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SøηGøku®

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  1. https://prnt.sc/gYV78nnWTtoy Welcome to Mythic2 – Official Like! We have long been striving to create an experience similar to official Metin2, allowing everyone to enjoy the game without spending a fortune. Be among the first to join this new experience, which is about to begin! The server originates from Portugal but will be International! Some of the systems you can expect on our server: Normal Level: 120 Champion Level: 30 Multi-Language System Dragon Stone Alchemy: Amethyst added Official-like Pet Egg System Improved Offline Shop Free and Premium Auto-Hunt System Free and Premium Battle Pass System Farm Block System for more than 2 active accounts Official-like Sash System Official-like Aura Outfit System Official-like Elemental Power in Weapons System Official-like Costumes System Official-like Gaya System Official-like Transmutation System Official-like 6/7 Extra System Official-like Set Bonus System Official-like Costume Set Bonus System Official-like Inventory Expansion System Official-like Fishing System Events identical to the official game Official-like AFK System Official-like Spoils System Official-like Pet System – Item Collection System to show drops from chests System to show which chests drop specific items Quick Item Sale System System to show mob-specific drops Much more... and much more to come! Dungeons: Demon Tower Baroness’s Nest Demon Catacombs Crystal Room – Beran-Setaou Dragon Meley’s Lair – Official-like Ship Challenge – Hydra – Official-like Jotun Thrym Red Dragon’s Fortress – Razador Nemere’s Watchtower Zodiac Temple – Official-like Serpent Temple Razador Access the Official Website: https://mythicmt2.com/ Join our Discord community: https://discord.com/invite/TkHR3jMttn Come and experience the essence of Official Metin2 on our server. Help us grow and create the best gaming experience for you. Mythic2
  2. Hi I need someone to fix me a problem I'm having with the item_award of my Item-Shop. The value i'm getting in the socket0 it's not what it should. When I buy an item from IS with time, like a nazer locket or a costume, when I open the IS storage It disapears. Thank you.
  3. Hello. I'm having a trouble with my meley lair dungeon. When i get to the end of the dungeon to put the rings on the statues, It doesn't do anything. Anyone knows how to solve it? I can pay for help. Best Regards
  4. What is CEF? *Chromium Web Browser, got it.
  5. Hi I need someone to help me add ingame itemshop on my server and help configure it. I'll pay for the shop. Send me private message Best Regards
  6. Hi there, looking for a dev to help me solve some bugs on my files. I'll pay for each job. Please don't try to scam me, i need proof of knowledge of course. Best Regards.
  7. Hi guys. I have this bug trying to add stones to my gloves. I need help with it please. >BUG VIDEO<
  8. If It helps i'll leave my char_item.cpp code for the adding [Hidden Content] Please, someone?
  9. Hi there I'm trying to add the demoniac spirit stone to the gloves. [Hidden Content] When I click yes it gives the error that there is "no free slots" [Hidden Content] I don't know what's there to fix. Can anyone help me please?
  10. Hey guys I leave here the error I get when trying to compile the source. Can anyone help me? I really need it /usr/local/bin/ld: .obj/battle.o: in function `battle_is_attackable(CHARACTER*, CHARACTER*)': /usr/home/Source/Srcs/Server/game/src/battle.cpp:181: undefined reference to `CS hipDefenseManager::CanAttack(CHARACTER*, CHARACTER*)' /usr/local/bin/ld: /usr/home/Source/Srcs/Server/game/src/battle.cpp:184: undefin ed reference to `CShipDefenseManager::IsFakeHydra(unsigned int)' /usr/local/bin/ld: .obj/battle.o: in function `battle_melee_attack(CHARACTER*, C HARACTER*)': /usr/home/Source/Srcs/Server/game/src/battle.cpp:237: undefined reference to `CS hipDefenseManager::IsHydra(unsigned int)' /usr/local/bin/ld: .obj/char.o: in function `CHARACTER::StartRecoveryEvent()': /usr/home/Source/Srcs/Server/game/src/char.cpp:4706: undefined reference to `CSh ipDefenseManager::IsMast(unsigned int)' /usr/local/bin/ld: .obj/char.o: in function `CHARACTER::GetMobAttackRange() cons t': /usr/home/Source/Srcs/Server/game/src/char.cpp:3940: undefined reference to `CSh ipDefenseManager::IsHydra(unsigned int)' /usr/local/bin/ld: /usr/home/Source/Srcs/Server/game/src/char.cpp:3954: