Jump to content
×
×
  • Create New...

How to correctly add a logo to a model.


Tatsumaru

Recommended Posts

  • Honorable Member

The content of this topic is rather directed to people familiar with the field of modelling.

 

I would like to say something that a lot of people may not know, when applying their logos to models. I have met people who offer to remove the server name or author from the model (for a fee, of course). Do you know how they do it? Those people I met on the metin road couldn't even turn 3D programs into use, but they can remove logos using a specially prepared program by a third person. So I will explain what to do to prevent such people from removing your markings from the model using such a simple method.

 

This is how the model usually looks, with a special designation of the author. You can see that it consists of two elements, a dragon and a platform. Mark removal programs can easily remove the platform on which the dragon is standing. So if we want to add a logo to a model, we definitely can't do it that way.

03473101.gif

 

It would seem that connecting the dragon to the platform, as in the picture below, would do the trick, right? And in a way it is, but only if there is only one texture for the entire object. Otherwise, no. The platform can still be removed if it consists of a different texture than the dragon.

03480402.gif

 

Only a model prepared in this way will successfully resist a smart guy. In this case, program can only delete the entire object.

03481803.gif

 

PS: In fact, there doesn't have to be one texture for an entire object to thwart someone's evil plan. The most important thing is that the logo is on a texture that is assigned to some important element of the armor, for example the torso (when removing the logo, the torso will also be removed). In short, the logo must be linked to an important element of the model and share the same texture.

 

Edited by Tatsumaru
  • Love 8
  • Good 1

GhwYizE.gif

Link to comment
Share on other sites

  • Honorable Member

Nice tutorial of course, but even this isn't a perfect prevent against those people who remove logos. 

Yeah, it can prevent someone who, as you said even can't run their 3D program to use.

I met a lot of people on my metin way too, and there are people who removing logos even from big size models like rooms using smoothing of the surface. So they technically won't delete the logo. There is not many people doing that, but they are there.

Edited by .plechito'
  • Love 2

234026Plechito.gif.606a67484d5fdd791b695

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.


  • Metin2 Dev Github
  • Activity

    1. 6

      Owsap Productions

    2. 11

      BUG SAFEBOX disappear stacks ..

    3. 2

      Error no member named SetcCreateTime in Citem

    4. 2

      Need some help with effect slot on pickup system

    5. 1

      GF Pet system "x" level / percent

    6. 1

      disable quest esc

    7. 2

      Navicat Premium 16.1.3 x64

    8. 2

      Join the Metin2 Dev team

    9. 2

      Error no member named SetcCreateTime in Citem

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.