn",0) clear_server_timer('deviltower_fail', get_server_timer_arg()) elseif d.getf("level") == 3 and d.getf("IsOn") == 1 then server_timer('Devil_4', 10, d.get_map_index()) deviltower_zone.GetMissionInfo(3,10) d.mission_notice(d.get_map_index(),"Görev başarılı. Bir sonraki görev veriliyor... ") d.setf("real_time",get_global_time()+10) d.setf("IsOn",0) clear_server_timer('deviltower_fail', get_server_timer_arg()) end end end end when Devil_3.server_timer begin if d.select(get_server_timer_arg()) then if d.getf("level") == 2 then d.jump_all(special.devil_tower[2][1], special.devil_tower[2][2]) d.setf("level",3) d.setf("IsOn",1) d.regen_file("data/dungeon/deviltower/deviltower3_regen.txt") d.clear_regen() -- clear d.mission_notice(d.get_map_index(),"Bütün canavarları alt edin. ") deviltower_zone.GetMissionInfo(3,15*60) d.setf("real_time",get_global_time()+15*60) server_timer('deviltower_fail', 15*60, d.get_map_index()) end end end when Devil_4.server_timer begin if d.select(get_server_timer_arg()) then if d.getf("level") == 3 then clear_server_timer('Devil_3', get_server_timer_arg()) d.jump_all(special.devil_tower[3][1], special.devil_tower[3][2]) d.setf("level",4) d.setf("IsOn",1) d.regen_file("data/dungeon/deviltower/deviltower4_regen.txt") d.clear_regen() -- clear d.mission_notice(d.get_map_index(),"Metin taşını alt et. ") deviltower_zone.GetMissionInfo(4,15*60) d.setf("real_time",get_global_time()+15*60) server_timer('deviltower_fail', 15*60, d.get_map_index()) end end end when 8016.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin deviltower_zone.GetMissionInfo(4,10) d.setf("real_time",get_global_time()+10) d.mission_notice(d.get_map_index(),"Görev başarılı. Bir sonraki görev veriliyor... ") server_timer('Devil_4_1', 10, d.get_map_index()) clear_server_timer('devil_one_two_floor', d.get_map_index()) clear_server_timer('deviltower_fail', d.get_map_index()) end when Devil_4_1.server_timer begin if d.select(get_server_timer_arg()) then if d.getf("level") == 4 then clear_server_timer('Devil_4', get_server_timer_arg()) clear_server_timer('deviltower_fail', get_server_timer_arg()) local positions = deviltower_zone.get_4floor_stone_pos() for i = 1, 6 do d.set_unique("fake" .. i , d.spawn_mob(8017, positions[i][1], positions[i][2])) end local vid = d.spawn_mob(8017, positions[7][1], positions[7][2]) d.set_unique("real", vid) server_timer('deviltower_fail', 20*60, d.get_map_index()) d.mission_notice(d.get_map_index(),"Gerçek metin taşını bulun. ") deviltower_zone.GetMissionInfo(4,20*60) d.setf("real_time",get_global_time()+20*60) end end end when deviltower_fail.server_timer begin if d.select(get_server_timer_arg()) then d.global_warp_all_to_base(5905*100, 1105*100,get_server_timer_arg(),60) d.setf("MeleyBLOCKMAP",0) end end when Devil_5.server_timer begin if d.select(get_server_timer_arg()) then if d.getf("level") == 4 then clear_server_timer('Devil_4_1', get_server_timer_arg()) clear_server_timer('deviltower_fail', get_server_timer_arg()) d.setf("level", 5) d.setf("stone_count", 5) d.jump_all(special.devil_tower[4][1], special.devil_tower[4][2]) d.set_regen_file("data/dungeon/deviltower/deviltower5_regen.txt") -- Sabit Metin d.mission_notice(d.get_map_index(),"Kilit açma taşlarını mühürlere sürükleyin. Kalan Mühür (5)") server_timer('deviltower_fail', 20*60, get_server_timer_arg()) deviltower_zone.GetMissionInfo(5,20*60) d.setf("real_time",get_global_time()+20*60) d.spawn_mob(20073, 421, 452) d.spawn_mob(20073, 380, 460) d.spawn_mob(20073, 428, 414) d.spawn_mob(20073, 398, 392) d.spawn_mob(20073, 359, 426) end end end when Devil_6.server_timer begin if d.select(get_server_timer_arg()) then if d.getf("level") == 5 then clear_server_timer('Devil_5', get_server_timer_arg()) d.setf("level", 