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ATAG

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Everything posted by ATAG

  1. Copy the Makefile from novaline and try to compile with that.
  2. Edit your Makefile. to # boost INCDIR += -I../../../Extern/include/boost
  3. Your first error is a missing header file (auth_brasil.h) Second one is.. i don't understand. We have a "bool Cube_InformationInitialize()" in cube.h/cpp, and you have an error: input_db.cpp:937: error: could not convert 'Cube_InformationInitialize()' to 'bool' Seems like your sources are corrupted (or modified without brain) Sorry
  4. @Sanchez: Rename your "D:ymir work" folder, that can make some fun like this
  5. The quest is totally wrong. Try this one: quest yourquest begin when login begin local boss = {101, 102, 103, 104} local escolha = math.random(1,1) -- math.random(1,1) is always 1... dou you really want this?? if escolha == 1 then local mob = boss[number(1,table.getn(boss)] pc.setqf("mob", mob) pc.setqf("state", 20) q.set_counter("eventkill:", 20) say("kill mob"..mob_name(mob).."") end end when kill with not npc.is_pc() begin local mob = pc.getqf("mob") if mob == 0 or npc.get_race() ~= mob then return end local count = pc.getqf("state") - 1 if count <= 20 then pc.setqf("state", count) q.set_counter("eventkill", -count) end if count == 0 then local itens = {{27005, 200},{27002, 200},{27006, 100},{27003, 100}} local reward = number(1,table.getn(itens)) pc.give_item2(itens[reward][1], itens[reward][2]) pc.delqf("mob") pc.delqf("state") end end end I've just fixed the errors, but this quest is still a sh!t. Look at a hunting quest and modify to your needs.
  6. If PLAYER_EYP_TABLE_MAX is 150, you can write 151 lines. Maybe you have 152 or more?
  7. Pls type gmake (without multijobs) and let's see the error. This screenshot is unusable... Anyway it seems like that you write +1 value into the array.
  8. when login with (pc.get_map_index() >= (97*10000) and pc.get_map_index() < (98*10000)) begin if pc.getqf("payment") < 1 then if pc.count_item(30179) >= 3 then pc.remove_item(30179,3)
  9. I see this CHECKPOINT shit once on my server, caused by a while loop in the leaked easter event quest.
  10. No, the code above doesn't solve the problem. Server will just hang and you can't use it. Find the error you did in the files.
  11. It's unable to unpack type4 packs with general unpackers. The only way (as i know) is the "unpacker for every client". [Hidden Content]
  12. It sounds like a dragonlair.quest bug. If u use lower mapindex, it can break guild wars too.
  13. The log says everything: global name 'REFINE_FAILURE_CAN_NOT_ATTACH0' is not defined Define it in locale_game.txt
  14. I think you don't have the special_ride group in special_item_group.txt Group µ¿¹°_»óÀÚ_ijœÃ { Vnum 10030 1 71115 1 1 2 71117 1 1 3 71119 1 1 4 71121 1 1 5 71124 1 1 6 71125 1 1 7 71126 1 1 8 71127 1 1 9 71128 1 1 10 71131 1 1 11 71132 1 1 12 71133 1 1 13 71134 1 1 14 71164 1 1 } (it's from the r34083 SF)
  15. Current GF (HU) item proto: [Hidden Content] You can pack it with the DumpProto...
  16. It's impossible without a very high net speed (i mean multi-gigabit).
  17. If you compile on the target machine, use -mtune=native it will turn on all CPU flags, that your CPU supports.
  18. As i've wrote: if you are root than i don't know what is the problem. Anyway if you run the game from /home/game, then you should run it as user "game". And then: chown -R game:game /home/game
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