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Player Item Dropping - Dead Alignment


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char_battle.cpp open and search

Kod:
TItemDropPenalty aItemDropPenalty_kor[9] =
{
    {   0,   0,  0,  0 },    // ìâ€*왕
    {   0,   0,  0,  0 },    // ì˜웅
    {   0,   0,  0,  0 },    // ì‱ì
    {   0,   0,  0,  0 },    // ì§â‚¬ì¸
    {   0,   0,  0,  0 },    // ì–‘민
    {  25,   1,  5,  1 },    // ë‚*ì¸
    {  50,   2, 10,  1 },    // ì•…ì¸
    {  75,   4, 15,  1 },    // ë§Ë†ë‘
    { 100,   8, 20,  1 },    // íÅ’¨ì™•
};

replace with

Kod:
TItemDropPenalty aItemDropPenalty_kor[9] =
{
    {   0,   0,  0,  0 },    // ìâ€*왕
    {   0,   0,  0,  0 },    // ì˜웅
    {   0,   0,  0,  0 },    // ì‱ì
    {   0,   0,  0,  0 },    // ì§â‚¬ì¸
    {   0,   0,  0,  0 },    // ì–‘민
    {   0,   0,  0,  0 },    // ë‚*ì¸
    {   0,   0,  0,  0 },    // ì•…ì¸
    {   0,   0,  0,  0 },    // ë§Ë†ë‘
    {   0,   0,  0,  0 },    // íÅ’¨ì™•
};
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  • 3 months later...
On 23.09.2015 at 11:26 AM, Night said:

more or less, its just setting the Item Drop Penalty to 0 this is not a fix it depend on you and what you want for your server.

This isn't a fix either way.. if you don't want items to drop as a penalty then use antiflag.

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