Jump to content

Metin2 map to unity3d


Recommended Posts

  • Replies 7
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Spoiler

Ymir Entertainment was founded in 1999 in Seoul, Korea and 
is currently headed by Byoung Gwan Kim as CEO. The company 
started developing its first 2D online game Metin the same 
year it was founded. The game was commercially launched in 
Korea a year later and received a prize from the Korean 
                    Ministry of Information and Communication in December of the 
                    same year. Following the success of their flagship game Ymir 
                    Entertainment immediately started work on the game’s sequel 
                    Metin 2, which went into Closed Beta in Korea in May 2004. 
                    The game was officially launched in Korea and China in March 
                    2005 before being launched in Asia, Europe and North America 
                    in the years that followed. In January 2011 all of the company’s 
                    shares were bought by Webzen Inc., a Korean game giant known for 
                    their popular MMORPG, MU Online. The company was also awarded 
                    Gameforge’s Global Best Partner of the Year in 2011.
                    
                    Source: https://mmos.com/publishers/ymir-entertainment
                    
                    Thank you ymir 🙂 ❤️ and F*** you Gameforge, 2011 you ruined it.

 

Link to comment
Share on other sites

While I'm not interested in sharing my C# Converter, I'd be happy to assist you in specific areas. You just need to let me know where exactly you're facing issues. I was able to convert a whole metin2 map (terrain, terrain textures, granny object / effect / tree positions and meshes, sounds and sound positions) into a unity map. I never worked on the environment data (lighting) but it seemed very easy too

Edited by Steap
Link to comment
Share on other sites

12 minutes ago, Steap said:

While I'm not interested in sharing my C# Converter, I'd be happy to assist you in specific areas. You just need to let me know where exactly you're facing issues. I was able to convert a whole metin2 map (terrain, terrain textures, granny object / effect / tree positions and meshes, sounds and sound positions) into a unity map. I never worked on the environment data (lighting) but it seemed very easy too

What I want is to be able to import the maps into unity as objects, floors and structures. Can you help me with this? Do you have a skype or discord address where I can reach you?

Link to comment
Share on other sites

  • 6 months later...

spacer.pngHello @Steap, I've been trying to import Metin2 maps into Unity3D for weeks. But the only thing I managed to do was to import the heights of the maps into Unity3D using the height.raw files. You mentioned that you have a converter for this. Can you help me with this issue? My Discord address is chiefdavidbalor. Thank you in advance.

Edited by pownite
Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Announcements



×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.