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Endymion

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Everything posted by Endymion

  1. Replace limit_time.h with this: #ifndef __LIMIT_TIME__ #define __LIMIT_TIME__ /*#define ENABLE_LIMIT_TIME #define GLOBAL_LIMIT_TIME 1411179550UL // Sat Sep 20 11:19:10 2014 */ #define TIME_OVER_PONG_DOWN_RATE 50000 #define TIME_OVER_LOGIN_DOWN_RATE 10000 #endif
  2. I'm using affect_hairas bonus in pet system, try do it too. But remember about delete if which delete bonus when time > limit_time in hair quest.
  3. I think you edited something wrong with packets.
  4. Hi. I have got little problem with dmg when I'm using polymarble. When I have got polymorph on Perfect Master I don't get additional dmg bonus. Poly with 1 point gives me more dmg than P. Only perfect master is bugged. Maybe somebody know what's wrong? Screen:
  5. up. w/e Try this in cmdchat: tonumber(coins[1][1])
  6. My co-worker Hubert did it to order from HA Meca. Meca tried resell it, but he not paid me for some fix in source. Designed by Jemilo.
  7. Maybe try this: const char* kingdoms[3] = {"|cFFff0000|H|h","|cFFFFFF00|H|h","|cFF0080FF|H|h"}; char chatbuf_global[CHAT_MAX_LEN + 1]; int len_global = snprintf(chatbuf_global, sizeof(chatbuf_global), "%s %s|cFFA7FFD4|H|h",kingdoms[ch->GetEmpire()-1], chatbuf); But I dont sure if it can works.
  8. I have this bug on my server with game rev2089. It started from removed RemoveAffect as safademirel asked. [Hidden Content]
  9. input_main.cpp Add this include: #include "belt_inventory_helper.h" And past this if (p->ItemPos.IsBeltInventoryPosition() && false == CBeltInventoryHelper::CanMoveIntoBeltInventory(pkItem)) { ch->ChatPacket(CHAT_TYPE_INFO, "<Belt> Ops."); return; } under LPITEM pkItem = pkSafebox->Get(p->bSafePos); In CInputMain::SafeboxCheckout ©Terenzo.
  10. I have the same error on game2089 and just little rewrite deviltower. when 8016.kill with pc.in_dungeon() and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 begin d.setf("level", 4) d.regen_file("data/dungeon/deviltower_stone.txt") -- Regen with metins server_timer('devil_stone4_fail1', 5*60, pc.get_map_index()) d.notice("Dotarles do Bramy Wyboru na 3. pierze. Wiele"); d.notice("kamieni Metin bezie draznic Twoje oczy i uszy."); d.notice("Znajdz prawdziwy kamien Metin i zniszcz go w"); d.notice("ciagu 15 minut! To jedyny sposób aby przejsc "); d.notice("na nastene piero Wiezy Demonów!"); end when kill with npc.get_race() == 8017 and pc.get_map_index() >= 660000 and pc.get_map_index() < 670000 and d.getf("level") == 4 begin d.setf("stone", pc.getf("stone")+1) -- Truth stone if number(1,7) == 1 then server_timer("devil_stone4_end", 5, get_server_timer_arg()) d.notice("Gratulacje!"); d.notice("Zniszczyliscie prawdziwy kamien Metin!") d.notice("Za chwile zostaniecie przeniesieni na nastepne pietro!") clear_server_timer('devil_stone4_fail1', get_server_timer_arg()) clear_server_timer('devil_stone4_fail2', get_server_timer_arg()) clear_server_timer('devil_stone4_fail', get_server_timer_arg()) else if d.getf("stone") == 6 then -- Truth stone server_timer("devil_stone4_end", 5, get_server_timer_arg()) d.notice("Gratulacje!"); d.notice("Zniszczyliscie prawdziwy kamien Metin!") d.notice("Za chwile zostaniecie przeniesieni na nastepne pietro!") clear_server_timer('devil_stone4_fail1', get_server_timer_arg()) clear_server_timer('devil_stone4_fail2', get_server_timer_arg()) clear_server_timer('devil_stone4_fail', get_server_timer_arg()) else d.notice("Zniszczyliście fałszywy Kamień Metin!") -- Fake stone end end end
  11. Yes, in spoiler are difs which I used. I used dif for pet system too (which have 3000 lines).
  12. You can include your own *.so file into game witih starting core.
  13. So you must write new function in game or set do_dice privilage from gamemaster into player.
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