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Endymion

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Everything posted by Endymion

  1. "Hi I have a problem with piersiceniami in src. " Pasha, is that you?
  2. ch->ChatPacket(CHAT_TYPE_COMMAND, "ClientVersionWarning %s", ch->GetName());
  3. You can completely disable UDP connections on firewall. I'm seeing ack flags in this screen, but it's tcp flags and metin2 are using ack flags.
  4. ​He don't remove null pointer because Inix forgot about it.
  5. How do you feel when stealing things from polish forum?
  6. PyObject * playerGetElk(PyObject* poSelf, PyObject* poArgs) { return Py_BuildValue("I", CPythonPlayer::Instance().GetStatus(POINT_GOLD)); } I only changed this in client. :v
  7. # gdb # set gnutarget i386-marcel-freebsd # file /home/srv/share/bin/game # core /home/srv/ch/game.core # bt full Now give us a result of this commands.
  8. net.DirectEnter(0) net.SendSelectCharacterPacket(0) net.SendEnterGamePacket() Are you trying change channel by using this? It's bugged, so better write in py: 1. Save in txt file, which channel somebody chosen 2. Logout 3. Connect to channel by reading information from txt file PS. When login, you must save ID and Password into constInfo.
  9. Why you want just steal something from my server? :< Server name? Vesteris ([Hidden Content]) And this is post on server's fanpage which I posted 3 months ago about this. [Hidden Content] Thoria or amerion ??? Thoria is polish server which start at 11.04. My server is online since 28.03 and I already have this, but w/e. Nobody will give you serverside of this system without cmdchats.
  10. Why you want just steal something from my server? :< Server name? Vesteris ([Hidden Content]) And this is post on server's fanpage which I posted 3 months ago about this. [Hidden Content]
  11. Why you want just steal something from my server? :<
  12. Hello folks. I was wondering how can i bump up the terrain and shadow rendering in metin2. This tehnique is used fex. In worldeditor, but Whenever i change the LOAD_AREA_WIDTH, terrain renderer stop working. All help appreciated. Kind regards.
  13. Hi, I tried increase max guild level and I have some problems. When my guild have 20 lv, and I try donate exp it isn't work. Still I see "Guild Level: 20", "Current exp: 0", "Needed exp: 0". Now I'll show what I changed in server and client. Server: common/length.h GUILD_MAX_LEVEL = 30, constants.cpp const DWORD guild_exp_table2[GUILD_MAX_LEVEL+1] = { 0, 60000UL, 180000UL, 360000UL, 640000UL, 940000UL, 1300000UL, 1720000UL, 2200000UL, 2740000UL, 3340000UL, 4000000UL, 6000000UL, 8400000UL, 11200000UL, 14400000UL, 18000000UL, 26000000UL, 32000000UL, 40000000UL, 168000000UL, 1UL, //new 21 level 1UL, //new 22 level 1UL, //new 23 level 1UL, //new 24 level 1UL, //new 25 level 1UL, //new 26 level 1UL, //new 27 level 1UL, //new 28 level 1UL, //new 29 level 1UL //new 30 level }; Client: UserInterface/Locale.cpp static const int GUILD_LEVEL_MAX = 30; static DWORD INTERNATIONAL_GUILDEXP_LIST[GUILD_LEVEL_MAX+1] = { 0, // 0 60000UL, // 1 180000UL, // 2 360000UL, // 3 640000UL, // 4 940000UL, // 5 1300000UL, // 6 1720000UL, // 7 2200000UL, // 8 2740000UL, // 9 3340000UL, // 10 4000000UL, // 11 6000000UL, // 12 8400000UL, // 13 11200000UL, // 14 14400000UL, // 15 18000000UL, // 16 26000000UL, // 17 32000000UL, // 18 40000000UL, // 19 168000000UL, // 20 1UL, // new 21 level 1UL, // new 22 level 1UL, // new 23 level 1UL, // new 24 level 1UL, // new 25 level 1UL, // new 26 level 1UL, // new 27 level 1UL, // new 28 level 1UL, // new 29 level 1UL // new 30 level };
  14. Hi. I've got problem with taking damage from shaman when mounting. When I used green potion only one from two attacks from mount is taking damage. I don't know how better describe it, so maybe watch video? [Hidden Content] First without potions, next with potion +30 AS (27102), and next with potion +10 AS.
  15. int marriage_in_party(lua_State* L) { LPCHARACTER ch = CQuestManager::instance().GetCurrentCharacterPtr(); if (ch==NULL){lua_pushboolean(L, 0);return 0;} marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(ch->GetPlayerID()); unsigned int pidMarriage; if (pMarriage) { LPCHARACTER you = CHARACTER_MANAGER::instance().FindByPID(pMarriage->GetOther(ch->GetPlayerID())); if (you == NULL) return 0; pidMarriage = you->GetPlayerID(); }else{lua_pushboolean(L, 0);return 0;} LPPARTY pParty = ch->GetParty(); if (NULL == pParty){lua_pushboolean(L, 0);return 0;} FPartyPIDCollector f; pParty->ForEachOnMapMember(f, ch->GetMapIndex()); std::vector <DWORD>::iterator it = f.vecPIDs.begin(); bool is_in = false; for (f.vecPIDs.begin(); it != f.vecPIDs.end(); it++) if (pidMarriage == *it) { is_in = true; break; } lua_pushboolean(L, is_in ? 1:0); return 1; } Function check if your wife/husband is in party with you. Players must be in the same group and on the same map.
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