Premium WeedHex 635 Posted May 24, 2019 Premium Share Posted May 24, 2019 1 hour ago, ragem0re said: First of all thanks for release! I've followed the tutorial and everything is working good so far like the blue effect, but sadly the quiver deals no damage. It seems like the function CalcArrowDamage() never gets called. Can someone help me out with that? Same problem... I wrote it time ago. Link to comment Share on other sites More sharing options...
Premium ragem0re 155 Posted May 24, 2019 Premium Share Posted May 24, 2019 I've got it solved by giving WEAPON_CLAW a fixed value. Spoiler enum EWeaponSubTypes { WEAPON_SWORD, WEAPON_DAGGER, WEAPON_BOW, WEAPON_TWO_HANDED, WEAPON_BELL, WEAPON_FAN, WEAPON_ARROW, WEAPON_MOUNT_SPEAR, #ifdef ENABLE_WOLFMAN_CHARACTER WEAPON_CLAW = 8, #endif #ifdef ENABLE_QUIVER_SYSTEM WEAPON_QUIVER = 9, #endif WEAPON_NUM_TYPES, }; Make sure the client ones matches. Link to comment Share on other sites More sharing options...
anagonda1 5 Posted May 25, 2019 Share Posted May 25, 2019 On 2/24/2019 at 3:05 AM, xP3NG3Rx said: Hi guys. First of all, I also know this system is public already, but I was boring, so I had to reverse something, so here it is: This is the hidden content, please Sign In or Sign Up If you have extra systems which might ignore the quivers, you must to extend them by yourself. Just couple of them from the official: acce, costume bonus transfer, change look, skillbook combination, sealbind and so on. Anything is wrong in the guide or missing something let me know, hit a comment below. When you attach the arrow bag comes the effects of the normal arrow effect. 3 Link to comment Share on other sites More sharing options...
Syriza 234 Posted October 17, 2019 Share Posted October 17, 2019 Thank you! Link to comment Share on other sites More sharing options...
Premium mackabro2 216 Posted October 18, 2019 Premium Share Posted October 18, 2019 Works well by shooting arrows, but does not work with skills. 1 Link to comment Share on other sites More sharing options...
Honorable Member xP3NG3Rx 19674 Posted October 18, 2019 Author Honorable Member Share Posted October 18, 2019 I don't think so it supposed to work with skills too, I haven't tested it on the official server btw Link to comment Share on other sites More sharing options...
Premium Hunger 472 Posted October 18, 2019 Premium Share Posted October 18, 2019 It is working fine for me, check your files. 1 Link to comment Share on other sites More sharing options...
Firecracker 3 Posted December 3, 2019 Share Posted December 3, 2019 On 2/24/2019 at 3:05 AM, xP3NG3Rx said: Hi guys. First of all, I also know this system is public already, but I was boring, so I had to reverse something, so here it is: This is the hidden content, please Sign In or Sign Up If you have extra systems which might ignore the quivers, you must to extend them by yourself. Just couple of them from the official: acce, costume bonus transfer, change look, skillbook combination, sealbind and so on. Anything is wrong in the guide or missing something let me know, hit a comment below. when i add this system i cant see normal arrows and skill's arrows. could you help? Link to comment Share on other sites More sharing options...
glosteng4141 192 Posted December 27, 2019 Share Posted December 27, 2019 xP3NG3Rx The arrow effect does not appear when on a horse. Link to comment Share on other sites More sharing options...
HossaM 0 Posted January 3, 2020 Share Posted January 3, 2020 thank you work perfect with me 我們生活在一個白痴世界 Link to comment Share on other sites More sharing options...
glosteng4141 192 Posted January 6, 2020 Share Posted January 6, 2020 The arrow effect does not appear when on a horse. Link to comment Share on other sites More sharing options...
Management Karbust 4884 Posted January 29, 2020 Management Share Posted January 29, 2020 @xP3NG3Rx I have a couple of bugs: Normal arrows don't have any effect Skills don't have any effect (only the skill "warmup" before shooting) while shooting, neither normal arrows nor the quiver Link to comment Share on other sites More sharing options...
Bizzy 101 Posted February 18, 2020 Share Posted February 18, 2020 (edited) https://metin2.download/picture/QWA5kxF2dziiLLRx83Bi786H7L9148LX/.gif when i change the arrow the bow is buged same is when i click charwindow skill "+" the bow is like the video buggy Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Contributor TMP4 10995 Posted April 22, 2020 Contributor Share Posted April 22, 2020 (edited) On 4/24/2019 at 1:29 AM, xP3NG3Rx said: Oh yes, I made an extra modification for that, because of the quivers gave me some meaningless errors in syserr. The remain time is stored in the sockets so basically the game recognised as a stone into it so I've put this: And @anagonda1 which errors you got? The system works fine thanks What was those "meaningless errors in syserr"? I don't get any and i did not implemented the itemVnum there. Just curious. @xP3NG3Rx Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
asterix2 349 Posted April 29, 2020 Share Posted April 29, 2020 On 4/22/2020 at 9:42 PM, TMP4 said: The system works fine thanks What was those "meaningless errors in syserr"? I don't get any and i did not implemented the itemVnum there. Just curious. @xP3NG3Rx Quiver have a stone slot with unnamed item this fix for that. Link to comment Share on other sites More sharing options...
glosteng4141 192 Posted May 6, 2020 Share Posted May 6, 2020 Does the effect work on the horse Link to comment Share on other sites More sharing options...