undefine d reference to `CShipDefenseManager::IsMinion(unsigned int)' /usr/local/bin/ld: .obj/char_battle.o: in function `CHARACTER::Dead(CHARACTER*, bool)': /usr/home/Source/Srcs/Server/game/src/char_battle.cpp:2630: undefined reference to `CShipDefenseManager::IsDungeon(long)' /usr/local/bin/ld: /usr/home/Source/Srcs/Server/game/src/char_battle.cpp:2631: u ndefined reference to `CShipDefenseManager::OnKill(CHARACTER*, CHARACTER*)' /usr/local/bin/ld: .obj/char_battle.o: in function `CHARACTER::Damage(CHARACTER* , int, EDamageType)': /usr/home/Source/Srcs/Server/game/src/char_battle.cpp:3495: undefined reference to `CShipDefenseManager::IsDungeon(long)' /usr/local/bin/ld: /usr/home/Source/Srcs/Server/game/src/char_battle.cpp:3495: u ndefined reference to `CShipDefenseManager::IsMast(unsigned int)' /usr/local/bin/ld: /usr/home/Source/Srcs/Server/game/src/char_battle.cpp:3499: u ndefined reference to `CShipDefenseManager::BroadcastAllianceHP(CHARACTER*, SECT REE_MAP*)' /usr/local/bin/ld: .obj/char_manager.o: in function `CHARACTER_MANAGER::DestroyC haracter(CHARACTER*)': /usr/home/Source/Srcs/Server/game/src/char_manager.cpp:154: undefined reference to `CShipDefenseManager::OnKill(CHARACTER*, CHARACTER*)' /usr/local/bin/ld: .obj/questlua_shipdefense_mgr.o: in function `quest::ship_def ense_mgr_join(lua_State*)': /usr/home/Source/Srcs/Server/game/src/questlua_shipdefense_mgr.cpp:70: undefined reference to `CShipDefenseManager::Join(CHARACTER*)' /usr/local/bin/ld: .obj/questlua_shipdefense_mgr.o: in function `quest::ship_def ense_mgr_leave(lua_State*)': /usr/home/Source/Srcs/Server/game/src/questlua_shipdefense_mgr.cpp:81: undefined reference to `CShipDefenseManager::Leave(CHARACTER*)' /usr/local/bin/ld: .obj/questlua_shipdefense_mgr.o: in function `quest::ship_def ense_mgr_land(lua_State*)': /usr/home/Source/Srcs/Server/game/src/questlua_shipdefense_mgr.cpp:92: undefined reference to `CShipDefenseManager::Land(CHARACTER*)' /usr/local/bin/ld: .obj/questlua_shipdefense_mgr.o: in function `quest::ship_def ense_mgr_is_created(lua_State*)': /usr/home/Source/Srcs/Server/game/src/questlua_shipdefense_mgr.cpp:103: undefine d reference to `CShipDefenseManager::IsCreated(CHARACTER*)' /usr/local/bin/ld: .obj/questlua_shipdefense_mgr.o: in function `quest::ship_def ense_mgr_is_running(lua_State*)': /usr/home/Source/Srcs/Server/game/src/questlua_shipdefense_mgr.cpp:114: undefine d reference to `CShipDefenseManager::IsRunning(CHARACTER*)' /usr/local/bin/ld: .obj/questlua_shipdefense_mgr.o: in function `quest::ship_def ense_mgr_create(lua_State*)': /usr/home/Source/Srcs/Server/game/src/questlua_shipdefense_mgr.cpp:32: undefined reference to `CShipDefenseManager::Create(CHARACTER*)' /usr/local/bin/ld: .obj/questlua_shipdefense_mgr.o: in function `quest::ship_def ense_mgr_start(lua_State*)': /usr/home/Source/Srcs/Server/game/src/questlua_shipdefense_mgr.cpp:48: undefined reference to `CShipDefenseManager::IsRunning(CHARACTER*)' /usr/local/bin/ld: /usr/home/Source/Srcs/Server/game/src/questlua_shipdefense_mg r.cpp:54: undefined reference to `CShipDefenseManager::Start(CHARACTER*)' /usr/local/bin/ld: .obj/questlua_shipdefense_mgr.o: in function `quest::ship_def ense_mgr_set_alliance_hp_pct(lua_State*)': /usr/home/Source/Srcs/Server/game/src/questlua_shipdefense_mgr.cpp:157: undefine d reference to `CShipDefenseManager::SetAllianceHPPct(CHARACTER*, unsigned char) ' /usr/local/bin/ld: .obj/main.o: in function `main': /usr/home/Source/Srcs/Server/game/src/main.cpp:455: undefined reference to `CShi pDefenseManager::~CShipDefenseManager()' /usr/local/bin/ld: /usr/home/Source/Srcs/Server/game/src/main.cpp:455: undefined reference to `CShipDefenseManager::CShipDefenseManager()' /usr/local/bin/ld: /usr/home/Source/Srcs/Server/game/src/main.cpp:688: undefined reference to `CShipDefenseManager::Destroy()' /usr/local/bin/ld: /usr/home/Source/Srcs/Server/game/src/main.cpp:455: undefined reference to `CShipDefenseManager::~CShipDefenseManager()' collect2: error: ld returned 1 exit status gmake[1]: *** [Makefile:358: ../game_r41358] Error 1 gmake[1]: Leaving directory '/usr/home/Source/Srcs/Server/game/src' gmake: *** [Makefile:122: all] Error 2 Please
  11. Hi guys, It's giving me this error when I try to compile my source. Don't know how to solve it. [Hidden Content] This is the code [Hidden Content] Please, I really need help Best Regards
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