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[40250] Reference Serverfile + Client + Src [15 Available Languages]


TMP4

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2 hours ago, БlyatMAN said:

Try to put the 3d one. On first and second its ok but when you cant add more then 2 its problem.

Yes that's a missing translation.

Add this to locale_string:

"´ő ŔĚ»ó ŔĚ ľĆŔĚĹŰŔ¸·Î ĽÓĽşŔ» Ăß°ˇÇŇ Ľö ľř˝Ŕ´Ď´Ů";
"You cannot add more bonus.";

Then it will show the translated text when you want to add a 3rd 6-7:

K-perny-k-p-2022-12-13-233017.png

Edited by Metin2 Dev
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4 hours ago, TMP4 said:

Yes that's a missing translation.

Add this to locale_string:

"´ő ŔĚ»ó ŔĚ ľĆŔĚĹŰŔ¸·Î ĽÓĽşŔ» Ăß°ˇÇŇ Ľö ľř˝Ŕ´Ď´Ů";
"You cannot add more bonus.";

Then it will show the translated text when you want to add a 3rd 6-7:

K-perny-k-p-2022-12-13-233017.png

i added but dosent work what encoding must have the notpad?

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37 minutes ago, TMP4 said:

The original. Turn off auto encoding in notepad settings.

nop not working 

30 minutes ago, БlyatMAN said:

nop not working i turned off the auto encoding i copy paste the fix,rebooting and nothing

 

put here the notpad string to replace it en version

40 minutes ago, БlyatMAN said:

nop not working 

 

put here the notpad string to replace it en version

YEP WORKED NOW i eddit with normal notpad

Edited by БlyatMAN
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Hello, 

ChildLoop: AsyncSQL: query failed: Data truncated for column 'size' at row 1 (query: replace into mob_proto (vnum, name, locale_name, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, on_click, empire, drop_item, resurrection_vnum, folder, st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, dam_multiply, summon, drain_sp, skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, skill_vnum3, skill_level3, skill_vnum4, skill_level4, sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive) values (101, "??", "Wild Dog", 0, 0, 0, 1, 0, 0, 1, 0,

in syserr db and in all database at 'size' is empty, same as in mob_proto.txt, i mention, i didn't change anything

Edited by Filiq
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@ TMP4 Today I added cython and I found some wrong things, you can update your source..

1. I found some mistakes in code with double ";;" (you can but not must repair it, just why not..)

DXTCImage.cpp line 671 -> ;;
GrpDevice.cpp line 735 -> ;;
GrpImageTexture.cpp line 100 -> ;;
spherepack.cpp -> line 42 -> ;; line 704 -> ;; line 740 -> ;;
GameType.h line 70 -> ;;

2. In PythonLauncher.cpp

search:

PyModule_AddIntConstant(builtins, "TRUE", 1);
PyModule_AddIntConstant(builtins, "FALSE", 0);

replace:

TRUE to True and FALSE to False

Now root:

consolemodule.py line 501 -> FALSE to False
interfacemodule.py line 1112 -> FALSE to False
intrologin.py line 799 -> FALSE to False
uiaffectshower.py line 537 -> FALSE to False line 548 -> FALSE to False
uiinventory.py line 128 -> FALSE to False

consolemodule.py line 497 -> TRUE to True line 623 -> TRUE to True line 629 -> TRUE to True
intrologin.py line 804 -> TRUE to True
ui.py line 1283 -> TRUE to True
uiaffectshower.py line 262 -> TRUE to True line 266 -> TRUE to True -> line 643 -> TRUE to True
uiinventory.py line 230 -> TRUE to True line 995 -> TRUE to True

3. in root

intrologin.py line 755 -> locale. to localeInfo. line 762 -> locale. to localeInfo.