Active Member Klaus 158 Posted May 10, 2020 Active Member Share Posted May 10, 2020 Syserr: 0510 16:25:58734 :: Traceback (most recent call last): 0510 16:25:58734 :: File "ui.py", line 1860, in OnOverInItem 0510 16:25:58735 :: File "ui.py", line 87, in __call__ 0510 16:25:58735 :: File "ui.py", line 78, in __call__ 0510 16:25:58735 :: File "uiInventory.py", line 1101, in OverInItem 0510 16:25:58736 :: File "uiInventory.py", line 1310, in ShowToolTip 0510 16:25:58736 :: File "uiToolTip.py", line 554, in SetInventoryItem 0510 16:25:58736 :: File "uiToolTip.py", line 1050, in AddItemData 0510 16:25:58736 :: TypeError 0510 16:25:58736 :: : 0510 16:25:58736 :: __AppendMetinSlotInfo() takes exactly 3 arguments (2 given) 0510 16:25:58736 :: uitooltip.py: [..] if item.ITEM_TYPE_WEAPON == itemType: self.__AppendLimitInformation() self.AppendSpace(5) ## ºÎäÀÏ °æ¿ì ¸¶°øÀ» ¸ÕÀú Ç¥½ÃÇÑ´Ù. if item.WEAPON_FAN == itemSubType: self.__AppendMagicAttackInfo() self.__AppendAttackPowerInfo() else: self.__AppendAttackPowerInfo() self.__AppendMagicAttackInfo() self.__AppendAffectInformation() self.__AppendAttributeInformation(attrSlot) self.AppendWearableInformation() if app.ENABLE_QUIVER_SYSTEM: if itemSubType != item.WEAPON_QUIVER: self.__AppendMetinSlotInfo(itemVnum, metinSlot) ## <!!!> Enable this below if you have the realtimed weapons #self.__AppendRealTimeToolTip(itemVnum, metinSlot[0]) ## <!!!> elif item.WEAPON_QUIVER == itemSubType: bHasRealtimeFlag = 0 defaultValue = 0 for i in xrange(item.LIMIT_MAX_NUM): (limitType, defaultValue) = item.GetLimit(i) if item.LIMIT_REAL_TIME == limitType: bHasRealtimeFlag = 1 break if bHasRealtimeFlag == 1: self.AppendMallItemLastTime(defaultValue if self.isShopItem else metinSlot[0]) else: self.__AppendMetinSlotInfo(metinSlot) ## <!!!> Enable this below if you have the realtimed weapons #self.__AppendRealTimeToolTip(itemVnum, metinSlot[0]) ## <!!!> [..] def __AppendMetinSlotInfo(self, itemVnum, metinSlot): if item.GetSocketCountByVnum(itemVnum) == 0: return if self.__AppendMetinSlotInfo_IsEmptySlotList(metinSlot): return for i in xrange(player.METIN_SOCKET_MAX_NUM): self.__AppendMetinSlotInfo_AppendMetinSocketData(i, metinSlot[i]) [..] I installed and made the corrections that the staff comments, but it is causing me this error, can someone help me? Link to comment Share on other sites More sharing options...
Honorable Member xP3NG3Rx 19674 Posted May 11, 2020 Author Honorable Member Share Posted May 11, 2020 (edited) if app.ENABLE_QUIVER_SYSTEM: This line is false, but why? Do you have this in the PythonApplicationModule.cpp defined as true? It supposed to look like this by the intellisense highlight: Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
Contributor TMP4 10995 Posted May 11, 2020 Contributor Share Posted May 11, 2020 If thats false then he missed the locale_inc.h, not? 1 Link to comment Share on other sites More sharing options...
Active Member Klaus 158 Posted May 11, 2020 Active Member Share Posted May 11, 2020 (edited) 18 minutes ago, xP3NG3Rx said: if app.ENABLE_QUIVER_SYSTEM: if app.ENABLE_QUIVER_SYSTEM: This line is false, but why? Do you have this in the PythonApplicationModule.cpp defined as true? It supposed to look like this by the intellisense highlight: It is correct, the system is working without problems, the jewels are giving the bonuses, arrow damage, mount, effect are all functional, but even so, it generates this error in the syserr, I checked all the functions to make sure they were correct Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Balanza 1 Posted May 11, 2020 Share Posted May 11, 2020 Nice working good for me Link to comment Share on other sites More sharing options...
Bizzy 101 Posted July 24, 2020 Share Posted July 24, 2020 (edited) ich have this bug: https://metin2.download/picture/QWA5kxF2dziiLLRx83Bi786H7L9148LX/.gif Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal 2 Link to comment Share on other sites More sharing options...
Premium WeedHex 635 Posted July 25, 2020 Premium Share Posted July 25, 2020 (edited) On 7/24/2020 at 10:47 AM, Bizzy said: ich have this bug: https://metin2.download/picture/QWA5kxF2dziiLLRx83Bi786H7L9148LX/.gif You missed things. Edited September 4, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Resist0 36 Posted August 1, 2020 Share Posted August 1, 2020 Works fine. Thanks Link to comment Share on other sites More sharing options...
FileNet 0 Posted February 10, 2021 Share Posted February 10, 2021 (edited) what i do wrong on here? Syserr Spoiler uiToolTip Spoiler Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
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