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Metin2 Dev

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Everything posted by Metin2 Dev

  1. I still don't think that is a problem of binary. What operating system do you use? Try to do something with compatibility.
  2. Just remove conditions in marriage quest, which are checking sex of characters.
  3. Well I was observing this error maybe about two years ago. I think that solution for this is start client as administrator.
  4. When I add new costumes at offıcial patch:
  5. You need to change MobColor in mob_proto to zero.
  6. Crash occurs only when you enter that new map?
  7. In cmd_emotion.cpp: Find list emotion_types[] and change this: { "키스", "french_kiss", NEED_PC | OTHER_SEX_ONLY | BOTH_DISARM, 2.0f }, { "뽀뽀", "kiss", NEED_PC | OTHER_SEX_ONLY | BOTH_DISARM, 1.5f }, To this: { "키스", "french_kiss", NEED_PC | BOTH_DISARM, 2.0f }, { "뽀뽀", "kiss", NEED_PC | BOTH_DISARM, 1.5f }, Please, be aware of that, animations are made separately for each interaction. So if you want to have it brilliat, you need to make new animations for kissing female with female (sura - ninja, warrior - shaman etc.) and male with male too.
  8. I don't understand that, do you fixxed it now or not?
  9. Anyone have an extern folder working with sursa client? Novaline's extern dosn't work. ://
  10. Hey, i didnt find a link for a working Visual Studio 2008 which is compatible with the service pack 1... anyone can help me? Mircosoft gave me this link: [Hidden Content] All other downloads i found didnt working with SP1 so useless for me...
  11. It's no problem. I like the wolfman... idk why all hate them... ._. Would be nice if you can give me the link :3
  12. Ahh okay thanks Do you have a working dl for me? I got one but i cant compile it... if i fix an error i got 2 new errors...
  13. Hey a little question, i have the mainline_release source and the .kori source. Which of them would you recommend?
  14. This is official effect : [Hidden Content] [Hidden Content] ------------------------------------------------------------------------------ #playersettingmodule.py chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+21, "Bip01", "D:/ymir work/pc/common/effect/armor/acc_01.mse") ------------------------------------------------------------------------------ This is acc_01.mse : [Hidden Content]
  15. Character isn't logout on my server. I tried phase_close isn't working. Can anyone help me please?
  16. Dunno what is your problem. But check you D: disk, if you have textures there, move them off.
  17. I have no other files atm, thats why i asking for a source. ;P If i try to build the samuraicore i dont get a game or a db, i dont know why.. cant see any errors.
  18. Hello, which source would you recommend? I tried the samurai core but without success. I got an old version (i think it is 1.2) on my pc and all new links from are dead. Do you know another good source with which one you can work? My english is not the best, I'm sorry for that. I tried my best!
  19. Dunno what you really need, but here is solution for known bug: At server side in ClientManagerPlayer.cpp find: snprintf(queryStr, sizeof(queryStr), "INSERT INTO player%s_deleted SELECT * FROM player%s WHERE id=%d", GetTablePostfix(), GetTablePostfix(), pi->player_id); std::auto_ptr<SQLMsg> pIns(CDBManager::instance().DirectQuery(queryStr)); if (pIns->Get()->uiAffectedRows == 0 || pIns->Get()->uiAffectedRows == (uint32_t)-1) { sys_log(0, "PLAYER_DELETE FAILED %u CANNOT INSERT TO player%s_deleted", dwPID, GetTablePostfix()); peer->EncodeHeader(HEADER_DG_PLAYER_DELETE_FAILED, pi->dwHandle, 1); peer->EncodeBYTE(pi->account_index); return; } And replace it to: snprintf(queryStr, sizeof(queryStr), "INSERT INTO player_deleted%s SELECT * FROM player%s WHERE id=%d", GetTablePostfix(), GetTablePostfix(), pi->player_id); std::auto_ptr<SQLMsg> pIns(CDBManager::instance().DirectQuery(queryStr)); if (pIns->Get()->uiAffectedRows == 0 || pIns->Get()->uiAffectedRows == (uint32_t)-1) { sys_log(0, "PLAYER_DELETE FAILED %u CANNOT INSERT TO player_deleted%s", dwPID, GetTablePostfix()); peer->EncodeHeader(HEADER_DG_PLAYER_DELETE_FAILED, pi->dwHandle, 1); peer->EncodeBYTE(pi->account_index); return; }
  20. uiquest.py -> event.SetRestrictedCount
  21. If you are looking for that how to make client binary to be able run only by patcher, here is solution.
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