4. PythonUtils.cpp -> add to up:

#define PyLong_AsLong PyLong_AsLongLong
#define PyLong_AsUnsignedLong (unsigned long)PyLong_AsLongLong

5. warnings in console

VertexShaders.h line 171  %s -> %p

Error.cpp line 59 -> change to:

fprintf(fException, "Time Stamp: 0x%08x - %s\n", static_cast<unsigned char>(module_time), ctime(&module_time));


 

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16 hours ago, Filiq said:

Hello, 

ChildLoop: AsyncSQL: query failed: Data truncated for column 'size' at row 1 (query: replace into mob_proto (vnum, name, locale_name, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, on_click, empire, drop_item, resurrection_vnum, folder, st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, dam_multiply, summon, drain_sp, skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, skill_vnum3, skill_level3, skill_vnum4, skill_level4, sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive) values (101, "??", "Wild Dog", 0, 0, 0, 1, 0, 0, 1, 0,

in syserr db and in all database at 'size' is empty, same as in mob_proto.txt, i mention, i didn't change anything

Thanks  for reporting this. It is because of the MySQL56 having sql_mode set to STRICT_TRANS_TABLES thefefore we can not save zeroth element to the size column because it is an "enum" type, it would be invalid, "enum" must have a specified element (from 1 to n) or null. To solve this we can either change sql_mode in my.cnf but I choose to just modify the size column from "enum" to "set" ("set" can be set for zeroth element), because it would be harder for people to configure the mysql server if they put it to vps. Also it is an unused column, not worth the hassle.

So Mega archive updated:

2022.12.14: - Fixed an issue with mob_proto size column after the MySQL56 update. Because MySQL56 have set sql_mode to
              STRICT_TRANS_TABLES by default, we could not save zeroth element for an enum. The easiest solution is to
              modify it from "enum" to "set", because we can set zeroth element for "set" type.
            - Added locale_string.txt translation for "´ő ŔĚ»ó ŔĚ ľĆŔĚĹŰŔ¸·Î ĽÓĽşŔ» Ăß°ˇÇŇ Ľö ľř˝Ŕ´Ď´Ů"; (6-7 bonus).

You can modify the size column in navicat design table, just set size to "set". Or you can run this query:

ALTER TABLE `mob_proto` MODIFY COLUMN `size`  set('SMALL','MEDIUM','BIG') CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT 'SMALL' AFTER `level`;


 ---------------------------------------------------------------------------
 

10 hours ago, Pseudabo said:

@ TMP4 Today I added cython and I found some wrong things, you can update your source..

1. I found some mistakes in code with double ";;" (you can but not must repair it, just why not..)

DXTCImage.cpp line 671 -> ;;
GrpDevice.cpp line 735 -> ;;
GrpImageTexture.cpp line 100 -> ;;
spherepack.cpp -> line 42 -> ;; line 704 -> ;; line 740 -> ;;
GameType.h line 70 -> ;;

2. In PythonLauncher.cpp

search:

PyModule_AddIntConstant(builtins, "TRUE", 1);
PyModule_AddIntConstant(builtins, "FALSE", 0);

replace:

TRUE to True and FALSE to False

Now root:

consolemodule.py line 501 -> FALSE to False
interfacemodule.py line 1112 -> FALSE to False
intrologin.py line 799 -> FALSE to False
uiaffectshower.py line 537 -> FALSE to False line 548 -> FALSE to False
uiinventory.py line 128 -> FALSE to False

consolemodule.py line 497 -> TRUE to True line 623 -> TRUE to True line 629 -> TRUE to True
intrologin.py line 804 -> TRUE to True
ui.py line 1283 -> TRUE to True
uiaffectshower.py line 262 -> TRUE to True line 266 -> TRUE to True -> line 643 -> TRUE to True
uiinventory.py line 230 -> TRUE to True line 995 -> TRUE to True

3. in root

intrologin.py line 755 -> locale. to localeInfo. line 762 -> locale. to localeInfo.

