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How To Fix Sequence mismatch header 10


wezt

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Hello community.

Below you'll find fix for this error "Process: SEQUENCE 33075400 mismatch 0xa7 != 0xcf header 10"
Usually this error happening when _IMPROVED_PACKET_ENCRYPTION_ disabled.

In desc.cpp find 'int DESC::ProcessInput()' there you'll find next rows:

            TEMP_BUFFER    tempbuf;
            LPBUFFER lpBufferDecrypt = tempbuf.getptr();
            buffer_adjust_size(lpBufferDecrypt, iSizeBuffer);

Comment these lines and add below next line :

            LPBUFFER lpBufferDecrypt = buffer_new(iSizeBuffer);

 

Then below you need to find 'buffer_read_proceed(m_lpInputBuffer, iBytesProceed);' add next line above:

            buffer_delete(lpBufferDecrypt);

Spoiler

should be something like this:

224551Gc0hMnV.png

 

P.S.: With current changes I don't have any troubles with header 10 anymore. And looks like the problem was in TEMP_BUFFER
Feel free to like and comment if necessary ;)

Regards.

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On 06.07.2016 at 2:50 PM, ds_aim said:

Use Size insteated of 8192

LPBUFFER lpBufferDecrypt = buffer_new(Size);

 

Note:

Just complete removed seqeunce system, it's incomplet and too much bugs.

Inseated of seqeunce system you can make all packet's return security key. It's a little work but should be better.

That's very bad practice. You should cipher your packets. That's the best method. And you already have all the resources in game/client.

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