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B0ne's Achievements
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need visual part for client.
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Sorry to turn the topic back on, but maybe it will help someone. Go go char_manager.cpp void CHARACTER_MANAGER::DestroyCharacterInMap(long lMapIndex) Inside search these if (pkChr && pkChr->GetMapIndex() == lMapIndex && pkChr->IsNPC() && !pkChr->IsPet() && pkChr->GetRider() == NULL) change to if (pkChr && pkChr->GetMapIndex() == lMapIndex && pkChr->IsNPC() && !pkChr->IsPet() && !pkChr->IsPrivShop() && pkChr->GetRider() == NULL) thats all. and now the shops dont disappear after /reload_regen
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Navicat -> Player DB -> Design Shop_Item Table -> Search count -> Change to smallint and 4
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Thanks, works nice and no problems!
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uitooltip line 864 - you have tab error. ckeck your tabs
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error is in lenght.h
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[Hidden Content]
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Bug Open shop offline
B0ne replied to Pongo Metin2's topic in Community Support - Questions & Answers
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uiInventory.py Search: def RefreshBagSlotWindow(self): Find this: self.wndItem.RefreshSlot() if self.wndBelt: self.wndBelt.RefreshSlot() Add below: if 53001 <= itemVnum and 53051 >= itemVnum: metinSocket = [player.GetItemMetinSocket(slotNumber, j) for j in xrange(player.METIN_SOCKET_MAX_NUM)] if slotNumber >= player.INVENTORY_PAGE_SIZE*self.inventoryPageIndex: slotNumber -= player.INVENTORY_PAGE_SIZE*self.inventoryPageIndex isActivated = 0 != metinSocket[1] if isActivated: self.wndItem.ActivateSlot(slotNumber) else: self.wndItem.DeactivateSlot(slotNumber)
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Yeah, pls
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B0ne changed their profile photo
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#solved
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checked....
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clean ^^