4. PythonUtils.cpp -> add to up:

#define PyLong_AsLong PyLong_AsLongLong
#define PyLong_AsUnsignedLong (unsigned long)PyLong_AsLongLong

5. warnings in console

VertexShaders.h line 171  %s -> %p

Error.cpp line 59 -> change to:

fprintf(fException, "Time Stamp: 0x%08x - %s\n", static_cast<unsigned char>(module_time), ctime(&module_time));


 

I knew about these, yes the ;;, warnings, or even TRUE instead of True and stuffs like that can hurt eyes but since it is a reference serverfile and not advanced files, I kept everything as it was, unless it is a bug/exploit.

But thanks for the list, it is useful and people can use it to tidy and improve their code.

Edited by TMP4
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2 hours ago, TMP4 said:

Thanks  for reporting this. It is because of the MySQL56 having sql_mode set to STRICT_TRANS_TABLES thefefore we can not save zeroth element to the size column because it is an "enum" type, it would be invalid, "enum" must have a specified element (from 1 to n) or null. To solve this we can either change sql_mode in my.cnf but I choose to just modify the size column from "enum" to "set" ("set" can be set for zeroth element), because it would be harder for people to configure the mysql server if they put it to vps. Also it is an unused column, not worth the hassle.

So Mega archive updated:

2022.12.14: - Fixed an issue with mob_proto size column after the MySQL56 update. Because MySQL56 have set sql_mode to
              STRICT_TRANS_TABLES by default, we could not save zeroth element for an enum. The easiest solution is to
              modify it from "enum" to "set", because we can set zeroth element for "set" type.
            - Added locale_string.txt translation for "´ő ŔĚ»ó ŔĚ ľĆŔĚĹŰŔ¸·Î ĽÓĽşŔ» Ăß°ˇÇŇ Ľö ľř˝Ŕ´Ď´Ů"; (6-7 bonus).

You can modify the size column in navicat design table, just set size to "set". Or you can run this query:

ALTER TABLE `mob_proto` MODIFY COLUMN `size`  set('SMALL','MEDIUM','BIG') CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT 'SMALL' AFTER `level`;


 ---------------------------------------------------------------------------
 

I knew about these, yes the ;;, warnings, or even TRUE instead of True and stuffs like that can hurt eyes but since it is a reference serverfile and not advanced files, I kept everything as it was, unless it is a bug/exploit.

But thanks for the list, it is useful and people can use it to tidy and improve their code.

 

same error with other columns, i deleted STRICT_TRANS_tABLES from my.cnf, reinstall all the game files and now it's fixed.

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3 hours ago, БlyatMAN said:

Where is showing that error? 

It was in db syserr if you changed the MySQL version from 5.5 to 5.6.

 

5 hours ago, Filiq said:

 

same error with other columns, i deleted STRICT_TRANS_tABLES from my.cnf, reinstall all the game files and now it's fixed.

Edit: I see, setRaceFlag is the next, just not for all row like size. Maybe yes, removing STRICT_TRANS_TABLES is the way to go.
I'll update the VM again later today.

Edited by TMP4
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2 hours ago, TMP4 said:

It was in db syserr if you changed the MySQL version from 5.5 to 5.6.

 

Edit: I see, setRaceFlag is the next, just not for all row like size. Maybe yes, removing STRICT_TRANS_TABLES is the way to go.
I'll update the VM again later today.

i need to make changes in sourcecode if i want to upgrade to mysql 8?

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On 7/24/2022 at 8:42 AM, TMP4 said:

This is the hidden content, please

https://data.hu/get/13368912/Sash_with_scale.rar
https://files.fm/u/a84skfgev
This is the hidden content, please

bro still buggy on ur files.... no errors or something but while mounting the sash position is unstable ...... can somebody help? 

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11 hours ago, TMP4 said:

It was in db syserr if you changed the MySQL version from 5.5 to 5.6.

 

Edit: I see, setRaceFlag is the next, just not for all row like size. Maybe yes, removing STRICT_TRANS_TABLES is the way to go.
I'll update the VM again later today.

Updated the Mega archive.

