Jump to content

Recommended Posts

  • 4 weeks later...

 unresolved external symbol "public: bool __thiscall CItemManager::LoadShiningTable(char const *)" (?LoadShiningTable@CItemManager@@QAE_NPBD@Z)    UserInterface   

Does anyone know what is wrong?

  • 4 weeks later...
On 6/6/2022 at 8:48 PM, dotMatryx said:

 unresolved external symbol "public: bool __thiscall CItemManager::LoadShiningTable(char const *)" (?LoadShiningTable@CItemManager@@QAE_NPBD@Z)    UserInterface   

Does anyone know what is wrong?

same here

  • 5 months later...
  • 3 weeks later...
On 12/27/2022 at 7:43 PM, Menson said:

Hello, the weapon costume does not work, I tried everything, can you help me please HELPPPPPPPP

Hello is work,

 

In your InstanceBase.cpp file in "bool CInstanceBase::SetWeapon(DWORD eWeapon)" function you need add :

#ifdef ENABLE_SHINING_SYSTEM
		__GetShiningEffect(pItemData);
#endif
	}
	else
	{
		__ClearWeaponRefineEffect();
#ifdef ENABLE_SHINING_SYSTEM
		__ClearWeaponShiningEffect();
#endif
	}
	return true;

 

  • 3 months later...
  • 2 months later...

any have this problem?>

 

Severity    Code    Description    Project    File    Line    Suppression State
Error    C2065    'ITEM_SHINING_MAX_COUNT': undeclared identifier (compiling source file Area.cpp)

  • 6 months later...

please, can you help me somewhere, I have everything right but it shows such an error ?

Foto : https://metin2.download/picture/0Dp4W92x73FOBwrZ4x22ODO4x5X23bQt/.jpg

Error    C2027    use of undefined type 'CItemData'

 

Edited by Metin2 Dev International
Core X - External 2 Internal
  • 3 months later...
On 1/16/2024 at 1:31 PM, duffisk2w said:

please, can you help me somewhere, I have everything right but it shows such an error ?

Foto : https://metin2.download/picture/0Dp4W92x73FOBwrZ4x22ODO4x5X23bQt/.jpg

Error    C2027    use of undefined type 'CItemData'

 

i have the same problem, any solution or idea for error ? 

10 hours ago, oSocks said:

i have the same problem, any solution or idea for error ? 

You never defined the macro..
if you have a custom file with defines let's say my_custom_defines.h
Go and add this:

#define ENABLE_SHINING_SYSTEM

If you do not have any file like this go to locale_inc.h and add it there.

1 hour ago, white said:

You never defined the macro..
if you have a custom file with defines let's say my_custom_defines.h
Go and add this:

#define ENABLE_SHINING_SYSTEM

If you do not have any file like this go to locale_inc.h and add it there.

Solved, missing #include, but work only for body costume and not for weapon costume... Sad ?

  • 8 months later...
  • 2 weeks later...
On 2022. 05. 10. at 15:17, ARiniii said:

Megoldva! Köszönöm!

 

On 2022. 05. 10. at 15:17, ARiniii said:

Megoldva! Köszönöm!

Szia mi volt a baja?  fixet tudnál küldeni nekem se akar működni value 3-on 😄 

  • 3 months later...

Hello guys! If you have issues with costume weapon shining, check for defines if its the same as yours or not
i.e.: COSTUME_WEAPON_SYSTEM or WEAPON_COSTUME_SYSTEM ... and all for the defines, check twice

  • 9 months later...

Don't use any images from : imgur, turkmmop, freakgamers, inforge, hizliresim... Or your content will be deleted without notice...
Use : https://metin2.download/media/add/

Please use https://metin2.download/ when uploading files smaller than 100MB, otherwise the approval will take longer due to manual upload.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.