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Good morning ..

i dont know why..

 

Fehler    288    error C2065: 'item': nichtdeklarierter Bezeichner  InstanceBase.cpp    2645    1    UserInterface
Fehler    289    error C2227: Links von "->GetType" muss sich ein Zeiger auf Klassen-/Struktur-/Union-/generischen Typ befinden.    InstanceBase.cpp    2645    1    UserInterface
Fehler    290    error C2059: Syntaxfehler: ')'   InstanceBase.cpp    2645    1    UserInterface
Fehler    291    error C2143: Syntaxfehler: Es fehlt ')' vor '}'    InstanceBase.cpp    2667    1    UserInterface
Fehler    292    error C2143: Syntaxfehler: Es fehlt ';' vor ')'    InstanceBase.cpp    2667    1    UserInterface

 

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Could you post the InstanceBase.cpp? So we can see the code and help you!

 

"Nothing's free in this life.

Ignorant people have an obligation to make up for their ignorance by paying those who help them.

Either you got the brains or cash, if you lack both you're useless."

Syreldar

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Of Course!
 

this function says my visual Studio..

What is wrong?

void CInstanceBase::SetAcce(DWORD eAcce)
{
    if (IsPC() == false)
        return;

    //__ClearAcceRefineEffect();
    //long lAbsChance = 0;
    //float fSpecularPower = 0.0f;
    //int iItemIndex = CPythonPlayer::Instance().GetItemIndex(TItemPos(INVENTORY, c_Costume_Slot_Acce));
    //if (iItemIndex > 0)
    //{
    //    CItemManager::Instance().SelectItemData(iItemIndex);
    //    CItemData * pItemData = CItemManager::Instance().GetSelectedItemDataPointer();
    if (item->GetType(() == CItemData::ITEM_TYPE_COSTUME && item->GetSubType() == CItemData::COSTUME_ACCE)
        //    {
        //        fSpecularPower = pItemData->GetSpecularPowerf();
        //        lAbsChance = CPythonPlayer::Instance().GetItemMetinSocket(TItemPos(INVENTORY, c_Costume_Slot_Acce), 1);
        //        if (lAbsChance >= 19)
        //        {
        //            m_acceEffect = EFFECT_REFINED+EFFECT_ACCE_SPECIAL;
        //            __EffectContainer_AttachEffect(m_acceEffect);
        //        }
        //    }
        //}

        m_awPart[CRaceData::PART_ACCE] = eAcce;
    m_GraphicThingInstance.SetAcce(eAcce);
    //if (lAbsChance >= 19)
    //{
    //    m_GraphicThingInstance.SetAcce(eAcce, fSpecularPower);
    //}
    //else
    //{
    //    m_GraphicThingInstance.SetAcce(eAcce);
    //}
}

 

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Spoiler

void CInstanceBase::SetAcce(DWORD eAcce)   // Line 2632
{
    if (IsPC() == false)
        return;

    //__ClearAcceRefineEffect();
    //long lAbsChance = 0;
    //float fSpecularPower = 0.0f;
    //int iItemIndex = CPythonPlayer::Instance().GetItemIndex(TItemPos(INVENTORY, c_Costume_Slot_Acce));
    //if (iItemIndex > 0)
    //{
    //    CItemManager::Instance().SelectItemData(iItemIndex);
    //    CItemData * pItemData = CItemManager::Instance().GetSelectedItemDataPointer();
    if (item->GetType(() == CItemData::ITEM_TYPE_COSTUME && item->GetSubType() == CItemData::COSTUME_ACCE) // 2645
        //    {
        //        fSpecularPower = pItemData->GetSpecularPowerf();
        //        lAbsChance = CPythonPlayer::Instance().GetItemMetinSocket(TItemPos(INVENTORY, c_Costume_Slot_Acce), 1);
        //        if (lAbsChance >= 19)
        //        {
        //            m_acceEffect = EFFECT_REFINED+EFFECT_ACCE_SPECIAL;
        //            __EffectContainer_AttachEffect(m_acceEffect);
        //        }
        //    }
        //}

        m_awPart[CRaceData::PART_ACCE] = eAcce;
    m_GraphicThingInstance.SetAcce(eAcce);
    //if (lAbsChance >= 19)
    //{
    //    m_GraphicThingInstance.SetAcce(eAcce, fSpecularPower);
    //}
    //else
    //{
    //    m_GraphicThingInstance.SetAcce(eAcce);
    //}
}  // Line 2667

 

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