Contributor Rakancito 4821 Posted December 19, 2020 Contributor Share Posted December 19, 2020 M2 Download Center This is the hidden content, please Sign In or Sign Up ( Internal ) This is the hidden content, please Sign In or Sign Up ( GitHub ) This is the Level System and Point's for Yohara 1. The maps are empty, in essence it's the system, (without mobs). 2. If you want to add the monsters on the maps you can contact me and, I add the monsters and put your credits, the truth was I was lazy :'(. 3. I can upload updates if you need it. 4. In essence if you are level 1 or higher, you become "Conqueror", otherwise you are a normal player, your job is simply to add that after Hydra, though, I'll add it later. 5. At the moment it calls the normal experience table, since I have not reviewed the officer's experience tables, but if you indicate the tables, I can modify the code and add that part. Images: In GitHub REAMDE. Link: This is the hidden content, please Sign In or Sign Up You will need a some visual parts, you can with: This is the hidden content, please Sign In or Sign Up I will continue making updates with information by Official Servers . The system is working properly. 394 2 8 8 3 1 3 4 3 6 4 1 108 2 29 235 Link to comment Share on other sites More sharing options...
Kafa 153 Posted December 19, 2020 Share Posted December 19, 2020 First of all this is exactly what i needed. A big thanks to you! If you need help with gathering the informations or other things feel free to contact me. May the dragon god bless you my friend 1 1 Link to comment Share on other sites More sharing options...
Contributor Rakancito 4821 Posted December 19, 2020 Author Contributor Share Posted December 19, 2020 3 hours ago, Kafa said: First of all this is exactly what i needed. A big thanks to you! If you need help with gathering the informations or other things feel free to contact me. May the dragon god bless you my friend Thanks Link to comment Share on other sites More sharing options...
Machinam 2 Posted December 19, 2020 Share Posted December 19, 2020 did you unpacked the latest protoes? and thansk for your release. Link to comment Share on other sites More sharing options...
DevBlade 8 Posted December 27, 2020 Share Posted December 27, 2020 How to reach Conqueror? I'm level 120 and I don't get any exp anymore. How can I switch now to Conqueror? Link to comment Share on other sites More sharing options...
Contributor Rakancito 4821 Posted December 27, 2020 Author Contributor Share Posted December 27, 2020 2 hours ago, DevBlade said: How to reach Conqueror? I'm level 120 and I don't get any exp anymore. How can I switch now to Conqueror? You will need to find yourself in conqueror maps and make a function that replaces "conqueror_level" from 0 to 1. Link to comment Share on other sites More sharing options...
Active Member B4RC0D3 1001 Posted December 27, 2020 Active Member Share Posted December 27, 2020 For the EXP, have a look at this: https://de-wiki.metin2.gameforge.com/index.php/Champion_Level 7 1 3 1 10 Link to comment Share on other sites More sharing options...
Contributor Rakancito 4821 Posted December 27, 2020 Author Contributor Share Posted December 27, 2020 1 hour ago, B4RC0D3 said: For the EXP, have a look at this: https://de-wiki.metin2.gameforge.com/index.php/Champion_Level Thanks, i upgraded the code. 1 1 1 1 Link to comment Share on other sites More sharing options...
B0ne 15 Posted December 30, 2020 Share Posted December 30, 2020 On 12/19/2020 at 5:37 AM, Rakancito said: M2 Download Center This is the hidden content, please Sign In or Sign Up ( Internal ) This is the hidden content, please Sign In or Sign Up ( GitHub ) This is the Level System and Point's for Yohara 1. The maps are empty, in essence it's the system, (without mobs). 2. If you want to add the monsters on the maps you can contact me and, I add the monsters and put your credits, the truth was I was lazy :'(. 3. I can upload updates if you need it. 4. In essence if you are level 1 or higher, you become "Conqueror", otherwise you are a normal player, your job is simply to add that after Hydra, though, I'll add it later. 5. At the moment it calls the normal experience table, since I have not reviewed the officer's experience tables, but if you indicate the tables, I can modify the code and add that part. Images: In GitHub REAMDE. Link: This is the hidden content, please Sign In or Sign Up You will need a some visual parts, you can with: This is the hidden content, please Sign In or Sign Up I will continue making updates with information by Official Servers . The system is working properly. Nice System and works good, but my Character is Lv 120 (max) and if i change Conq.Lv to 1, the AttachTitle dont change the normal playerlevel to conq. level If i ride a horse, the level will be updated for 2 seconds and then change back to lv. 120 5 2 Link to comment Share on other sites More sharing options...