2022.12.15: - Changed sql_mode in the VM from sql_mode=NO_ENGINE_SUBSTITUTION,STRICT_TRANS_TABLES to
              sql_mode=NO_ENGINE_SUBSTITUTION in /usr/local/my.cnf to prevent DATA TRUNCATED errors with MySQL56.
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1 hour ago, TMP4 said:

Updated the Mega archive.

2022.12.15: - Changed sql_mode in the VM from sql_mode=NO_ENGINE_SUBSTITUTION,STRICT_TRANS_TABLES to
              sql_mode=NO_ENGINE_SUBSTITUTION in /usr/local/my.cnf to prevent DATA TRUNCATED errors with MySQL56.

i'm trying for some hours to put the serverfile on a server, and i just get socket_connect: HOST 127.0.0.1:15000, could not connect. i changed ips, ports nothing.. dosen't work anything 

syserr db
 

SYSERR: Dec 15 21:43:16 :: Start: TABLE_POSTFIX not configured use default
SYSERR: Dec 15 21:43:54 :: pid_init: 
Start of pid: 2080

 

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@ TMP4 You made mistake with these numbers..

		imgFileNameDict = {
			# Base
			0 : "d:/ymir work/uiloading/base/background_loading_warrior.sub",
			1 : "d:/ymir work/uiloading/base/background_loading_shaman.sub",
			2 : "d:/ymir work/uiloading/base/background_loading_sura.sub",
			3 : "d:/ymir work/uiloading/base/background_loading_assassin.sub",
			4 : "d:/ymir work/uiloading/base/background_loading_assassin2.sub",
			5 : "d:/ymir work/uiloading/base/background_loading_assassin3.sub",
			6 : "d:/ymir work/uiloading/base/background_loading_sura2.sub",
			7 : "d:/ymir work/uiloading/base/background_loading_assassin3.sub", # 7
			# Grotto
			7 : "d:/ymir work/uiloading/grotto/background_loading_samahi1.sub", # 7
			8 : "d:/ymir work/uiloading/grotto/background_loading_warrior5.sub",
			9 : "d:/ymir work/uiloading/grotto/background_loading_warriorghist1.sub",
			# Catacomb
			10 : "d:/ymir work/uiloading/catacomb/loading0.sub",
			11 : "d:/ymir work/uiloading/catacomb/loading1.sub",
			12 : "d:/ymir work/uiloading/catacomb/loading2.sub",
			13 : "d:/ymir work/uiloading/catacomb/loading3.sub",
			# Dark Dragons
			14 : "d:/ymir work/uiloading/dark_dragons/loading0.sub",
			15 : "d:/ymir work/uiloading/dark_dragons/loading1.sub",
			16 : "d:/ymir work/uiloading/dark_dragons/loading2.sub",
			17 : "d:/ymir work/uiloading/dark_dragons/loading3.sub",
			# Purgatory
			18 : "d:/ymir work/uiloading/purgatory/loading0.sub",
			19 : "d:/ymir work/uiloading/purgatory/loading1.sub",
			20 : "d:/ymir work/uiloading/purgatory/loading2.sub",
			21 : "d:/ymir work/uiloading/purgatory/loading3.sub",
		}

 

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15 minutes ago, Pseudabo said:

@ TMP4 You made mistake with these numbers..

