Hello @Steap, I've been trying to import Metin2 maps into Unity3D for weeks. But the only thing I managed to do was to import the heights of the maps into Unity3D using the height.raw files. You mentioned that you have a converter for this. Can you help me with this issue? My Discord address is chiefdavidbalor. Thank you in advance.
I've managed to merge the Pyungmoo map from Metin2, which consists of 20 parts, using Unity 3D. I've also solved the issue of importing the height information from the height.raw file. My current problem is how to import the textures exactly into Unity 3D. Can you help me with this?