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Horinna

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Everything posted by Horinna

  1. @Endymion thank you, it works. User-Shop-Item-Stack doesnt work.
  2. Thanks. What is with that? void initpack() { static PyMethodDef s_methods[] = { { "Exist", packExist, METH_VARARGS }, { "Get", packGet, METH_VARARGS }, { NULL, NULL }, }; Py_InitModule("pack", s_methods); }
  3. Thanks :). But i dont have this bug oO I didnt fix anything. oO
  4. Dude, come on, why nobody share his fixes? Can you post the fix? Maybe anyone have the same problem.
  5. It was a pleasure to test all these things. These kind of bugs are the worst metin2-bugs.
  6. @Syreldar with you fix the effect doesnt removed - look Affects(effects / Skill on/off) doesnt updated.
  7. @Syreldar thanks, the lag is gone, but here is the "new bug": [Hidden Content] [Hidden Content]
  8. Hi @metin2-factory I have a problem, I use sql and I dont make more DMG with ATTBONUS_FIRE/ICE/EARTH/DARK/ELEC/WIND. I tested it with this monsters - look setRaceFlag. Item:
  9. Hello, I have a strange problem, I have 10 bonus (5 normal, 5 rare), EVERYTHING works, really EVERYTHING, but the item_attr_rare-table used only lv5, when I switched, item get only max bonus only 4.000 HP, 1.000 SP, 12 STR/INT/DEX/CON works Syserr is empty. item_attr (normal) is fully worked, no problems. maybe this helps: I copied item_attr and named it item_attr_rare. Maybe the structure is broken. When I change MAX_HP body to 4, ingame switched 2.000 HP, when I changed body 3, ingame switched 1.000 HP (only this) Can someone help, please?
  10. Thank you, @masodikbela. edit: everything works perfectly.
  11. HI, thank you. Everything work. But what is with THIS "classic" bug? @Shang
  12. Thank you very much, but the question ist, how can i give a monster the element "fire" to damaged him with "strong against fire-bonus"?
  13. PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "SetHPTargetBoard", Py_BuildValue("(iiiii)", TargetPacket.dwVID, TargetPacket.bHPPercent, TargetPacket.bElement)); to PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "SetHPTargetBoard", Py_BuildValue("(iii)", TargetPacket.dwVID, TargetPacket.bHPPercent, TargetPacket.bElement));
  14. You dont have Granny2.9. I have the same problem.
  15. @Ken It works. Thanks! you should edit your thread.
  16. @Ken Bug: - User1 add User2 - User1 delete User2 - User2 cannot add User1 - User2 press friend-Button, but nothing happens on the messanger-list(ingame) - User1 have User2 on friend-list, but User2 doesnt have User1 on list
  17. wow, a "small" fix, but a huge change. very nice @Ken. thank you!
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