6) d.regen_file("data/dungeon/deviltower/deviltower6_regen.txt") d.clear_regen() d.jump_all(special.devil_tower[5][1], special.devil_tower[5][2]) server_timer('deviltower_fail', 15*60, get_server_timer_arg()) deviltower_zone.GetMissionInfo(6,15*60) d.setf("real_time",get_global_time()+15*60) d.mission_notice(d.get_map_index(),"Kibirli Şeytan Kralı'nı alt edin.") end end end when Devil_7.server_timer begin if d.select(get_server_timer_arg()) then if d.getf("level") == 6 then clear_server_timer('Devil_7', get_server_timer_arg()) clear_server_timer('deviltower_fail', get_server_timer_arg()) d.spawn_mob(8018, 639, 658) d.spawn_mob(8018, 611, 637) d.spawn_mob(8018, 596, 674) d.spawn_mob(8018, 629, 670) d.setf("level", 7) d.mission_notice(d.get_map_index(),"Bütün metin taşlarını alt edin.(0/4) ") deviltower_zone.GetMissionInfo(7,0) d.setf("real_time",get_global_time()+0) d.jump_all(2048+590, 6656+638) end end end when Devil_8.server_timer begin if d.select(get_server_timer_arg()) then if d.getf("level") == 7 then clear_server_timer('Devil_7', get_server_timer_arg()) d.setf("level", 8) d.jump_all(2048+590, 6656+403) d.set_regen_file("data/dungeon/deviltower/deviltower8_regen.txt") d.mission_notice(d.get_map_index(),"Zin Sa Gui anahtarını ele geçirip, anıt üzerine sürükleyin. ") deviltower_zone.GetMissionInfo(8,0) d.setf("real_time",get_global_time()+0) d.spawn_mob(20366, 640, 460) end end end when Devil_9.server_timer begin if d.select(get_server_timer_arg()) then if d.getf("level") == 8 then clear_server_timer('Devil_8', get_server_timer_arg()) d.setf("level", 9) d.jump_all(2048+590, 6656+155) d.regen_file("data/dungeon/deviltower/deviltower9_regen.txt") d.clear_regen() deviltower_zone.GetMissionInfo(9,0) d.setf("real_time",get_global_time()+0) d.mission_notice(d.get_map_index(),"Lusifer alt edin. ") end end end when 8017.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin if d.getf("level") != 4 then return end if d.is_unique_dead("real") then d.notice("Doğru metin bulundu. ") d.mission_notice(d.get_map_index(),"Görev tamamlandı bir sonraki görev veriliyor.. ") d.new_kill_all() d.clear_regen() -- for stone server_timer('Devil_5', 10, d.get_map_index()) deviltower_zone.GetMissionInfo(4,10) d.setf("real_time",get_global_time()+10) else d.notice("Yanlış metin taşı yok oldu. ") end end when 8040.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin if d.getf("level") != 5 then return end game.drop_item(50084, 1) end when devil_stone5.take with pc.in_dungeon() and item.get_vnum() == 50084 and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin if d.getf("level") != 5 then return end npc.purge() item.remove() d.setf("stone_count", d.getf("stone_count")-1) d.mission_notice(d.get_map_index(),"Kilit açma taşlarını mühürlere sürükleyin. Kalan mühür ("..d.getf("stone_count")..") ") if d.getf("stone_count") <= 0 then clear_server_timer('deviltower_fail', pc.get_map_index()) d.dungeon_remove_all(50084) deviltower_zone.GetMissionInfo(5,10) d.mission_notice(d.get_map_index(),"Görev tamamlandı bir sonraki görev veriliyor.. ") server_timer("Devil_6", 10,d.get_map_index()) d.setf("real_time",get_global_time()+10) end end -- KIBIRLI SEYTAN KRAL when devil_stone6.