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Matteo

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Matteo last won the day on March 6 2020

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About Matteo

  • Birthday April 1

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    Hungarian

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  1. After all, it will hit the limits anyway. Its way enough for metin2 development. Its way enough for me.
  2. No, i usually hit the 5 hour limit in like 1-2 hour of prompting. Sometimes its working for 40-50 minutes on its own, and still not limited.
  3. Claude Pro subscription (20$) VSCode I've created all the skills/agents/instructions with Opus (and when Fable was available, that updated and refined them) for the larger components of the game. Then i use Sonnet for lightweight things, Opus for building P2P systems easily. You just have to prompt it well. If these are done, it won't consume as much tokens since it doesn't need to re-read and understand your whole infrastructure on every session.
  4. Whats your exact issue with FreeBSD? It has one of the best native file systems (ZFS), also one of the best OS to handle large traffic and also the safest with least vulnerabilities than linux. FreeBSD is used by Netflix (also they are developing the kernel, making the networking much much better) and lot of others as background services. For this purposes, its much better than any Linux distro. (Just think about it, why would they choose FreeBSD over Linux back then? ) I leave a vulnerability statistics here for you: +---------+---------+-------+ | Year | FreeBSD | Linux | +---------|---------|-------+ | 1999 | 18 | 19 | | 2000 | 27 | 5 | | 2001 | 36 | 22 | | 2002 | 31 | 15 | | 2003 | 14 | 19 | | 2004 | 15 | 51 | | 2005 | 17 | 133 | | 2006 | 27 | 90 | | 2007 | 9 | 62 | | 2008 | 15 | 71 | | 2009 | 11 | 102 | | 2010 | 8 | 123 | | 2011 | 10 | 83 | | 2012 | 10 | 115 | | 2013 | 13 | 189 | | 2014 | 18 | 130 | | 2015 | 6 | 86 | | 2016 | 6 | 217 | | 2017 | 23 | 454 | | 2018 | 29 | 177 | | 2019 | 18 | 170 | | 2020 | 31 | 126 | | 2021 | 25 | 158 | | 2022 | 1 | 73 | |---------|---------|-------| | Total | 430 | 2780 | +---------+---------+-------+
  5. After like 10 minutes of self training it produces like 99% more quality code that any other "DEV"s around here.
  6. If you open your eyes this kind of development is not really on my list, smartass.
  7. I don't care if its remote desktop or Discord screen sharing, but i will not implement trashcan, hardcoded, sh*t code into my project neither pay a penny for it. However, I can pay for it, so why would i work with it if i just simply pay it and IDGAF? Do you have a problem with it or why are you spitting here?
  8. Hi everyone, I'm looking for an daily/weekly mission system (or similar), seen on the image: Important: If the system already exist i would need a "code check" session trough Remote Desktop, because im not interested in dracarys like buggy-unoptimized sh*t. Also if you can build the system from scratch hit me up with a price and some reference work. Reach me on Discord (@matteo_r) or DM me here. Thanks
  9. If you are an experienced M2 developer & C++ developer -> Distraught's - lot of innovation, optimization, fixes, reworks If you are not that much experienced / not really familiar with digging deeply into C++ code -> Martysama / Surahead, or if you need a GF like alternative then OWSAP's source files are ok (but owsap's has a lot lot of systems)
  10. Since like 2005 all the CPUs are x64 capable, why the hell would you want to compile the client on x86? Anyway you CAN build it x86, but it wont work because of datatype size mismatches / data padding differences, just look at all the commits that needed to be done to make it work. Otherwise, if the OS is x86 (WHY THE F would it be) it can only handle maximum 4gb of memory, which isn't enough to even run a chrome on W10. This files are for innovation/development not for going backwards to support old-ass shit PCs. There is plenty of options if you want x86. By the way, there is no such thing as x32.
  11. Metin1 before GTA VI
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