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Mali

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It would be nice if you tried to increase the map rendering area similarly to how it is in world editor. Currently world editor renders a little bigger area than the game. If you don't take this fact into account when creating the map, the map in the game will not present itself in its full glory.

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6 minutes ago, Tatsumaru said:

It would be nice if you tried to increase the map rendering area similarly to how it is in world editor. Currently world editor renders a little bigger area than the game. If you don't take this fact into account when creating the map, the map in the game will not present itself in its full glory.

 

I'm not the right guy for this job, sorry 😅

 

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59 minutes ago, Tatsumaru said:

It would be nice if you tried to increase the map rendering area similarly to how it is in world editor. Currently world editor renders a little bigger area than the game. If you don't take this fact into account when creating the map, the map in the game will not present itself in its full glory.

I guess it might be what you are looking for?

https://metin2.dev/topic/19456-experimental-full-terrain-render/

Gurgarath
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1 hour ago, Gurgarath said:

Myślę, że to może być to, czego szukasz?

 

Yes I have seen it, but personally I don't know how, based on this tutorial, to make the map rendering area resemble the rendering area from world editor. Rendering the whole map is not a good idea.

Edited by Tatsumaru
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