Flourine
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Everything posted by Flourine
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Just use smart pointers
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Noice
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[SRC] GCC49/C++11 Upgrade
Flourine replied to Cunoo's topic in Community Support - Questions & Answers
void CQuestManager::CancelServerTimers(uint32_t arg) { auto it = m_mapServerTimer.begin(); for ( ; it != m_mapServerTimer.end();) { if (it->first.second == arg) { LPEVENT event = it->second; event_cancel(&event); m_mapServerTimer.erase(it++); } else { ++it; } } } -
Any reupload?
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Paid service - Vegas Projects
Flourine commented on VegaS™'s product in Third Party - Providers Directory
As we fixed problems between us i can recommend him. -
Paid service - Vegas Projects
Flourine reviewed VegaS™'s product in Third Party - Providers Directory
As we fixed problems between us i can recommend him. -
My .exe is saying it's a trojan
Flourine replied to ManecasPT's topic in Community Support - Questions & Answers
He is not trying to fool. I know him and he is good man -
Looking for Developer (Voicechat in game)
Flourine replied to Charmeine's topic in Paid Support / Searching / Recruiting
voice chat require revision and rework of networking I don't think someone will sell it cheap -
How To Building the Source Code without the Extern (vcpkg method)
Flourine replied to arves100's topic in Guides & HowTo
gcc-9_4 Meta-port for the default version of the GNU Compiler Collection gcc9-9.3.0_1 GNU Compiler Collection 9 And ninja ninja-1.10.0,2 Small build system closest in spirit to Make -
How To Building the Source Code without the Extern (vcpkg method)
Flourine replied to arves100's topic in Guides & HowTo
32x -
How To Building the Source Code without the Extern (vcpkg method)
Flourine replied to arves100's topic in Guides & HowTo
[Hidden Content] -
Offline shop by Ken (Latest - Bug-Report)
Flourine replied to dako12's topic in Community Support - Questions & Answers
Because there is a bug with additem so you can copy them Also you can use base64 title encoding so it won't be problems with title of shop (sqli ect) -
Offline shop by Ken (Latest - Bug-Report)
Flourine replied to dako12's topic in Community Support - Questions & Answers
In ::AddItem instead of pItem->RemoveFromCharacter use ITEM_MANAGER::instance().RemoveItem(pItem); -
Battlepass Error Compile Game
Flourine replied to RoCa's topic in Community Support - Questions & Answers
if u bought from zenu then ask him -
U are god.
- 19 replies
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- 11
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Romanian & greek the most needed
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Bug in shop offline
Flourine replied to rcdporraz's topic in Community Support - Questions & Answers
Thats why i used that sysrc here to tell where is my.cnf log.cpp need to be edited in original game but it won't cause the core crash.It will only cause troubles with saving of logs If u are talking about mysql above 5.7 then you are right.It won't run but below and equal 5.7 it will -
Bug in shop offline
Flourine replied to rcdporraz's topic in Community Support - Questions & Answers
sysrc mysql_optfile="/var/db/mysql/my.cnf" ee /var/db/mysql/my.cnf [mysqld] sql_mode= esc-> a - > a service mysql-server restart fixed -
Paid - Syreldar's Lua Questing Services
Flourine reviewed Syreldar's product in Third Party - Providers Directory
Recommend! Fast help & friendly guy -
Paid - Syreldar's Lua Questing Services
Flourine commented on Syreldar's product in Third Party - Providers Directory
Recommend! Fast help & friendly guy -
true, has happened also on mine srv. There is some crashes about cipher too if u are running on cmake Also i remember that was crash on server timers.