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin if d.getf("level") != 6 then return end d.kill_all() d.clear_regen() d.mission_notice(d.get_map_index(),"Demirci'den bir üst kata ışınlanın. ") d.check_eliminated() local reward_alchemist = {20074, 20075, 20076} d.spawn_mob(reward_alchemist[number(1,3)], 425, 216); d.setqf2("deviltower_zone","can_refine", 1) -- dungeon all user clear_server_timer('deviltower_fail', pc.get_map_index()) end -- KIBIRLI SEYTAN KRAL -- KULE DEMIRCI when 20074.chat.gameforge.deviltower_zone._170_npcChat or 20076.chat.gameforge.deviltower_zone._170_npcChat or 20075.chat.gameforge.deviltower_zone._170_npcChat with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 and npc.lock() begin if d.getf("level") != 6 then clear() return end if pc.level >=60 then say_title(mob_name(20074)) say(gameforge.deviltower_zone._190_say) wait() say_title(mob_name(20074)) say(gameforge.deviltower_zone._200_say) local s= select(gameforge.deviltower_zone._210_select, gameforge.locale.cancel, gameforge.deviltower_zone._220_select) if s==3 then pc.warp(590500, 110900) return elseif s==2 then return else server_timer("Devil_7", 10,d.get_map_index()) npc.unlock() d.new_kill_all() d.clear_regen() -- For Regen files deviltower_zone.GetMissionInfo(5,10) d.setf("real_time",get_global_time()+10) return end else say_title(mob_name(20074)) say(gameforge.deviltower_zone._230_say) return end end -- KULE DEMIRCI -- OLUM METNI when 8018.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin if d.getf("level") != 7 then return end local stone = d.getf("7_stone_kill")+1 d.setf("7_stone_kill", stone) d.mission_notice(d.get_map_index(),"Bütün metin taşlarını alt edin.("..d.getf("7_stone_kill").."/4) ") if stone >= 4 then d.setf("7_stone_kill",0) d.set_regen_file("data/dungeon/deviltower/deviltower7_regen.txt") -- just stone d.mission_notice(d.get_map_index(),"Metin taşını kesip tabelayı ele geçirin. Metin hakkı(200) ") d.setf("katilmetini",200) end end -- OLUM METNI -- KATIL METINI when 8019.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin if d.getf("level") != 7 then return end d.setf("katilmetini", d.getf("katilmetini")-1) d.mission_notice(d.get_map_index(),"Metin taşını kesip anahtarını ele geçirin. Metin hakkı ("..d.getf("katilmetini")..") ") local pct = number(1,10) if pct == 1 then game.drop_item(30302, 1) end if d.getf("katilmetini") < 1 then d.mission_notice(d.get_map_index(),"Metin hakkınız bitti. Yukarı gönderiliyorsunuz. ") d.setf("katilmetini", 0) d.clear_regen() server_timer("Devil_8", 10,d.get_map_index()) deviltower_zone.GetMissionInfo(7,10) d.setf("real_time",get_global_time()+10) end end -- KATIL METINI -- KATIL METINI ITEMI when 30302.use with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin if d.getf("level") != 7 then return end if d.getf("Zin_Sa_Gui") == 0 then d.new_kill_all() d.clear_regen() pc.remove_item(30302, 1) server_timer("Devil_8", 10,d.get_map_index()) d.mission_notice(d.get_map_index(),"Görev başarılı bir sonraki göreve gönderiliyorsunuz. ") d.setf("Zin_Sa_Gui",1) deviltower_zone.GetMissionInfo(7,10) d.setf("real_time",get_global_time()+10) d.dungeon_remove_all(30302) -- Sau Gui Tabelası else d.notice("Bug bildirildi yetkili kişilere! ") return end end -- KATIL METINI ITEMI -- ZING BONG IN when 1040.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin if d.getf("level") != 8 then return end local lucky = number(1, 20) if lucky == 1 then game.drop_item(30304, 1) end end -- ZING BONG IN -- 8 KAT ANIT when 20366.take with item.get_vnum() == 30304 and pc.in_dungeon() begin if d.getf("level") != 8 then return end if d.getf("Sa_Soe") == 0 then item.remove() d.new_kill_all() d.clear_regen() d.setf("Sa_Soe",1) server_timer("Devil_9", 10,d.get_map_index()) deviltower_zone.GetMissionInfo(8,10) d.setf("real_time",get_global_time()+10) d.mission_notice(d.get_map_index(),"Görev başarılı bir sonraki göreve gönderiliyorsunuz. ") d.dungeon_remove_all(30304) -- Zin Bong In Anahtar else d.notice("Bug bildirildi yetkili kişilere! ") return end end -- 8 KAT ANIT -- AZRAIL KESME when 1093.