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ATAG

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Everything posted by ATAG

  1. I think you must make a call quest::CQuestManager::instance().Hit(pkKiller->GetPlayerID(), quest::QUEST_NO_NPC); somewhere in char_battle.cpp
  2. It is maybe an error with hotbackup, try in conf.txt: DISABLE_HOTBACKUP = 1UP: my db just skip this option, i don't know why. Sorry.
  3. r34669 was the official binary for this release... [Hidden Content]
  4. You can also skip the "-g" option in CFLAGS... (and -Wall for skip useless warnings - you will see some interesting one )
  5. 1. Have you this function (get_mob_level) in questlib.lua? 2. Default player_level (in log.quest_reward_log) is tinyint(4), it supports only 127 of max level. Change the column type to smallint(4). 3. You have some missing line in locale_string. I don't know what, because the character encoding is wrong. Try to attach the syslog. 4. Maybe your mob_proto table is crashed. Try to re-create it. DROP TABLE `mob_proto`; CREATE TABLE IF NOT EXISTS `mob_proto` ( `vnum` int(11) NOT NULL DEFAULT '0', `name` varbinary(24) NOT NULL DEFAULT 'Noname', `locale_name` varbinary(24) NOT NULL DEFAULT 'Noname', `rank` tinyint(2) NOT NULL DEFAULT '0', `type` tinyint(2) NOT NULL DEFAULT '0', `battle_type` tinyint(1) NOT NULL DEFAULT '0', `level` smallint(3) NOT NULL DEFAULT '1', `size` enum('SMALL','MEDIUM','BIG') NOT NULL DEFAULT 'SMALL', `ai_flag` set('AGGR','NOMOVE','COWARD','NOATTSHINSU','NOATTCHUNJO','NOATTJINNO','ATTMOB','BERSERK','STONESKIN','GODSPEED','DEATHBLOW','REVIVE') DEFAULT NULL, `mount_capacity` tinyint(2) NOT NULL DEFAULT '0', `setRaceFlag` set('ANIMAL','UNDEAD','DEVIL','HUMAN','ORC','MILGYO','INSECT','FIRE','ICE','DESERT') NOT NULL DEFAULT '', `setImmuneFlag` set('STUN','SLOW','FALL','CURSE','POISON','TERROR') NOT NULL DEFAULT '', `empire` tinyint(4) NOT NULL DEFAULT '0', `folder` varchar(100) NOT NULL DEFAULT '', `on_click` tinyint(4) NOT NULL DEFAULT '0', `st` smallint(5) unsigned NOT NULL DEFAULT '0', `dx` smallint(5) unsigned NOT NULL DEFAULT '0', `ht` smallint(5) unsigned NOT NULL DEFAULT '0', `iq` smallint(5) unsigned NOT NULL DEFAULT '0', `damage_min` smallint(5) unsigned NOT NULL DEFAULT '0', `damage_max` smallint(5) unsigned NOT NULL DEFAULT '0', `max_hp` int(10) unsigned NOT NULL DEFAULT '0', `regen_cycle` tinyint(3) unsigned NOT NULL DEFAULT '0', `regen_percent` tinyint(3) unsigned NOT NULL DEFAULT '0', `gold_min` int(11) NOT NULL DEFAULT '0', `gold_max` int(11) NOT NULL DEFAULT '0', `exp` int(10) unsigned NOT NULL DEFAULT '0', `def` smallint(5) unsigned NOT NULL DEFAULT '0', `attack_speed` smallint(6) unsigned NOT NULL DEFAULT '100', `move_speed` smallint(6) unsigned NOT NULL DEFAULT '100', `aggressive_hp_pct` tinyint(3) unsigned NOT NULL DEFAULT '0', `aggressive_sight` smallint(10) unsigned NOT NULL DEFAULT '0', `attack_range` smallint(5) unsigned NOT NULL DEFAULT '0', `drop_item` int(10) unsigned NOT NULL DEFAULT '0', `resurrection_vnum` int(10) unsigned NOT NULL DEFAULT '0', `enchant_curse` tinyint(4) unsigned NOT NULL DEFAULT '0', `enchant_slow` tinyint(4) unsigned NOT NULL DEFAULT '0', `enchant_poison` tinyint(4) unsigned NOT NULL DEFAULT '0', `enchant_stun` tinyint(3) unsigned NOT NULL DEFAULT '0', `enchant_critical` tinyint(3) unsigned NOT NULL DEFAULT '0', `enchant_penetrate` tinyint(3) unsigned NOT NULL DEFAULT '0', `resist_sword` tinyint(4) NOT NULL DEFAULT '0', `resist_twohand` tinyint(4) NOT NULL DEFAULT '0', `resist_dagger` tinyint(4) NOT NULL DEFAULT '0', `resist_bell` tinyint(4) NOT NULL DEFAULT '0', `resist_fan` tinyint(4) NOT NULL DEFAULT '0', `resist_bow` tinyint(4) NOT NULL DEFAULT '0', `resist_fire` tinyint(4) NOT NULL DEFAULT '0', `resist_elect` tinyint(4) NOT NULL DEFAULT '0', `resist_magic` tinyint(4) NOT NULL DEFAULT '0', `resist_wind` tinyint(4) NOT NULL DEFAULT '0', `resist_poison` tinyint(4) NOT NULL DEFAULT '0', `dam_multiply` float DEFAULT NULL, `summon` int(11) DEFAULT NULL, `drain_sp` int(11) DEFAULT NULL, `mob_color` int(10) unsigned DEFAULT NULL, `polymorph_item` int(10) unsigned NOT NULL DEFAULT '0', `skill_level0` tinyint(3) unsigned DEFAULT NULL, `skill_vnum0` int(10) unsigned DEFAULT NULL, `skill_level1` tinyint(3) unsigned DEFAULT NULL, `skill_vnum1` int(10) unsigned DEFAULT NULL, `skill_level2` tinyint(3) unsigned DEFAULT NULL, `skill_vnum2` int(10) unsigned DEFAULT NULL, `skill_level3` tinyint(3) unsigned DEFAULT NULL, `skill_vnum3` int(10) unsigned DEFAULT NULL, `skill_level4` tinyint(3) unsigned DEFAULT NULL, `skill_vnum4` int(10) unsigned DEFAULT NULL, `sp_berserk` tinyint(4) NOT NULL DEFAULT '0', `sp_stoneskin` tinyint(4) NOT NULL DEFAULT '0', `sp_godspeed` tinyint(4) NOT NULL DEFAULT '0', `sp_deathblow` tinyint(4) NOT NULL DEFAULT '0', `sp_revive` tinyint(4) NOT NULL DEFAULT '0', PRIMARY KEY (`vnum`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1;
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