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Syreldar

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Everything posted by Syreldar

  1. Hi, So, my server has been perfectly running with this system for 1 month or so, but one thing bothers me: the sashes are seen like they have specular set at 0, while they do have the specular set at 100. If you guys need code snippets in order to help me solve this little issue, feel free to hit me up. Thanks! Edit: Fixed - Increase your value3 by 100 since eAcce enables it together with the effect by default.
  2. Inside ori_to_new_table.txt, you must've got values like these ones: 25041 39001 70005 39002 70020 39003 70024 39004 They're the original items' vnums, together with the corrispective new items, the ones with the "b" sign, like this one: 25041 is the original Magic Stone, while 39001 is the Magic Stone with the "b" sign. 70005 is the original Experience Ring, while 39002 is the Experience Ring with the "b" sign etc.
  3. That problem triggers while you try to issue a client command while it's updating packets, in this case for the mount to unmount. Try to press space while increasing your status, will happen the same thing.
  4. Every time i fuck something up there, i get this error, trust me, i know what i'm talking about, and it's always my fault if it happens.
  5. Wow, not only you asked the ready work without even trying to learn, but you're also now saying it doesn't work? Plus without even giving the reason you're saying that? This kind of people gets on my nerves. 5+ Months and you don't even try to learn something out of what "you work" on.
  6. Hi, you fucked up your locale_string.txt, you probably modified it using notepad++ fucking up the korean characters. (at least that's the most common way i usually get to trigger this shit) Remember that fucking up your locale_string.txt is LITERALLY THE ONLY POSSIBLE WAY you've got to trigger this error, except for the fact that you could've fucked it up on the main quest but i doubt it, so yeah..
  7. Hm.. I've rewritten the quest for your sake, personally the first thing i worry about when i write a quest is that if someone breaks into my server, i don't want them to look at my quests and think it has been a bonobo monkey to write them. (but no one ever breaks, really) [Hidden Content] It's untested but should work regardless.
  8. Personally i dumped the official protos to xml, then i made the sql queries off that, and then with a python converter, i made txt files by linking my proto databases to that converter. That way i've got the txts.
  9. I can't help you with that, contact who sold you the system.
  10. You don't have the right queries: yours probably do not even use a bonus. Contattami su skype se ti serve una mano: aresyournightmare
  11. it's not related to the source function, this is client sided, the animation to be precise.
  12. substitute if index >= 6: with if index >= 7: and it will work with the 7th bonus too.
  13. He is basically saying the effects page does not display any button, as shown on the screen.
  14. Solutions: Via quest: You can use the game.drop_item function which drops items without ownership..i kinda suggest you not to use this method. Via mob_drop_item.txt: which actually divides drop for each member. <- best
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