		imgFileNameDict = {
			# Base
			0 : "d:/ymir work/uiloading/base/background_loading_warrior.sub",
			1 : "d:/ymir work/uiloading/base/background_loading_shaman.sub",
			2 : "d:/ymir work/uiloading/base/background_loading_sura.sub",
			3 : "d:/ymir work/uiloading/base/background_loading_assassin.sub",
			4 : "d:/ymir work/uiloading/base/background_loading_assassin2.sub",
			5 : "d:/ymir work/uiloading/base/background_loading_assassin3.sub",
			6 : "d:/ymir work/uiloading/base/background_loading_sura2.sub",
			7 : "d:/ymir work/uiloading/base/background_loading_assassin3.sub", # 7
			# Grotto
			7 : "d:/ymir work/uiloading/grotto/background_loading_samahi1.sub", # 7
			8 : "d:/ymir work/uiloading/grotto/background_loading_warrior5.sub",
			9 : "d:/ymir work/uiloading/grotto/background_loading_warriorghist1.sub",
			# Catacomb
			10 : "d:/ymir work/uiloading/catacomb/loading0.sub",
			11 : "d:/ymir work/uiloading/catacomb/loading1.sub",
			12 : "d:/ymir work/uiloading/catacomb/loading2.sub",
			13 : "d:/ymir work/uiloading/catacomb/loading3.sub",
			# Dark Dragons
			14 : "d:/ymir work/uiloading/dark_dragons/loading0.sub",
			15 : "d:/ymir work/uiloading/dark_dragons/loading1.sub",
			16 : "d:/ymir work/uiloading/dark_dragons/loading2.sub",
			17 : "d:/ymir work/uiloading/dark_dragons/loading3.sub",
			# Purgatory
			18 : "d:/ymir work/uiloading/purgatory/loading0.sub",
			19 : "d:/ymir work/uiloading/purgatory/loading1.sub",
			20 : "d:/ymir work/uiloading/purgatory/loading2.sub",
			21 : "d:/ymir work/uiloading/purgatory/loading3.sub",
		}

 

Thanks, fixed.

2022.12.16: - Fixed the imgFileNameDict in root/introloading.py (Number 7 was twice in the list).
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thanks for work

On 7/20/2021 at 12:13 PM, TMP4 said:

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Updated at 2022.12.16.

Alternative download links:
 

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[40250] Reference Serverfile + Client + Src [15 Available Languages]

My goal was to make a reference r40250 serverfile as official as possible compared to what GF had back when their files got leaked in early 2014.
No new systems added, only bug fixes. While I spent several hours testing, there may still be bugs. Please report bugs to me so I can fix them in the
future, I want to make this project as bug free as possible.

Available languages: EN/DE/HU/FR/CZ/DK/ES/GR/IT/NL/PL/PT/RO/RU/TR
Please read Languages.txt to learn how to change the default EN language.

SSH for VM: root/123456789
MySQL: root/123456789
Ingame: admin/123456789

Aliases and it's commands:

start			cd /usr/metin2/server && sh start.sh
close			cd /usr/metin2/server && sh close.sh
clear			cd /usr/metin2/server && sh clear.sh
backup			cd /usr/metin2/server && sh backup.sh
questcompile		cd /usr/metin2/server/share/locale/english/quest && python2.7 make.py
dbclean			cd /usr/metin2/src/db/src && gmake clean
dbdep			cd /usr/metin2/src/db/src && gmake dep
dbcompile		cd /usr/metin2/src/db/src && gmake -j9
gameclean		cd /usr/metin2/src/game/src && gmake clean
gamedep			cd /usr/metin2/src/game/src && gmake dep
gamecompile		cd /usr/metin2/src/game/src && gmake -j9

Please read Changelog.txt to find more about the changes I made.

Special thanks to:

@Mali for the clean and updated client & server src files.
@Sanchez for the 2014 base client.
@Veltor88 for the translate.lua pack.
@Fazer for the locale_string pack

I made a little video about installing the serverfile (vm) and changing the language:

  Hide contents

PS: I know it's pretty late in 2021 but better than ever 😀

Sincerely,
TMP4

thanks forever

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On 12/15/2022 at 9:47 PM, Filiq said:

i'm trying for some hours to put the serverfile on a server, and i just get socket_connect: HOST 127.0.0.1:15000, could not connect. i changed ips, ports nothing.. dosen't work anything 

syserr db
 

SYSERR: Dec 15 21:43:16 :: Start: TABLE_POSTFIX not configured use default
SYSERR: Dec 15 21:43:54 :: pid_init: 
Start of pid: 2080

 

so, after some time i noticed db.core, i dumped and i get this:
 