Kafa 153 Posted December 30, 2020 Share Posted December 30, 2020 40 minutes ago, B0ne said: Nice System and works good, but my Character is Lv 120 (max) and if i change Conq.Lv to 1, the AttachTitle dont change the normal playerlevel to conq. level If i ride a horse, the level will be updated for 2 seconds and then change back to lv. 120 You did something wrong, for me everything works perfect. 1 Link to comment Share on other sites More sharing options...
B0ne 15 Posted December 30, 2020 Share Posted December 30, 2020 6 hours ago, Kafa said: You did something wrong, for me everything works perfect. i looked 100 times but i cant find... Link to comment Share on other sites More sharing options...
Etzhel 115 Posted January 1, 2021 Share Posted January 1, 2021 (edited) On 12/19/2020 at 7:37 AM, Rakancito said: M2 Download Center This is the hidden content, please Sign In or Sign Up ( Internal ) This is the hidden content, please Sign In or Sign Up ( GitHub ) This is the Level System and Point's for Yohara 1. The maps are empty, in essence it's the system, (without mobs). 2. If you want to add the monsters on the maps you can contact me and, I add the monsters and put your credits, the truth was I was lazy :'(. 3. I can upload updates if you need it. 4. In essence if you are level 1 or higher, you become "Conqueror", otherwise you are a normal player, your job is simply to add that after Hydra, though, I'll add it later. 5. At the moment it calls the normal experience table, since I have not reviewed the officer's experience tables, but if you indicate the tables, I can modify the code and add that part. Images: In GitHub REAMDE. Link: This is the hidden content, please Sign In or Sign Up You will need a some visual parts, you can with: This is the hidden content, please Sign In or Sign Up I will continue making updates with information by Official Servers . The system is working properly. I am getting this error while building. Edited August 26, 2022 by Metin2 Dev Core X - External 2 Internal 1 1 2 Link to comment Share on other sites More sharing options...
Zaed 3 Posted January 3, 2021 Share Posted January 3, 2021 (edited) On 1/1/2021 at 7:22 PM, Etzhel said: I am getting this error while building. Try to replace lValue == NULL with !lValue Edited August 26, 2022 by Metin2 Dev Core X - External 2 Internal 3 Link to comment Share on other sites More sharing options...
Etzhel 115 Posted January 3, 2021 Share Posted January 3, 2021 (edited) 1 hour ago, SnakezWD said: Try to replace lValue == NULL with !lValue Thank you, build successfully. But the skill doesn't work. What is the problem? Other characters' skills are working fine. Syserr: IsUsableSkillMotion: OUT_OF_MOTION_VNUM: name=Metin1, motion=124/124 Video https://metin2.download/video/Tukh0P2d1vg8T8Zzhv48dlKpG6gLQbQ3/.mp4 Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal 2 2 3 Link to comment Share on other sites More sharing options...
Honorable Member xP3NG3Rx 19673 Posted January 13, 2021 Honorable Member Share Posted January 13, 2021 (edited) After couple of requests and a bit of reverse engineering here is the snippet for the new appearance of level, if you need it. Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal 1 9 Link to comment Share on other sites More sharing options...
