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Everything posted by ATAG
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It seems like your VS is corrupted. Try to repair/reinstall it.
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it's called in every 5 seconds as i see.
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MySQL delete itself at reboot.
ATAG replied to Galet's topic in Community Support - Questions & Answers
Try to run the mysql_upgrade and/or try an other mysql version (i prefer 5.5) -
MySQL delete itself at reboot.
ATAG replied to Galet's topic in Community Support - Questions & Answers
Look at the logs. /var/db/mysql/yourhost.err and /var/log/messages -
"???" Question crash 54250 core 28249 client
ATAG replied to Rumor's topic in Community Support - Questions & Answers
WTF? You have maps and spawns on auth core? -
Here it is without costumes (see #78 post too)
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On FreeBSD 10.0 use pkg install python
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Here you are (it's the old lib from 2009) [Hidden Content]
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Quests not working
ATAG replied to Monkey Dungeon's topic in Community Support - Questions & Answers
You forgot to add at least one pc.warp(x, y) (and feel free to use int coordinates) -
[binary]Error on upgrading python from 2.2 to 2.7
ATAG replied to DaNy3LL's topic in Community Support - Questions & Answers
Simply comment out line 55-56. //PyAPI_FUNC(struct symtable *) PySymtable_Build(mod_ty, const char *, // PyFutureFeatures *);- 1 reply
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we means wold edition. That was a server with 2 CH (for international players as i think) and there was a 4 CH server too (locale=ymir)
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Error Compile novaline game
ATAG replied to Traceur3RUN's topic in Community Support - Questions & Answers
SVN_VERSION = somestring ... $(OBJDIR)/version.o: version.cpp @$(CC) $(CFLAGS) -D__SVN_VERSION__="$(SVN_VERSION)" -c $< -o $@ @echo compile $< And version.cpp: #include <stdio.h> void WriteVersion() { #ifndef __WIN32__ FILE* fp = fopen("VERSION.txt", "w"); if (fp) { fprintf(fp, "game revision: %sn", __SVN_VERSION__); fclose(fp); } #endif } -
Error Compile novaline game
ATAG replied to Traceur3RUN's topic in Community Support - Questions & Answers
Your Makefile is wrong (by default). You have to correct it and use a non-perforce version.cpp too. Use the search box -
Reverse Dump_Proto Tool ( Item_Proto + Mob_Proto Reader )
ATAG replied to Alpha's topic in Tools & Programs
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Binary Compile Novaline Error
ATAG replied to doNaLs's topic in Community Support - Questions & Answers
It's caused by the bugged python includes. -
Source discussions, questions, answers
ATAG replied to .InyaProduction's topic in Community Support - Questions & Answers
Add to makefile: LIBDIR += -L/usr/local/lib/mysql -
Can't assign requested address problem
ATAG replied to yeiyei's topic in Community Support - Questions & Answers
It has to be a vmware bug... Try an other VM. -
[WTB]MDE Exporter/Importer .
ATAG replied to KOAOfficial's topic in Paid Support / Searching / Recruiting
This one? http://www.elitepvpers.com/forum/metin2-pserver-guides-strategies/1951042-release-m2-collision-helper-3ds-max.html -
Please use spoilers. only 2 videos per day. -- Rumor
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The CHECKPOINT error means that the server hangs up somwhere and not responding. If you comment out the abort() you just did nothing, the core will be still unaviable.
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How To Extract the official client?!
ATAG replied to Electron's topic in Community Support - Questions & Answers
you have to use the "Der Gerät" but it's the heavy point for me. I've compiled a working gerät.dll (from balika's source) but HS close the client because of the memory modification. I can't find a working HS bypass, nor a working nohs binary. -
Stop ALL auth processes and start only one.
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In theory it's OK, but this is very few information.
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Problem compile mainline_released
ATAG replied to Morphe's topic in Community Support - Questions & Answers
No idea, i can't see your files -
Much easier to do it with quest (taken from event_easter.quest) when login or enter begin local mapIndex = pc.get_map_index() if mapIndex == 1 or mapIndex == 21 or mapIndex == 41 then local mobid = 30129 if (game.get_event_flag("rabbit_helper") > 0) then -- spawn rabbit if he is not there if find_npc_by_vnum(mobid) == 0 then if mapIndex == 1 then mymob_vids[1] = mob.spawn(mobid, 591, 472, 1, 1, 1)) elseif mapIndex == 21 then mymob_vids[21] = mob.spawn(mobid, 517, 742, 1, 1, 1)) elseif mapIndex == 41 then mymob_vids[41] mob.spawn(mobid, 306, 828, 1, 1, 1)) end end else --purge rabbit if he is there if find_npc_by_vnum(mobid) == 1 then if mapIndex == 1 then local npc = npc.select(mymob_vids[1]) npc.purge() elseif mapIndex == 21 then local npc = npc.select(mymob_vids[21]) npc.purge() elseif mapIndex == 41 then local npc = npc.select(mymob_vids[41]) npc.purge() end end end end end Add this to questlib.lua: mymob_vids = {} You HAVE to implement the npc.select function: [Hidden Content]