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() <= 670000 begin if d.getf("level") != 9 then return end local x = pc.get_map_index() clear_server_timer('Devil_9', pc.get_map_index()) d.global_warp_all_to_base(5905*100, 1105*100,pc.get_map_index(),60) deviltower_zone.clear_deviltower_flags() deviltower_zone.GetMissionInfo(9,60) d.setf("real_time",get_global_time()+1*60) d.setf("WeKillAzo",1) d.setf("MeleyBLOCKMAP",0) d.mission_notice(d.get_map_index(),"Görev başarılı. Dışarı gönderiliyorsunuz. ") end -- AZRAIL KESME when 20348.chat."Zindana geri dön... " with pc.getf("deviltower_zone","map") >= 1 begin local c = pc.getf("deviltower_zone","map") local z = pc.getf("deviltower_zone","channel") local dwLevel = d.getf_from_map_index("level",c) if z == pc.get_channel_id() then if d.select(c) then if get_global_time() > pc.getf("deviltower_zone","time") then say("Geri dönme hakkını kaybettin. ") pc.setf("deviltower_zone","map",0) pc.setf("deviltower_zone","time",0) pc.setf("deviltower_zone","channel",0) return end if dwLevel == 2 then pc.warp(special.devil_tower[1][1]*100,special.devil_tower[1][2]*100, c) elseif dwLevel == 2 then pc.warp(special.devil_tower[2][1]*100,special.devil_tower[2][2]*100, c) elseif dwLevel == 3 then pc.warp(special.devil_tower[3][1]*100,special.devil_tower[3][2]*100, c) elseif dwLevel == 4 then pc.warp(special.devil_tower[4][1]*100,special.devil_tower[4][2]*100, c) else pc.warp(special.devil_tower[5][1]*100,special.devil_tower[5][2]*100, c) end else say("Zindan patronu kesildi! ") pc.setf("devilcatacomb_zone","map",0) pc.setf("devilcatacomb_zone","time",0) pc.setf("devilcatacomb_zone","channel",0) end else say("Zindanınız bu kanalda görünmüyor! ") say(string.format("Zindanı açtığınız kanal: %d ",z)) return end end when logout with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() <= 670000 begin if d.select(pc.get_map_index()) then if d.getf("MeleyBLOCKMAP") == 1 then pc.setf("deviltower_zone","map",d.get_map_index()) pc.setf("deviltower_zone","time",get_global_time()+5*60) pc.setf("deviltower_zone","channel",pc.get_channel_id()) else pc.setf("deviltower_zone","map",0) pc.setf("deviltower_zone","time",0) pc.setf("deviltower_zone","channel",0) end end end end end
  17. Just a fast search. Btw I think you bought dungeon from "drakarys service" I made some research. I don't think he sells buggy things, maybe it's really your bad or bad service. Who knows.
  18. Working, I couldn't find a proper deviltower. I searched so long. Turkish communities are weak in this regard. They changed everywhere. Can you share it with me? I am aware. I think I should get rid of this dungeon now.
  19. The whole quest is kinda.. ugh... I mean.. Really. I would not recommend using ANY dungeon functions if you are NOT sure that the player actually IS in a dungeon. Could be the culprit since your kill trigger causes the crash and there are many kill triggers that actually check for dungeon flags even before there's a check if the player is in a dungeon. Dunno if the map_index check overwrites that but I wouldn't count on it. Other than that server timers might still trigger even when the dungeon is already solved and destroyed. That might also be an issue, lemme check the quest a bit in detail, I only looked roughly over it. But I'm 99% sure it's the kill trigger that's causing it, at least the gdb clearly shows this and not a server_timer. It's definitely a quest error and you'd actually ask this person since you paid for it. If he's too fine to fix it, he shouldn't have sold it. But what am I talking about? We're here in metin2 where almost anyone can sell any stuff as long as people are willing to pay for it, no matter the quality..
  20. Anyone can help me? It's bad for me.
  21. The person who wrote the quest insisted that the problem did not belong to him and now he is in the military. So, he won't be here for 6 months.
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