Kafa 153 Posted January 13, 2021 Share Posted January 13, 2021 (edited) 42 minutes ago, xP3NG3Rx said: After couple of requests and a bit of reverse engineering here is the snippet for the new appearance of level, if you need it. !!! You're a legend, can someone adjust it to the release? Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal 1 1 Link to comment Share on other sites More sharing options...
cBaraN 109 Posted January 13, 2021 Share Posted January 13, 2021 6 minutes ago, Kafa said: !!! You're a legend, can someone adjust it to the release? You can edit the variable by function. prLevel->SetColor(140.0f / 255.0f, 200.0f / 255.0f, 255.0f / 255.0f, 1.0f); prLevel->SetOutLineColor(140.0f / 255.0f * 0.5f, 200.0f / 255.0f * 0.5f, 255.0f / 255.0f * 0.5f, 1.0f); 1 Link to comment Share on other sites More sharing options...
edwardcrkz 20 Posted January 13, 2021 Share Posted January 13, 2021 Good job. Link to comment Share on other sites More sharing options...
Contributor Rakancito 4821 Posted January 14, 2021 Author Contributor Share Posted January 14, 2021 (edited) 12 hours ago, xP3NG3Rx said: After couple of requests and a bit of reverse engineering here is the snippet for the new appearance of level, if you need it. Thanks, code updated Changes in: InstanceBaseEffect.cpp Add two files: PythonTextTail.h PythonTextTail.cpp Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal 1 1 2 2 Link to comment Share on other sites More sharing options...
Etzhel 115 Posted January 14, 2021 Share Posted January 14, 2021 (edited) 36 minutes ago, Rakancito said: Thanks, code updated Changes in: InstanceBaseEffect.cpp Add two files: PythonTextTail.h PythonTextTail.cpp Syserr: IsUsableSkillMotion: OUT_OF_MOTION_VNUM: name=Metin1, motion=124/124 Video https://metin2.download/video/Tukh0P2d1vg8T8Zzhv48dlKpG6gLQbQ3/.mp4 Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
peakzinho 21 Posted January 30, 2021 Share Posted January 30, 2021 First is this or the skills? Link to comment Share on other sites More sharing options...
peakzinho 21 Posted January 31, 2021 Share Posted January 31, 2021 (edited) On 12/30/2020 at 12:44 AM, Kafa said: You did something wrong, for me everything works perfect. I have your problem... if I kill mobs on the map, the new skill stops working and in addition the level is only temporary and the player's name is black Edited January 31, 2021 by peakzinho Link to comment Share on other sites More sharing options...
Kafa 153 Posted January 31, 2021 Share Posted January 31, 2021 (edited) 17 minutes ago, peakzinho said: I have your problem... if I kill mobs on the map, the new skill stops working and in addition the level is only temporary and the player's name is black The players name is black because you put the if condition for the name color in the wrong place. (Tutorial i wrong) in the same function at the bottom there are a couple of if ... return name shit you need to put the condition there. Then the black player name is fixed bro im on smartphone. edit: im talking about InstanceBaseEffect cpp GetNameColorIndex Edited January 31, 2021 by Kafa Link to comment Share on other sites More sharing options...
peakzinho 21 Posted January 31, 2021 Share Posted January 31, 2021 (edited) 3 minutes ago, Kafa said: O nome do jogador é preto porque você colocou a condição if para a cor do nome no lugar errado. (Tutorial i errado) na mesma função na parte inferior existem alguns if ... return name shit, você precisa colocar a condição lá. Em seguida, o nome do jogador preto é fixo bro im no smartphone. editar: estou falando sobre InstanceBaseEffect cpp GetNameColorIndex okay, I go test thank you 33 minutes ago, Kafa said: The players name is black because you put the if condition for the name color in the wrong place. (Tutorial i wrong) in the same function at the bottom there are a couple of if ... return name shit you need to put the condition there. Then the black player name is fixed bro im on smartphone. edit: im talking about InstanceBaseEffect cpp GetNameColorIndex https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif Do you have fix? Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal 3 1 1 1 2 Link to comment Share on other sites More sharing options...
Kafa 153 Posted January 31, 2021 Share Posted January 31, 2021 (edited) 46 minutes ago, peakzinho said: okay, I go test thank you https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif Do you have fix? You forget something try search for substate, sub, sungma keywords check if you have everything Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
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