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Flourine

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Everything posted by Flourine

  1. void CQuestManager::CancelServerTimers(uint32_t arg) { auto it = m_mapServerTimer.begin(); for ( ; it != m_mapServerTimer.end();) { if (it->first.second == arg) { LPEVENT event = it->second; event_cancel(&event); m_mapServerTimer.erase(it++); } else { ++it; } } }
  2. As we fixed problems between us i can recommend him.
  3. As we fixed problems between us i can recommend him.
  4. He is not trying to fool. I know him and he is good man
  5. voice chat require revision and rework of networking I don't think someone will sell it cheap
  6. gcc-9_4 Meta-port for the default version of the GNU Compiler Collection gcc9-9.3.0_1 GNU Compiler Collection 9 And ninja ninja-1.10.0,2 Small build system closest in spirit to Make
  7. Because there is a bug with additem so you can copy them Also you can use base64 title encoding so it won't be problems with title of shop (sqli ect)
  8. In ::AddItem instead of pItem->RemoveFromCharacter use ITEM_MANAGER::instance().RemoveItem(pItem);
  9. Uhm, u will see when ur players will get kicks
  10. Romanian & greek the most needed
  11. Thats why i used that sysrc here to tell where is my.cnf log.cpp need to be edited in original game but it won't cause the core crash.It will only cause troubles with saving of logs If u are talking about mysql above 5.7 then you are right.It won't run but below and equal 5.7 it will
  12. sysrc mysql_optfile="/var/db/mysql/my.cnf" ee /var/db/mysql/my.cnf [mysqld] sql_mode= esc-> a - > a service mysql-server restart fixed
  13. true, has happened also on mine srv. There is some crashes about cipher too if u are running on cmake Also i remember that was crash on server timers.
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