Core was generated by `./db'.
Program terminated with signal SIGSEGV, Segmentation fault.
Address not mapped to object.
#0  0x20789ed2 in strtoul_l () from /lib/libc.so.7
[Current thread is 1 (LWP 100222)]

so the problem is like this:

if i go to /usr/metin2/server/db and i run command ./db its working.

if i run sh run.sh or i start the db in other way its crash and give that error, and if he crash and i try ./db same error, if i reboot the server and run ./db its working again :)) its so strange bcs i cant run the server with the bash script and i need to start everything from so many terminals :))

and if i close the db or kill pid and try to start again, same error and to fix i need to reboot

i hope you understand my english :)), i tried to get libc.so.7 from vdi and upload to my vps, but nothing, same result, with that lib.

when i installed this

cd /usr/ports/misc/compat9x/ && make install clean

the command ./db start working but only in this way

Edited by Filiq
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2 hours ago, Filiq said:

so, after some time i noticed db.core, i dumped and i get this:
 

Core was generated by `./db'.
Program terminated with signal SIGSEGV, Segmentation fault.
Address not mapped to object.
#0  0x20789ed2 in strtoul_l () from /lib/libc.so.7
[Current thread is 1 (LWP 100222)]

so the problem is like this:

if i go to /usr/metin2/server/db and i run command ./db its working.

if i run sh run.sh or i start the db in other way its crash and give that error, and if he crash and i try ./db same error, if i reboot the server and run ./db its working again :)) its so strange bcs i cant run the server with the bash script and i need to start everything from so many terminals :))

and if i close the db or kill pid and try to start again, same error and to fix i need to reboot

i hope you understand my english :)), i tried to get libc.so.7 from vdi and upload to my vps, but nothing, same result, with that lib.

when i installed this

cd /usr/ports/misc/compat9x/ && make install clean

the command ./db start working but only in this way

I understand what you're saying but starting the db or any executable via console and via bash script is basicly the same, open start.sh via notepad, you'll se it just uses the ./db command.

Does your vps is FreeBSD13.1? Since the VM is FreeBSD13.1, the vps should be too. Otherwise you need to make a new vm or x32 jail in your vps to compile.

There was this fix what people used to apply: 

 

I did not applied it to this serverfile because starting db worked for me every time, also burning a fixed locale is not a good idea since I gave 15 languages to choose from.. 😄
But give it a try.

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6 minutes ago, TMP4 said:

I understand what you're saying but starting the db or any executable via console and via bash script is basicly the same, open start.sh via notepad, you'll se it just uses the ./db command.

Does your vps is FreeBSD13.1? Since the VM is FreeBSD13.1, the vps should be too. Otherwise you need to make a new vm or x32 jail in your vps to compile.

There was this fix what people used to apply: 

 

I did not applied it to this serverfile because starting db worked for me every time, also burning a fixed locale is not a good idea since I gave 15 languages to choose from.. 😄
But give it a try.

yes i know is the same command, but in the start.sh is like ./db & if i do ./db & dosent work, if i delete & from exec same, dosent work :)) it s very very strange idk

https://metin2.download/picture/269MP4W734tY4GYaTyAcHF0cK8Dp0gi5/.png

i will try that fix 

Edited by Metin2 Dev
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1 hour ago, avertusss said:

Can i use the newest update on freebsd 13.0? (compiling and running)

It will work but you have to make your own 13.0 vm where you compile, because I bet your vps will be x64 where you can't compile.

Why do you want 13.0 instead of 13.1? If your vps provider don't have the option for 13.1 yet, check if you can use your own iso to install 13.1, or just update 13.0 to 13.1 because it is possible.

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1 hour ago, TMP4 said:

It will work but you have to make your own 13.0 vm where you compile, because I bet your vps will be x64 where you can't compile.

Why do you want 13.0 instead of 13.1? If your vps provider don't have the option for 13.1 yet, check if you can use your own iso to install 13.1, or just update 13.0 to 13.1 because it is possible.

I have vps for dev server with 13.0 and dedicated with few users with 13.0 too. That's why i want still use 13.0.

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